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The Above Average In Size Rose Pink Button (Changing Metztli)


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Posted (edited)

The Above Average In Size Rose Pink Button (Not as bad as a Big Red Button)

 

I know generally on Eurth doing retcons like these are heavily discouraged, but for the past several months I have been dissatisfied with what I’ve created so far and I think I have found the route problem; past me was shit at worldbuilding. The basis of Metztlitlalio is weak at best and downright missing at worst with nothing properly establishes and conflicting information everywhere, which has made me dispassionate regarding foreign affairs with Metztlitlalio and related newspapers because I’m uncomfortable with what I’ve got behind the scenes. So after some thought I decided the best thing to do would be to entirely wipe all internal mechanisms and parts of Metztlitlalio and begin anew – still based off Mesoamerica and Subsahara Africa of course, but this time with a solid foundation I can work off of. External relationships with other nations will remain the same (unless the other member asks for it to be changed).

 

 

Name:
When Metztlitlalio was originally conceptualized, it was meant to follow history more akin to Japan then a Subsaharan nation, where it was able to push back against colonialism (somewhat) and actually remained mostly independent – leading to the population being almost entirely Aztec/Nahuatl. But of course that's not the Metztlitlalio I sit on now so the name doesn’t make sense. Countries that do host multiple large ethnic groups coming from recent times tend to have names based more of geography or secular names (South Africa, Brazil, Australia-ish, Yugoslavia, Pakistan). Those who have had the large ethnic groups for some time usually have group names (Iran → literally means Aryan).

Now calling Metztlitlalio ‘South Alharu’ is a bit… Generic, so I will be going a bit more specific. In Metztlitlalio’s history there is a nation called the South Palu Confederation that existed in the late 1940s. So I might be taking the name. Of course I could remain with a name like Metztlitlalio, but that's an outdated translation and makes me cringe every time I see it now, so I provided a couple alternatives below.

 

Nahua

-Metztlitlalio (Land of the Moon, outdated translation) / Metztli

-Metztlitlalpan (Land of the Moon, accurate translation) / Metztli

-Metztlitlaca (People of the Moon) / Metztli

-Cotonquitlalpan (Land of the Waning (Moon) / Land of the Crescent) / Cotonqui

-Tualtepenehuac (Our Community/Nation’s Dominion) / Tualte

-Tucuauhtictepeh (Our Tall Mountains) / Tucuauh

 

-Cotonquiyotl (Crescent Empire) / Cotonqui

 

Limonaian / Cristinese

-Mezzaluna (Crescent Land)

-Pericoloia (Land of Danger)

-Terra di Mala Aria / Mala Aria (Land of Bad Air)

-Terra di Montagne Alta / Monagnaltia (Land of Tall Mountains)

-Fiumi d’oro / Fiumidoro (Rivers of gold)

-Calanchi (Bad lands)

 

English/Anglish

-South Palu (Palu being the peninsula Metztlitlalio is situated on, named after a Limonaian explorer)

 

Latin / Aromani

-Uirentinus (Greenery (Jade & Rainforests)) / Uirentina

-Etaurinus (The Gold) / Etaurina

 

Internal Mechanisms:
The current internal system for Metztlitlalio is… Boring, and makes no sense. I don’t mean “oh it doesn't make sense but it’s kind of funny so I’m keeping it”, I mean “This is dumb and no one would ever agree to this”. Metztlitlalio’s system of governance far back when was meant to be based of the Aztec Empire’s system of governance which is why Metztli has an odd feeling of authoritarianism that’s only half-baked. Metztlitlalio nowadays however is meant to be an ex-colony with large pockets of ethnic groups. No ethnic group within the nation would willingly allow for a theocratic state like Metztli has to loom over them, especially when most of these ethnic groups have their own religions. After some wiki-hopping I found a solution which is a lot more interesting, unique, and plausible. These are the Constituent African Monarchs. A Constituent African Monarch (CAM) reign over a legally recognized territory inside a nation but have little to no power. With some tweaking this can work rather well for Metztli.

Metztlitlalio will be split into 7 main administrative divisions called Dominions with state-level powers similar to the United States. Two of the Dominions will possess constitutional unitary monarchies that retain portions of their power as special members of the highest governing bodies within their Dominions. The remaining 5 will be unitary republics and largely secular with their own smaller administrative divisions. Each Dominion will have smaller states used to determine the number of seats in the federal government. Number of states is roughly in relation to population. These states are then further broken down into provinces. Number of provinces may or may not be in relation to population as the federal government does not regulate number of provinces.

