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December 2020 Event: Daily Worldbuilding Prompts

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Grenesia follows the standard 7-day week cycle since the country was christianized in 1054. Traditionally, the weekend for Grenesians has always been Saturday and Sunday while Moday being the beginnin

Hello all! This year, the Eurth staff is debuting a brand-new month long event for the community. Every day of December, there will be a themed prompt that deals with some aspect of your nations. The

Grenesia is divided into 12 lendas* (provinces). Zremb-Brunitsa, Tsieshytse, and Zhyroslaviets are the three lendas that form the major industrial area in the Commonwealth, commonly known as the Centr

The prompt of the day for December 6th is...

     Meals! Do your people gather for  the conventional 3 meals of breakfast, lunch and dinner, or do they follow an alternate arrangement? What is the largest meal of the day? What are some favorite foods served at particular meals?

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The prompt of the day for December 7th is...

     Funerals! What rituals and ceremonies are observed when someone dies in your nation? How does this vary between different religions or ethnicities? What are the common burial practices of your nation? Is there anything else (for instance, wearing black clothing in the real-world West) that is associated with death or funerals in your culture?

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Most Haru are sent to the afterlife in one of two ways‚ÄĒcremation or burial by ship pyre.

To honor the past, especially for noble patrons of the nation, particular houses etc, may earn the rite of a ship-born pyre funeral. As an ode to the days of yore when the many tribes of Haru were a savage and fierce race that sailed the seas in fearsome vessels.

Cremation on the other hand is particularly common, and the most modern. Most Haru, especially the general citizenry have their loved ones collected in small tablet urns that can be stored alongst with their deceased. These are usually called burial towers.

For both cremated remains, burial locations range widely, from the aforementioned burial towers that can hold multiple generations, to statues atop actual buried urns. Depending on the person in question, said statue may also hold the urn internally.

The belief that the fire’s smoke will help carry the deceased to their afterlife. 

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The prompt of the day for December 9th is...

     Lost Arts! What skills or trades from your country's history have waned or even died off over the years? Is there a technique or substance from your distance past that modern people are unable to reconstruct? Are there any efforts are maintaining or reviving these lost arts?

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The prompt of the day for December 11th, coming to you a bit late today, is...

     Hunting and Fishing! What are the preferred targets for hunters and anglers in your nation? How prevalent is either activity, and what bodies regulate it? Are any quarries prized above others?

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Instead of regions, the Imperium city-states take that term. 

Each Ward comprises ten districts, and generally a city state has ten wards. While the city thus looks whole it is actually split into individual sections with each adding to the flow with their own agencies all working as one for the appearance and function of one entity.

(Districts are numbered after specific ward, so if one were to visit. Their family or friend would say, I live in Chel de'Yorn Ward Hattusa, District 9 and then a numbered address within.)

So the most notable yet barely heard of beyond its borders is:

Chel de'Yorn, specifically the Hierapolis Ward which houses the entirety of the Imperial Districts and so on. Chel de'Yorn (Citadel of Light) is one of the second oldest city-state, founded initially during the time of the Warlord Yas'kem Adura (estimated 165), during what is known as the Time of Tears, before the unification under the First Emperor.

During the process of the Unification Wars, Chel de'Yorn became apart of the new empire in 283, just over a century after its founding as a city-state.

In the hills and valleys that surround or are apart of Chel de'Yorn, summers are temperate while winter temperatures can plummet to sub zero. 

This does not disdain Haru from making a pilgrimage to the city-state however, for many in the Northern Occidental country winter is the ideal time to relax and recharge your batteries. Chel de'Yorn is famous for its special blend of natural beauty and luxury, making it the ideal city for a winter wellness break. Surrounded by snow-capped mountains, it offers nature, shopping, but also pure pleasure and relaxation.

It is also a center for hospitality, offering indoor and outdoor pools, steam baths and relaxation industries aimed to make the individual happier, healthier, and content.

One of Chel de Yorn’s distinctive features is the incredible quality of life it offers its residents and visitors (They are rare). This quality of life is due to the city’s great concentration of activities and unique places in a small geographical area. As a result, a citizen or visitor can enjoy a rich cultural and historical heritage just by wandering around.

The many wards and distracts are¬†easy to visit on foot, taking the time to enjoy the landscape and the city-state‚Äôs gentle atmosphere. Need to recharge your batteries along the way? The many caf√©s and restaurants along the way will delight gourmets. For an unusual experience with a 360¬į view of the central districts, walk to Dycda uv Bmaycina, a Haru¬†institution and, above all, a place where you can enjoy one of the best fondues in the city in a friendly and authentic atmosphere.

If doing everything on foot seems too tiring, the city’s traditional rickshaw's, will take you from one side of the city to the other. The electric service bikes are available for hire throughout the city thanks to the Imperial Ministry of Travel mobile app.

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    • By Andalla
      For the longest time now, among the most overlooked issues plaguing our RP universe is¬†globalization. Simply put‚ÄĒwe are acting like non-globalized countries in a globalized world. Just take a look at countries' interactions with each other. Of course, we¬†do¬†have an amazing active community, but there's just so much more to Eurth than just those who are active. Our current situation is described very well by our¬†Featured Nation January 2020 dispatch, which deviates a bit from the usual and instead features¬†the entire region. Here it is:
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      Hold on‚ÄĒbefore you leave. The solution for this problem is, in fact, very easy.
      It may be as simple as having several international organizations to help standardize things, at least to an extent. There have been, many, many, many attempts to do this since 2017, including one by myself (eheh, sorry).
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      Okay, okay, I get it, we are a roleplaying community. But establishing¬†international standards¬†is an urgent matter, and‚ÄĒadmit it‚ÄĒwe don't need to roleplay¬†every¬†last detail of our universe. There can always be predetermined events. Besides, I'm sure we've all seen the multiple attempts at roleplaying the creation of international organizations. From only the top of my head:
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    • By Variota
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