Walneria Posted July 2, 2021 Share Posted July 2, 2021 (edited) Nation in Eurth: WalneriaFlag: Capital name: TyrámenCapital location: Riverside city (on the map I provided ideally on one of the three rivers in the middle of the country)Stats Chosen: Viz my vision statementFactbook/iiwiki link: https://iiwiki.us/wiki/Walneria (Note: I hope to fill in the lore after I get the location, because I do not want to be vague)Culture: Walnerian (Germanic with very strong historical Slavic influence)Climate: Temperate or Subtropical. ideally Central European, or BalkanHistory: Historically an independent kingdom. lost its independence in 1640's. In 1820's, local uprising lead by the nobility ensures independence, but local stagnation and problems with dictatorial regimes start the 1880's revolution, which brings the nation close to being broken apart. In 1899, the conflict is conlcuded by establishment of the Confederacy of Walneria. In 1920's, the economy boom provided enough money for the country to quickly develop, even starting defensive lines against foreign threats. 1930's (or early 1940's), the country has been invaded by a foreign authoritarian power (mentioned in my academy story), which was eventually driven out of the country, which pushed Walnerians to looks suspiciously on the wurld and rather pushing neutral and isolationist policies while arming to the teeth for just in case scenarios. Since 1899, the country is a democracy. In 1912, women were given their votes and with few notable exceptions (such as during the mentioned war), elections are held. The last major reform of the system was in 1988, when the country shifted from bicameral to unicameral system. It is a parliamentary republic with a president as a representative.Desired Location: For lore, it would be ideal, if Walneria was located between an authoritarian Germanic country/bloc (Stedori and Velaheria play that role really well) and a democratic Slavic country/bloc (Possibly future comers?) (for interesting roleplay regarding the national identity of Walnerians). Edited July 2, 2021 by Walneria (see edit history) 5 Link to comment
Xio Posted July 2, 2021 Share Posted July 2, 2021 Hello! Your stats as chosen would come out to 0 points in population and 4 points in GDP . As you have used all four points for GDP your land area cannot come out as any larger than 90,000km^2. The desired location comes out as over 180,000 (twice as large). So you can: A.) Reduce your GDP per capita to under $20,000 so that you can have 3 points in GDP and 1 point in land area so that you can have your desired location. B.) Choose from the proposals below.1 & 2: 89,000 km^2 and 89,500 km^2 respectfully, These two proposals were made by splitting your current proposal in half. Both are situated next to Stedoria and Valeheria with (2) also next to a slavic nation (Sanarija)3: 90,000 km^2. Grenesia is also a Germanic-Slavic nation, as well as being a democratic state. Although there are no rivers.4: This proposal is also 90,000 km^2 and places you next to democratic Ahrana - also a germanic/slavic country - with a large river cutting through the country, upstream of Ahrana's main river. 3 Link to comment
Walneria Posted July 2, 2021 Author Share Posted July 2, 2021 @MetztlitlacaAlright, I would like to modify the Option 1 a bit: Cities: Large circle: Tirámen (capital), Smaller circles: Bítënberk (central dot), Blanov (western dot) Thank you! 5 Link to comment
Xio Posted July 2, 2021 Share Posted July 2, 2021 Looks good!. We already spoke in Discord about landlockedness, all that is required now is consent from @Stedoria for your placement. Generally I give a week (so by the 9th) for a player to give consent. If they do not reply consent is implied. 5 Link to comment
Stedoria Posted July 2, 2021 Share Posted July 2, 2021 52 minutes ago, Metztlitlaca said: Looks good!. We already spoke in Discord about landlockedness, all that is required now is consent from @Stedoria for your placement. Generally I give a week (so by the 9th) for a player to give consent. If they do not reply consent is implied. This works fine for me. 7 Link to comment
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