The two constitutional monarchies will be the Metztlica Dominion and the Acolica Dominion. The Metztlica Dominion has a similar set up as the current Metztlitlalio government with the Temple of the Commoners, Temple of the All-High, and Temple of the Highest, with the Archpriest as an elective role. Acolica will have a more traditional constitutional monarchy who’s power religiously comes from the Archpriest (who has a similar role to a Pope in the Middle Ages) but constitutionally – similar to the Archpriest- comes from the elective of a nobleman or noblewoman. There are more monarchs scattered across the nation that hold little to no power and only possess small portions of land/population (usually one or two sub-ethnic groups), but their roles are recognized by the nation. Provinces also many or may not have proper names.

Nation → Dominions (7) → States (195) → Provinces (292)

 

Dominions:

Tapelt Dominion (Maya): 141,385 km2

Population Density: 15 per km2 (eSwatini)

Population: 2,120,775

States: 20

Provinces: 45

GDP per Capita: $2,300

Total GDP: $4,877,782,500

 

Pekateka Dominion (Maya*): 1,538 km2

Population Density: 300 per km2 (Belgium)

Population: 461,400

States: 5

Provinces: 46

GDP per Capita: $4,100

Total GDP: $1,891,740,000

 

Metztlica Dominion (Mexica): 222,956 km2

Population Density: 40 per km2 (Colombia)

Population: 8,918,240

States: 85

Provinces: 85

GDP per Capita: $3,000

Total GDP: $26,754,720,000

 

Acolica Dominion (Acolhua): 147,567 km2

Population Density: 8 per km2 (Central African Republic)

Population: 1,180,536

States: 10

Provinces: 24

GDP per Capita: $1,650

Total GDP: $1,947,884,400

 

Faloki Dominion (Tepanec & Huang): 78,624 km2

Population Density: 44 per km2 (Guinea-Bissau)

Population: 3,459,456

States: 30

Provinces: 31

GDP per Capita: $2,500

Total GDP: $8,648,640,000

 

Yatotla Dominion (Limonaia Mixed): (65,411 km2) + (24,747 km2) = 90,158 km2

Population Density: 32 per km2 (Kyrgyzstan)

Population: 2,885,056

States: 25

Provinces: 25

GDP per Capita: $4,400

Total GDP: $12,694,246,400

 

Altepetl Dominion (Mixed): 1,202.6 km2

Population Density: 2000 per km2 (3000 per km2 = Mexico City)

Population: 2,405,200

States: 20

Provinces: 36

GDP per Capita: $3,200

Total GDP: $7,696,640,000

 

Metztli_-_Dominion_Map.png

Rough map of the Dominions.

 

Economy:
I won’t be going into too much detail as I’m keeping the economy mostly the same, but I am expanded the base and made it a hell of a lot more realistic and has reasons for it’s existence. If these changes are permitted I will make a post generalizing the economy and being more specific on how it runs as the biggest issue with current Metztlitlalio economics is that I’m very wishy washy about what kind of economic model Metztlitlalio follows. In the end I’ve settled on a State Capitalist model with the Temple of Finance being the major body in regulations and management of national companies. ToF can only purchase and/or apprehend companies once they reach a certain fluctuating size depending on the economic, social, and health value of the company. This allows for smaller local business to continue functioning with the Temple of Finance and possibly a parent company being able to guide the local businesses without direct interference, whilst the ToF is able to manage the larger companies which would otherwise be able to mass-exploit the populace. Whilst the goals are noble, due to wide-scale corruption within the government (especially around the ToF) the Temple of Finance can often be sluggish or turn a blind eye towards more anti-consumer policies or ideas.

Metztlitlalio’s economy will still be heavily based around the primary sector of agriculture and mining, with a good side economy of metal refinery and manufacturing of specific basic goods. Agricultural land within the Metztlica, Acolica, and Tapelt dominions are communally owned (called Calpulli) and often work under an authority figure representing the Temple of Finance. Authority figures are not allowed to use any form of physical or emotional violence to force tenents or Tlacotli (people who have sold themselves into slavery) as both groups are fiercely protected by the law, and are more to act as a guide or messenger to higher-ups within the local governments. Tlacotli are often people who have fallen into hard times and can no longer provide for themselves and their families. Those who are now Tlacotli still have very similar rights to tenants and can pay back their own freedom. Tlacotli are owned by the Calpulli as a whole and not by one individual

 

Issues of Society:
There are 4 main modern issues within Metztlitlalio; Continentalism, Dominion Identity, Capitalism, and Slavery.

