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  1. || MASS FLOODING IN THE SOUTH The rainy seasons of the year hit hard in the southern Provinces, now going for over 2 months, they have caused mass flooding and overflowing of the rivers in the region. Curently the most damaged settlement is the town of Goshadzha where majority of the town had to be evacuated, the damage has left a lot of the evacuated population effectivly homeless for the time. The government has set „Recovery camps“ on top hills where the evacuees will be kept untill they are able to return to their normal lifes in the town. No death tol has been released yet. Goshadzha isnt the only sevierly damaged settlement in the region, with damage in a lot of the smaller towns and villages, and also the capital of the Duwa province, Sehwea. Meyshey municipallity in the Haydag province also suffered from floodings. Local authorities have sent out a search to make sure the local traditionalist comunities are doing good and to help them, as one of the Duwa-Haydag nomad groups hasn't been seen in over a month, when they usually check in to the local villages and towns about every week.
    10 points
  2. Internet prankster assaults McRonalds workers in Alharun sauce row Pachacutec Chihuán, 23 September, 2021, 17:47 Internet personality DaKMannzTV (real name: Emst Kellermann) was arrested on Tuesday at a busy Friedrichstadt McRonalds franchise for assaulting cashier Ranveer Singh with ketchup packets and an ice cream cone after being informed that the restaurant no longer served either Manduran or Bozaan sauce. Kellermann quickly went ‘batshit insane’, jumping on the food service counter, rolling around on the restaurant floor, and screeching ‘like an angry frog’. Kellermann then challenged Singh to a fight, which ended in Singh subduing Kellermann until two off-duty police officers arrived at the scene by pure coincidence. The Friedrichstadt Metropolitan Police charged Kellermann with common assault and battery for throwing the ice cream cone and ketchup packets. He received no punishment for his fight with Singh, as both parties consented beforehand in proper accordance with Rhodellian law. West Friedrichstadt Magistrates’ Court has since sentenced Kellermann to 24 hours of community service. He recently announced on Wittier that he would be performing this work at St. Barbara’s Hospital. Who is DaKMannzTV? Kellermann, nicknamed ‘Dakman’ after his Volkscast channel name, is a content creator and streamer from Kirchshagen, Janbourg Province. He is best known for producing prank, comedy, and sketch videos together with his former Rhodellian Army squadmates from his National Service days. DaKMannzTV currently has 317,000 subscribers and 243,000 Wittier followers as of September 2021. He began his Volkscast career in 2016, while still a secondary school student. His channel originally consisted of shooting range vlogs, gun reviews, and speedsoft compilations. They gained very little traction. However, his big break on the Volkscast platform came in December 2019, during his National Service; his video titled Dabbing on dem NALA haters was picked up by the Volkscast video recommendation algorithm, gaining over 600,000 views within 1 week of being uploaded. It has 1.6 million views as of September 2021. The video showed himself joking and doing anime poses with squadmates before performing a series of video game dance emotes behind the corpses of three NALA-affiliated insurgents slain during a search-and-destroy operation in Nordwalde. Kellermann was confirmed to have killed one of the insurgents. 'Dabbing on dem NALA haters' is considered emblematic of Rhodellian Generation Z humour. Kellermann capitalised on the video’s unexpected success by posting even more comedy skits, shorts, and vlogs featuring his squad, netting his channel even more subscribers. However, five months after Dabbing on dem NALA haters was uploaded, NALA fighters wounded Kellermann in a firefight near Tanasi, Nordwalde. He was filming the battle with a helmet-mounted action camera at the time. He suffered a major neck injury and severe head trauma when a burst of enemy 7.62×51mm bullets struck his kevlar helmet at medium range. He spent the remainder of his National Service recuperating at St. Luke’s Military Hospital in Schwarzwald. Meanwhile, his squadmates uploaded the unedited combat footage and resolved to continue posting regular content to keep his channel going. Kellermann was discharged from hospital in September 2020. He reunited with his old squadmates, and the squad continued to make videos together. His return stream, I lived b*tch, had over 36,000 viewers at its peak. The VOD reached 250,000 views within 48 hours. Many prominent Volkscasters from across the platform’s diverse community - including KillaPlays, Royce Wheeler, The Boom Bois, MisterMakeet, Akiyama