Jump to content

Reworking, Restructuring, Where to go from here

Recommended Posts

So as it was started on the discord, though it may prove ultimately better to discuss it here, I am open to the change of the Haru to fit better with Eurth on the whole. I'll pull segments of importance from the wiki itself, and if more are needed, the link is in the signature of this post.

Brief mentioned was an over simplification of how the current imperial landscape is;  Aside from the pop cap, most of the nation has remained a smaller version of itself from the days of Europa, with each city-state acting as minor semi autonomous micro nations of a sort. They rely on the imperial government however for underlying basic services that tie them to the imperial court.

The government of the Sovereign Imperium is a borderline stratocracy, where military and civil governance go hand in hand. Citizens are encouraged and even required to work for the government for a certain period of time, whether it be in the armed forces or in civil governance. The government of the Imperium is widely accepting of all races, creeds, and ethnicities, though this attitude is born more out of a practical need than an altruistic one.

The Imperium is divided into multiple city-state/regional commissariats that govern large swaths of the Imperium's territories. These governing bodies act as smaller replicas of the imperial government and have provided the Imperium the flexibility and capability to govern such a large population spread across the Eurth.

The Imperium's commissariats are separated by 2 different distinctions:

Executive power in the Sovereign Imperium is held by the Council of the Nine, a coalition of nine nobles of various government service and high ranking military leaders, each of whom also acts as the head of one of the government's departments. Acting as the head of the state and the Council of the Nine is the Senior Councilor, a first among equals who has special powers that were created to allow the Council to act quicker and more decisively in times of emergency, as well as being the most trusted advisor to the throne. Senior Councilors are elected for twenty-year terms, though this can be shortened or lengthened depending on extraneous circumstances.

The National Council, consisting of lower ranked nobles, military officers, merchants and so on, has been criticized as being largely ceremonial. While the National Council, in theory, has the power to create and modify laws, in practice, they act as a rubber stamp for laws that the Council of the Nine has already decided to pass. There are very few instances in the Sovereign Imperium's history where the National Council did not agree with the Council of the Nine.

The Sovereign Imperium acts as a hereditary led autocracy, however, many opposition parties exist as approved alternatives and are allowed to function within the National Council. Not much is known about the approval process, with the exception that any opposition parties must remain subordinate to the nation's interest.

As mentioned in most role-play thus far, many interactions with the Haru are via the various The Laandstrad entities. Almost all military encounters have been sourced from them, not counting naval hijinks. Regular Imperial units are central government controlled such as the navy, most of the aero-forces, royal guard, and imperial army.

The citizenry are slotted into a productivity tier, and this allows whichever tier to access commodities based on such. Such a system seems to only exist within the Haru territories;

Tiered Citizenship

Perhaps the most unique aspect of the Imperium's government is the tiered citizenship structure. As citizens become more effective and useful members of society, their citizenship tier can rise, granting them more rights and privileges. A popular punishment for minor crimes is the reduction of a citizenship tier, which can restrict their freedom of speech, freedom of movement, and countless other details of daily life that go as far down as the amount of water allotted to a citizen's showers each month. Frequently, such verdicts come paired with specific criteria for the reinstatement of a citizen's tier.
These Tier levels compare to contemporary economics/living standards as of current.

Despite the Haru penchant for authoritarian/autocracy of a sort, it’s still mostly a meritocracy. People will go up and down in tiers multiple times in their life. You’re not destined for poverty, but you’re not going to stay at a high level just because you’re born there.

Productivity earns your place in this system. (There are more point values then the base number, so a basic income earner could be lets say; 4.2, 5.6 etc.

Citizens do earn a stipend of wealth to purchase beyond the commodities given to them at their tier as well, and this is based on that tier. So the average per capita per person is much lower then in other nations simply because of the way the system is run.

It's important to note that when a member of the citizenry reaches retirement age (should they wish to take it) of 60, they will remain in whatever point value they ended at until passing.

0: Dissident.

1-3: Varying degrees of criminal or incarceration tiers.

4-5: Basic income. But with universal healthcare and military conscription this is more than likely a place everyone’s been at some point. So there’s no shame in being here, only staying here. Non-skilled labor is in this category.

6-8: Lower middle class to middle class. Educated-skilled workers, clerks, military enlisted, and the like. Probably a good portion of the population.

9-11: Upper middle class. A level to aspire to, maybe two houses, a few luxuries. Tradesmen, craftsmen, educators, senior military enlisted, professionals.

12-13: Upper class. Small business owners, junior officers, junior politicians, bankers.

14-16: Court class. Imperial nobles, senior military officers, politicians, corporate leaders, minor celebrities.

17-18: High class. Minor house lords, high ranking military, high ranking politicians, captains of industry, well known athletes and artisans.

19-20: Regent class. Major house lords, heads of major corporations, occasional war veteran military leader. Etc.

21-24: Royal class. These people are so few in numbers (across the entire imperium's territories) that they spend the resources to not be noticed. And arguing if someone’s on tier 21 or 25 is considered rude anyway. They have the financial power to control entire city-states, perhaps multiples of such and tend to self police themselves for the good of the nation. The common citizen may have heard of “the 21 Club” but probably couldn’t name a single member.

25: Imperial class. Emperor or Empress, they're associated family members named as possible successors should the House and bloodline they represent, be chosen to lead the nation. The lives of the Imperium are at their mercy and control, as are the choices of where to lead them.


Edited by Haruspex
Two key components of Haru governing added (see edit history)
Link to comment

Working on the forum is fine. Though I'd suggest short questions still be kept on Discord as forum posts aren't ideal for quick dialogues.

Also, I'd like to ask the rest of the Eurth community to behave and avoid unsolicited advice. Inputs with sources to back them up are appreciated but think twice before you post. I'd rather avoid questions from uninvolved members that could be google-answered or that will send us down a tangent taking time away from actually working on Haruspex.

I mentioned helping out here. I made an outline that breaks down what would need to be done and what would be recommended to get Haruspex to gel with the current degree of realism. Note that I've intentionally left out anything to do with traditions, culture, people, etc. The goal is to retain the essence of Haruspex while coming up with an economic system that fits the realism level and can work with the current "meta" (for the lack of a better term) for fairness sake. It presents a few fundamentals that have to be respected and a few tech items that will have to be changed but for the most part is deliberately open for creativity and economic worldbuilding. 



Comments are for Haruspex and Staff. 

Link to comment
  • Create New...