Continentalism is the ideology primarily based around LAANN and current alliances. Continentalism can be seen as a form of isolationism from the rest of the globe as it dictates that Continentalist states (nations in Alharu & Aurelia who are not Europan/Argis in culture) should only rely on one another and not Europa/Argis. This is obviously heavily debated within Metztlitlalio with it being a largely ethnic split between the Yatotla and Salaxa (Limonaian and Salvian colonists) vs the Azlo (Acolica/Metztlica) and the Faloke and Tapelts and Pekatekans. In general Metztlitlalio has been moving away from Continentalism towards Globalism, but many still hotly debate the subject.

Dominion Identity was mostly solved within the Agilnaj War for Independence aka the Metztli Civil War when the Tapelt Dominion tried for independence under the Agilnaj Secular Republic. Before the Civil War most were split on either allegiance to the nation or to the dominion they resided in, after the civil war however most began to see themselves as part of the nation as a whole rather then to their Dominion first, nation second. Of course this is still a political issue within Metztli to this day with several separatist groups still existing – especially around the Yatotla and Tapelt.

Capitalism is a less discussed but still major topic. Before the Civil War, the Temple of Finance had huge sway and control over the economics (more-so then they currently do) with a clear socialist economic system. After the civil war and the introduction of more globalist leanings, the Temple of Finance has become more state capitalist (similar to China or Leninist Soviet Russia) as well as allow companies from other countries to become involved in the economy. Many see these new companies with skepticism and believe they are a driving force for oppression and Neo-colonialism, whereas others see it more as Metztlitlalio moving towards first world status and a force for good both economically and culturally.

Last but certainly not least is Slavery which is divided between Prison Laborers and Tlacotli. This part is still a work in progress but suffice to say it’s a huge sticking point in elections – especially outside of the Dominions that practice Tlacotli.

An issue in Metztlitlalio I would also like to tackle is corruption within political parties and the Teocalli of the Commoners, but make it more defined around drug and exotic goods trafficking out of Metztli and into nations who have an affinity for the stuff. What kind of drugs/exotic goods I am unsure, but if anyone has ideas I would be very happy to hear :).

 

Recent History (1977 – 1992):
League of Alharu and Aurelia Native Nations is currently being reworked behind the scenes (not just me, don't worry) to be more realistic and more engaging with non-LAANN members (as well as general resurrection), this means Metztlitlalio’s recent history will be significantly changed to adopt these new changes. Sufficed to say this part of Metztli’s history is still WIP with or without history change.

 

Civil War (1992 – 2010):
Metztlitlaio’s Civil War / Agilnaj War for Independence lasted 18 years, but the main conflict was from 1999 to 2009. From 1992-1999 the Agilnaj Secular Republic was largely left to it’s own devices as it only occupied a small portion of the Tapelt Dominion and mostly kept to itself. In 1996 there was even an attempt at negotiation for a peace settlement which broke down due to conflicting interests. It was only in 1999 due to pressure and promise of aid from LAANN and Il Dominio as well as potential future issues as other groups seeing how easy it was to break free that Metztlitlalio engaged in conflict with Agilnaj resulting in casualties between 30,000-100,000.

 

Modern History (2009 – 2020):
Modern History will simultaneously be completely rewritten but also stay very similar. All current interactions will remain as they are (unless members want to redo it for historical sake). Other then that there’s not much to worry about. Elections will take place in 2022 (every 5 years starting from 1977).

 

Culture & Ethnic Groups:
Metztlitlalio is still broken up into the same ethnic and cultural groups as before: Azlo (Aztec), Tapelt (Maya), Faloki (Huang), Yatotla (Limonaian), as well as the smaller ethnic groups of Salaxa (Salvian) and Pekateka (Maya). The indigenous groups will be broken down further into sub-ethnic groups and tribal groups (still a WIP)

 

Religion:
Metztlitlalio is split among several religious lines; Protestant Christianity (Introduced by Limonaia and Seylos), Catholic Christianity (Introduced by Salvia), Islam and Buddhism (Introduced by Limonaia through Huang slaves), and the traditional pagan religion of Otitlateotocameh (often shortened to just Tlateotoca). The coastline is primarily dominated by the Abraham Faiths, with Buddhism and Tlateotoca within the interior. Around 51% of the population follows Tlateotoca as a majority in Metztlica, Acolica, and Tapelt Dominions. Christianity is the next largest at around 31%, Islam at 13%, and finally Buddhism at 5%.

