Jump to content

Recommended Posts

So I've started role-playing from plot 137 which is my colonial nation of Kaldana. Shared power structure with the survivors of Zharr, whose people were nearly annhilated during and SL with Wellsy.

 

I was figuring for those who dont want to openly trade with Haruspex, they could approach the colony which is a semi-independent, similiar to how Taiwan is currently with China. They are not a true nation, but have many aspects of such.

Link to comment

Also, a good many of the military trade items as far as light vehicles and what not listed in trade section will be the main export of Kaldana, as well as being an authorized port to sell other military hardware without the stigma of actually dealing with Machina Haruspex of the Occident region.

Link to comment
×
×
  • Create New...