Tlateotoca is based off the Aztec Religion, however with the battle of Huitzilopotchli and Coyolxāuhqui ending differently and Coyolxāuhqui as the patron deity of the Azlo and Tapelt. Tlateotoca in the 100s CE merged with the Tapelt’s own faiths at the time which turned it from a polytheist religion to a monolatry religion and introduced the concept of the Archpriest (only with other major changes).

 

Stats:
Area: 686,550 Square Kilometers
Perimeter: 5625 Kilometers
Population: 21,430,663
Population Density: 31.22 per km2 (Latvia/Kyrgyzstan)
GDP per Capita: $3,010.25
GDP total: $64,511,653,300

 

I know these states sort of break the starting nations stats that @Variota had shown me, but as far as I am aware I was not told about these when I was first putting Metztlitlalio on the map leading to Metztli being much larger then it reasonably should have been. Now my mind is fuzzy so I might be subconsciously be playing the victim card but I do not recall actually having much of an input when determining the size of Metztli as well as being rather new, so trying to be on my best behavior I sort of just said yes to anything that was brought up my way :P.

I will be happy to have Metztlitlalio shrunk down to accommodate the population size, but it will take a couple days to rework everything so it may take time to put into effect.

 

Flag:
I’m keeping the flag, f●●k you. I did fix the ratio issue with the first flag, but it's such a tiny thing I won't bother updating any current posts to change the flag because that's overkill - even for me.

 

 

Other Changes:

A couple threads will need to be deleted/hidden/locked, or I go in and edit every single one of them. These threads being;

-Temple of Culture and Religious Life (Being replaced by the “Teocalli of Cultures and Religious Lives”)

-Temple of Finance (Being replaced the “Teocalli of Finances”)

Metztlitlalio Foreign Affairs can potentially be deleted but can be patched up into the “Teocalli of Foreign Affairs”.

 

If anyone has any issues/questions/ideas please say below because I don't want to charge head-first without acknowledging the potential issues related to such a drastic change to a nation - even if it's just internal stuff. Regarding IIwiki I am happy to go in and try fix as many broken links if Metztli's name changes. Speaking of names that is one of the things I would like the most feedback on, as it's probably the thing that will change the most about the wider community due to broken links / outdated newspapers. I don't expect anyone to change their previous work relating to my nation's name because I know how annoying that can be.

Edited by Metztlitlalio
Missed a piece from Flags (see edit history)
Posted

Note regarding language and the messy words I'm using: I'm working on a standardised "book" (a giant spreadsheet) of all words I use to maximum consistency.

Posted

The only problem with "patching in" threads is that the earlier posts would be placed before newer ones. It would just be easier to make new ones by people using the old text, suitably editted to put in the new names and terminology.

Posted

I do like the idea of the CAMs - you mentioned them on Discord and that rattled me down a wikihole :P I don't think that any other nations have anything similar, so that's pretty good and unique.

My question is how this might impact on my government's deal with yours to try to improve your agriculture and/or get rid of slavery within your country?

The new model of Tlacotli as opposed to the old model, which was more classical slavery, seems to be a lot less in need of reformation than the "Derth-esque" situation that existed beforehand.

Posted
8 hours ago, Tagmatium Rules said:

I do like the idea of the CAMs - you mentioned them on Discord and that rattled me down a wikihole :P I don't think that any other nations have anything similar, so that's pretty good and unique.

My question is how this might impact on my government's deal with yours to try to improve your agriculture and/or get rid of slavery within your country?

The new model of Tlacotli as opposed to the old model, which was more classical slavery, seems to be a lot less in need of reformation than the "Derth-esque" situation that existed beforehand.

I think 'ending slavery' would become more of a hot take phrase used to convince the populous of your nations to get behind funding this random 3rd world tropical nation, the real reasons being more economic in nature as by industrialising Metztli the output of raw low-density metals increases and prices for said metals decrease, making your nation's economic expenses on getting things like Aluminium and Titanium far less, improving the economy.

You could also look at it from the prison labour perspective; Metztli has an incentive to get as many people into prisons as it can to use them for forced labour. I didn't touch upon the Prison labour in the first post because I forgot, but it's quite obvious how this can become incredibly exploitative and immoral by the government. Forced labour is still a massive issue just this time it's made to be more realistic, not a black and white issue that can just be hit with a hammer (eg sanctions), which is something the original version should of had happen to it (get sanctions). This new form of slavery is both economically and politically linked, so that economically ruining Metztli will only make the issue worse as more people sell themselves as Tlacotli but also Metztli use more prison labour to compensate for the sanctions. The only real way of removing slavery is by industrialising Metztli and making the current model of Tlacotli unviable and then put the strangle hold on Metztli to reduce/remove Prison labour.

Posted
1 hour ago, Metztlitlalio said:

I think 'ending slavery' would become more of a hot take phrase used to convince the populous of your nations to get behind funding this random 3rd world tropical nation, the real reasons being more economic in nature as by industrialising Metztli the output of raw low-density metals increases and prices for said metals decrease, making your nation's economic expenses on getting things like Aluminium and Titanium far less, improving the economy.

You could also look at it from the prison labour perspective; Metztli has an incentive to get as many people into prisons as it can to use them for forced labour. I didn't touch upon the Prison labour in the first post because I forgot, but it's quite obvious how this can become incredibly exploitative and immoral by the government. Forced labour is still a massive issue just this time it's made to be more realistic, not a black and white issue that can just be hit with a hammer (eg sanctions), which is something the original version should of had happen to it (get sanctions). This new form of slavery is both economically and politically linked, so that economically ruining Metztli will only make the issue worse as more people sell themselves as Tlacotli but also Metztli use more prison labour to compensate for the sanctions. The only real way of removing slavery is by industrialising Metztli and making the current model of Tlacotli unviable and then put the strangle hold on Metztli to reduce/remove Prison labour.

So effectively little change to the original - basically, Tagmatium is helping your government/people/nation to a more modern/industrialised agricultural sector, partially to help the poor savages but also to try to open up a market for farming machinery, etc and to also benefit from the raw materials of your nation.

Posted

So it's been 6 days and to be honest not much has been developed due to a packed week. But I have come to a couple conclusions;

From what I've heard, most people prefer "Metztlitlaca" aka "People of the Moon".

Pros:
-Very similar to the old name, so it won't be as jarring a change.
-Sounds unique but at the same time not a mouthful like "Metztlitlalio" which forces your tongue to move a lot more then "Metztlitlaca".

Cons:
-It's still an ethnic name, it's based around the largest ethnic group in the nation. Which wouldn't be an issue for most other then the fact that Metztlitlalio is a very diverse country.

There is potential to do some major retconning and remove any mention of the Tapelt and have Metztlitlaca be an entirely Aztec-based nation with the Faloki + Yatotla ethnic minorities. This will require me to redo my Saqkan story line (not much, just edit some empire names and names of locations) as well as bulldoze pretty much all of my old work - not just the Temple Threads - along with everything to do with the civil war and history pre-Azlo Migrations. The Tapelt being replaced will have to be Aztec in origin as either Limonaian or Fulgistani based separatists would have most likely succeeded in breaking away. The civil war itself could possibly be removed, as recent history could be reworked further then it already has been, but it might change current modern interactions quite a bit. This will also affect @Eulycea as the Tapelt are meant to be an ethnic group divided between our lands. Removing the Tapelt however will make the local region and Metztli as a whole a hell of a lot more cohesive and also it'll mean Metztli isn't steps away from exploding into ethnic genocide. It'll also mean I'm not just hogging all the Mesoamerican groups :P. Generally, I want to hear other people's opinions on this. It's a can of worms, but also a can of worms that might be worth digging through for a more cohesive local region.

When it comes to Metztli's Aztec cultures/Ethnicities (called the Azlo), I've managed to cobble together a more solid base for the culture with actual research into Aztec culture. I've also began some dipping into East Asia - specifically Chinese - culture pre-communism and post-communism for ideas and to further make the Azlo a unique group and not just rebranded Aztecs. Similarly, the language is going to be built from the ground up with the very basic grammar of classical Nahuatl and old Mandarin as a basis for ideas (along with my own ideas). Thirds time the charm :PP.
 

On 4/3/2020 at 4:12 PM, Tagmatium Rules said:

The only problem with "patching in" threads is that the earlier posts would be placed before newer ones. It would just be easier to make new ones by people using the old text, suitably editted to put in the new names and terminology.

Regarding the above quote, After some thinking, it might honestly be easier if it's just deleted. The only people interacted with on it were Rihan and people who didn't reply because I was new and ew at the time.

Posted (edited)

After some talk with @Eulycea we came to a simple conclusion - the Tapelts will remain as the west mountain group split between our nations, but will instead of a relative ethnicity to the Metztlica and Alcolica (Metztlitlalio's two main Azlo groups) with their own standardised language and culture unlike the initial maya approach. They still will be named the Tapelts as the name comes from the nahua word tepetl aka "mountain".

The list of threads that I need to be deleted or locked is continuing to be formalised - It most likely will be released the upcoming weekend, when I have time to begin all my new threads to replace them.

Edited by Metztlitlalio (see edit history)
Posted (edited)

Below are actual changes. I don’t know exactly how the process works, hopefully I’m doing it right.

Archpriest Dominion of Metztlitlalio’s name is being officially changed to the United Dominions of Metztlitlaca. I’ve already outlined above why I’m changing. Unless you really want to, there isn’t a reason to go back and change old newspapers you’ve posted with the new name, as it’s close enough to the old name to be identifiable. The capital city of Metztlitlaca is “Xinatlahuimiz” – literally “Capital city of (the) Valleys”. A common nickname is “Xinatla”. The old name ‘(Altepetl) Tekaken’ will be an exonym which was given sometime into colonialism. It is 100% fine to still use it so no need to change anything related to it.

 

"“Temple of Culture and Religious Life”

“Temple of Finance”

These two are being replaced with a single mega factbook-like thread called “The Teopac of Metztlitlaca”. In that thread will be all canon information about Metztlitlaca as a sort of more in-depth version of my IIwiki. For now they’ll be 3 different Teopac (Temples):

-Teopac of Culture & Religious Life

-Teopac of Finance (Economy)

-Teopac of Warriors (Military)

 

“Historic Nations Before Metztlitlalio” is being renamed to “The Past Lives of Metztlitlaca”. Not Deleted.

“The Capital Paper” is being replaced with “Broadcasts from the Crescent” and will be made up of 3 separate newspaper outlets: The Capital Paper – the nationally ran newspaper that may or may not be bias towards the government. Moon’s Truths – a more nationalist slightly xenophobic newspaper which does speak critically of the government from time to time. Lastly a yet-to-be-named newspaper that’s more liberal and open and often speaks critically of the government's actions. None of the 3 papers are meant to be unbiased in a meta context, but two or more papers may sometimes report on the same topic – especially if it’s quite a big deal across the nation so you can make up your own opinions on the matter. It’s more fun that way :). Also means I can use different personas and it isn’t so boring to write. This one might be better to archive considering how much I’ve done, although everything in it will be non-canon now (until redone or mentioned in the new newspapers).

“Metztlitlalio Foreign Affairs” is being replaced with the “Metztlitlaca Teopac of Foreign Affairs” - I will also be sending out a bunch of letters to different nations to canonise several long-standing alliances and histories. This one I’m the most iffy on deleted and might be best to just archive – so I don’t loose current canon ties to those I’ve already interacted with.

Regarding my factbook on the forum, I’m keeping it for now but once I’ve added enough to my Teocalli of Metztlitlaca thread it would be nice to delete it, as it’s very outdated and would become redundant. Saqkan will remain, although I will be going back to redo it now that the Tapelts are a sister culture to the Azlo.

 

Edited by Metztlitlalio
Linguistic mistakes (x3) (see edit history)
Posted
On 4/18/2020 at 2:21 PM, Metztlitlalio said:

Below are actual changes. I don’t know exactly how the process works, hopefully I’m doing it right.

Archpriest Dominion of Metztlitlalio’s name is being officially changed to the United Dominions of Metztlitlaca. I’ve already outlined above why I’m changing. Unless you really want to, there isn’t a reason to go back and change old newspapers you’ve posted with the new name, as it’s close enough to the old name to be identifiable. The capital city of Metztlitlaca is “Xinatlahuimiz” – literally “Capital city of (the) Valleys”. A common nickname is “Xinatla”. The old name ‘(Altepetl) Tekaken’ will be an exonym which was given sometime into colonialism. It is 100% fine to still use it so no need to change anything related to it.

 

"“Temple of Culture and Religious Life”

“Temple of Finance”

These two are being replaced with a single mega factbook-like thread called “The Teopac of Metztlitlaca”. In that thread will be all canon information about Metztlitlaca as a sort of more in-depth version of my IIwiki. For now they’ll be 3 different Teopac (Temples):

-Teopac of Culture & Religious Life

-Teopac of Finance (Economy)

-Teopac of Warriors (Military)

 

“Historic Nations Before Metztlitlalio” is being renamed to “The Past Lives of Metztlitlaca”. Not Deleted.

“The Capital Paper” is being replaced with “Broadcasts from the Crescent” and will be made up of 3 separate newspaper outlets: The Capital Paper – the nationally ran newspaper that may or may not be bias towards the government. Moon’s Truths – a more nationalist slightly xenophobic newspaper which does speak critically of the government from time to time. Lastly a yet-to-be-named newspaper that’s more liberal and open and often speaks critically of the government's actions. None of the 3 papers are meant to be unbiased in a meta context, but two or more papers may sometimes report on the same topic – especially if it’s quite a big deal across the nation so you can make up your own opinions on the matter. It’s more fun that way :). Also means I can use different personas and it isn’t so boring to write. This one might be better to archive considering how much I’ve done, although everything in it will be non-canon now (until redone or mentioned in the new newspapers).

“Metztlitlalio Foreign Affairs” is being replaced with the “Metztlitlaca Teopac of Foreign Affairs” - I will also be sending out a bunch of letters to different nations to canonise several long-standing alliances and histories. This one I’m the most iffy on deleted and might be best to just archive – so I don’t loose current canon ties to those I’ve already interacted with.

Regarding my factbook on the forum, I’m keeping it for now but once I’ve added enough to my Teocalli of Metztlitlaca thread it would be nice to delete it, as it’s very outdated and would become redundant. Saqkan will remain, although I will be going back to redo it now that the Tapelts are a sister culture to the Azlo.

 

I've locked those threads - I apologise for the slow response. Wires were crossed.

Just give me a shout if you want anything changed, locked or unlocked.

  • 1 year later...
Posted

Oh boy. I do not like coming back to this thread. But it must be done.

As we all know, Shffahkia (the nation) is no longer part of Eurth canon. This means Metztlitlaca's primary colonial power is now gone. If I had a nickel for every time my coloniser left Eurth, I'd have two nickels. Which isn't a lot but it's weird that it's happened twice, right?.

So I am, for like the nth time, changing my nation's lore to accommodate this. An awkward timing as well considering I'm halfway through an expansion, but as I will be changing my nation from Metztlitlaca to the Crescent Empire (or some similar name) with the annexation of Sitallo and the Triple Commonwealth as the Archpriest reclaims the powers of Emperor, this might as well be the best time to plan for that.

My main concern is finding a new colonial master. This can be from anywhere after the 1650s to just before the 1900s, and said colonial power isn't looking to exterminate the locals. Currently there are only a couple of options:-
(Oh and ignore any modern day ramifications, I'll find ways to make the modern lore work to where current allies and events still make sense)

1) Anglia
An easy choice, as I know (historic) English culture quite well and I can bring over the Fearanntethians and the Eireians to create a horrific Aztec British Isles abomination. But this would radically alter the engagement of Metztli in the Anglian Crisis which would be awkward to say the least, as I'm more mentally focused on Sitallo and already have plans drawn up for what the Anglo-Metztli war will look like.

2) Fearannteth or Dolchland
Just Fearannteth, not really one I'd like to go for largely because of geography and I don't have much knowledge on Scottish culture, I can work with them in small amounts but as a country as a whole it'll be a disaster. Same goes for the Dolch, although it would really tie up the Dolch Empire to be geographically connected with Metzli/Sitallo/Volta/Rhodellia, I lack much knowledge on German culture outside of Prussian militarism and Medieval Austria and I'm not sure those would work with Dolchland.

3) Azania
Someone in Azania perhaps? It would certainly change the look of my nation and I'm not opposed to it, though I'd need to excuse myself a couple weeks to a couple months to read up on specific African cultures far more in depth than I have so far. Metztlitlaca's fear of Europa would remain intact, though it's fear of Argis would be unrealistically dumb by that point.

4) Lysia or Cristina
Or I could just salvage what I have and join the other ex-colonies across Aurelia who are Italo-French.

5) Others.?
If you think you might be a good historic coloniser and okay to play ball a lot, I'm always down for it :).

6) No one
The last option is... Extreme. It is the nuclear option and wiping all current Metztli lore and going with my original idea for Metztlitlaca as a nation who underwent a similar history to Japan of westernising and industrialising - however by the modern day has lost its empire due to [X] (Great Alharun War?) and has only rebuilt enough to reopen itself to the outside wurld beyond it's few key allies. This would effectively make Metztli a 100% native-dominated state (minus Kaseka and perhaps other ports if we go the Chinese concessions route - which would be fun and a unique thing for the nation) controlled by the Sino-Aztecan Azlo and the Quechuan Popoloco. I'm honestly not against this as I'm becoming pretty burnt out at constantly reworking my nation due to colonial masters abandoning their nations and it's honestly just disheartening.

Posted

I'd say Anglia, and not just because of the obvious choice, but also that it gives Anglia a historical foothold in the New Wurld beyond just hopes and dreams and breakaway states.

Posted

It being Dolchland may make sense, as you said in your post.

It might throw a few spanners in the works, as we might have to take another look at how we've been portraying Dolchland. It may have to become a realitively powerful New Wurld player up until recently. Which might be quite interesting and go some way to explaining why much of Aurelia and Mesothalassa have Dolchic ex-colonies.

That being said, if Anglia was the coloniser, then that could explain its current power and combined sense of entitlement and inferiority. Its lost colonies are driving it to try to gather that old power again and it's also a reason why it's a wealthy state. The Anglo-Metzli War could become all the bloodier because of it.

Posted

I think I'll go with Anglia after speaking on the forum and in the Discord, just as I think it brings the most opportunity to the lore and present day engagements.
Pre-Colonial history would remain the same until 1800, when Anglia would begin the process of conquering the Crescent Empire in a similar fashion to India over the course of ~60 years resulting in the total Anglian Rule of modern day Metztlitlaca, Sitallo, and the Triple Commonwealth by 1860. The Anglians would rule over the region until 1930 when a rebellion causes Anglia to leave the colonies due to high expenses, resulting in the formation of 6 states (Metztlitlaca, Sitallo, the 3 nations that would eventually form the Triple Commonwealth, and a state along Metztlitlaca's coastline made up of Anglian colonists). From the 40s onwards history would be similar to the current lore. By the end of the Great Alharun War the Triple Commonwealth would unify, Metztlitlaca would annex the Anglian coastal state along with territories from Sitallo. The chaos in the region would allow Fulgstan-backed socialists to take over to form the Worker's Republic of Sitallo and the South Palu Federation.

By the modern day, Metztlitlaca and the Triple Commonwealth would have large minorities of Anglian colonists and mixed Anglian descendants.

Due to IRL stuff I will have to delay the Sitallo-Metztli war (and subsequently their involvement in the Anglian Crisis), which would give me time to begin the process of informally figuring out the new lore.

  • 3 months later...
Posted (edited)

So, as many of you know I am planning to pull a Shffahkia and killing my country outright to replace it with a new one. The staff already known my reasons (broken lore / not liking my culture  / future plans not really something I'm enjoying / et cetera.) so I won't be going into much detail as it is unnecessary, and the document that does have it has a lot of openness I'm not entirely comfortable presenting openly to the entirety of the community. This is primarily just an FaQ for my changes:

1) What's your new nation?
Great Xio. Pronounced Shio. For once I will be giving everyone an easy name to say. It's entirely a conculture (main influence coming from the Khoekhoe people, Chinese, Japanese, Minoan, Greek, Nahuatl) as an ancient native culture to the New Wurld. The culture will still 'feel' Metztlitlacan as I am taking a lot of the unique parts of Metztli and exploring them more in depth with Great Xio. So think of it as 'Metztlitlaca Deluxe'. 'Great' here similar to 'Great Britain' vs 'Britain'.

2) Will you still be in LAANN / bilateral trade agreement with my nation?
All my current present day interactions will remain, so I will still be in LAANN, I will still be funding Velaherian mining, et cetera.

3) Will you be doing a vision statement?
Yep, hopefully soon.

4) Why did you remove Metztlitlaca from the most recent map update (5.6)?
Because I do not plan for Xio to be in Metztlitlaca's original place. I have already spoken to those who it would affect and they were okay with it and agreed that my current and future plans for Xio would be incompatible with the current location for Metztlitlaca. I will almost certainly be placing my nation alongside Mito/Shffahkia as we've been working on lore that mixes with one another, and most likely in the western Aurelian islands.

 

Edited by Metztlitlaca (see edit history)
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