Ayane Ch., and GunGoBrrrt - visited Kellermann’s stream to wish him well. In December 2020, the squad moved their operations to Friedrichstadt. They continued to do their usual pranks, comedy shorts, and skit videos. Kellermann and his squad also started filming hidden camera prank videos involving random Rhodellians in and around the city. They ranged from harmless fun (such as trying to pick up girls with internet memes, pretending to recognise random strangers as old friends, and pretending to be a time traveler) to less… savoury actions. For example: pretending to accidentally drop grenades in crowded public spaces, covertly messing with other peoples’ zeroes at shooting ranges, to pretending to mistake random people for long-time enemies and challenging them to street fights. These less-than-wholesome pranks eroded much of the community goodwill from his return stream. However, his most controversial prank, SKINWALKER PRANK GONE WRONG, GONE VIOLENT, IN THE WOOD (WE GOT SHOT AT!!!), came last month in August 2021, when he and three of his squadmates, Dietrich Baumann, Timothy ‘Timbz’ Wong, and DeShawn Martin, pretended to be skinwalkers and attempted to scare a random camper in Raven Forest, Rabeswalde Province. The camper detected their approach with his AK-15’s clip-on thermal imaging scope, racked his weapon, and shot both Baumann and Wong in their chests. Seeing their friends go down, Kellermann and Martin tore off their masks, frantically waved their arms, and shouted ‘Stop! It’s just a prank! It’s just a prank, bro!’ Baumann and Wong had to be airlifted to a hospital in Rabesheim for treatment. They were lucky to have been saved by their plate carriers; they both sustained multiple bruises and fractured ribs, but the situation obviously could have ended up much worse. Many Volkscasters, including a few that attended his return stream the previous year, criticised Kellermann for being irresponsible and putting his and his friends’ lives in unnecessary danger for internet clout. After posting an apology video, which received a high percentage of dislikes, Kellermann and his squad continued posting as normal, business as usual. What happened at McRonalds? On Tuesday, at 1212 hours, Kellermann and two of his squadmates, Wong and Llapa Villca, walked into a busy McRonalds at St. Michael the Archangel High Street (known locally as just ‘Archangel’s) during the lunch hour rush, intent on making another prank video. They were holding ice cream cones bought from a vendor outside. They acted like normal internet celebrities, greeting and taking selfies with a few fans that recognised them, all without making a big scene out of it. Kellermann queued up in front of the counter upon noticing that all of the ordering machines were already occupied. When Kellermann reached the front of the line, Singh was the cashier taking his order. Villca switched on a hidden camera. Kellermann ordered food for himself and his squadmates, but the order came with a few unusual requests. Singh described the exchange in an exclusive interview with RNN journalist Lekha Acharya: “[Kellermann] told me ‘I want Bozaan sauce.’ I said ‘Sir, we haven’t served Bozaan sauce since 1998.’ It was a one-time promotional stunt for some animated Yellow Empire-era period movie. He looked a bit upset, slammed the counter, and said ‘Then I want Manduran sauce!’ I told him we didn’t have that either. Not anymore, at least. Manduran sauce was a one-week promotional thing we did, this time for the new season of that ‘Now I’m here, now I’m gone’ Rhavanese anime that started airing last month. He started getting a tad impatient with me. He raised his voice and shouted ‘Where’s my Manduran sauce!? Where’s my Bozaan sauce!?’ So I told him ‘I don't know, I just work here.’ and recommended that he walk five minutes down the high street, where there’s a bunch of Fulgistani and Rhavanese takeaways and restaurants. I know a few guys who work in them, and they serve pretty good food. But [Kellermann] didn't seem to want to leave.” And this is where Kellermann’s extended pop culture reference went even further downhill. The restaurant’s shift manager, Terry Jackson, stepped in for Singh, demanding Kellermann to leave in peace. In another RNN-exclusive interview with Acharya, Jackson describes what happened next: “...You know what that whiney-ass ear-grating, click-baiting, drama-seeking, oxygen-thieving, obnoxiously high-energy walking endorsement of abortion did next? Not only did Dakman flip out like a goddamn child, but he went batshit insane: just as he did with Singh, he deadass screamed at the top of his f*cking lungs, no f*cking indoor voice whatsoever, ‘WHERE'S MY BOZAAN SAUCE? WHERE'S MY MANDURAN SAUCE!?’ He jumped up and down on the counter, rolled around on the floor, screeched like an angry frog, the whole nine yards. Like, bruh, what the f*ck did he expect me to do? Fly all the way to f*cking Fulgistan and Rhava? But yeah, I knew who he was, I knew he had to have had a camera rolling somewhere. So I played along, told him that going on vacay to two exotic Alharun countries was cool with me. All he had to do was pay for it and find a way to smuggle me into Rhava considering the shit that's going down over there. And this motherf*cking c*nt of an asshole had the goddamn nerve to say ‘No! That's all your responsibility’! Okay, I know that must've been part of the act, but that still pissed me off like you wouldn't f*cking believe. He didn’t even have the f*cking decency to use his hundreds of thousands of thalers in Volkscast ad revenue to pay for my hotel rooms, a taxi to the airport, or the goddamn plane tickets.” Jackson then describes Singh standing up for him. “Singh, hearing all the shit I was taking from this guy, stepped back in to throw Dakman out. And that’s when Dakman raised his hands and shouted ‘THE ONLY THINGS THAT ARE GETTING THROWN ARE THESE HANDS!’ You know, I was perfectly fine with getting street cred for beating some common f*cking decency into Dakman myself, but Singh insisted that he didn’t want me or anyone else to get hurt. He seemed serious about it, so I couldn't refuse him. So I stepped down, and let my buddy take over again. Shit got real f*cking cray after that, like holy shit…” Kellermann proceeded to challenge Singh to a fight. Singh tried to deescalate the situation, saying that acting childish and challenging random fast food workers to fights wouldn’t make for a good 'prank' video. He then reached out to Kellerman to talk to him. A seemingly enraged Kellermann tosses his ice cream cone onto Singh’s uniform, followed by a handful of unopened ketchup packets scooped from a nearby tray. Singh had no apparent reaction to this. Kellermann insisted again that the two of them fight. This time, Singh accepted the challenge. The fight was filmed by Villca, security cameras, and multiple bystanders with smartphones. The fight lasted 48 seconds. Both Kellermann and Singh are trained fighters who learned mixed martial arts and Bajonettkampf in school, survived Landwehr Basic Training and the Rhodellian Army's School of Infantry at the start of their National Service, and attended mixed martial arts clubs. The fight was no mere scuffle between clueless amateurs; both parties evidently knew what they were doing. Kellermann is a practitioner of karate and jiu-jitsu. Singh is a practitioner of shashtar vidya, Rhavanese boxing, and wrestling. They both went all-out to showcase what the fruits of thousands of hours of dedicated practice looked like. Singh vaulted over the counter. Kellermann stepped back. The both of them bounced around the restaurant floor as bystanders backed away, forming a spacious ring for the two fighters to duel in. Kellermann closed in and jabbed at Singh’s face. Singh leaned left and kicked at Kellermann’s left cheek. Kellermann blocked and swung at Singh’s leg. Singh spun away to the right and kicked at Kellermann’s right cheek. The two bounced around the ring some more, trading, blocking, and dodging kicks and punches as bystanders filmed and cheered at their every blow. The two closed in again at the 20-second mark, turning the fight into a clinch. At the 29-second mark, Singh wrapped his arms around Kellermann’s head, slammed his knee into Kellermann’s abdomen, and threw him to the ground. Kellermann tried to roll back onto his feet, but Singh dove in, wrestling him back into the floor. The two rolled around the restaurant floor, wrestling for the advantage. The ground fight lasted until the 48-second mark, when Kellermann finally tapped out, shouting (to the best of his ability) “Stop! It’s just a prank!” Singh released Kellermann. Video footage shows both fighters looking at each other for a few seconds before suddenly smiling, laughing, exchanging handshakes, and a hug. Kellermann apologised for throwing the ice cream cone and condiment packets, and gave the victor a thumbs up. Singh accepted the apology and promptly returned to work. Kellermann nodded before ninja-running towards the exit, arms stretched behind his back. However, Kellermann was stopped and apprehended by two off-duty police officers who came in for lunch. They were Inspector Aurora Agpangan and Sergeant Nikolaos Stavrou of the Friedrichstadt Metropolitan Police. Agpangan and Stavrou entered near the start of the fight and gathered what contextual information they could from bystanders. By the time Kellermann tried to leave the premises, the police officers knew enough to arrest him for throwing the ice cream cone and ketchup packets outside of a legal fight, which technically constituted common assault and battery. Kellermann and Singh’s spar was a perfectly legal fight between two consenting adults. Kellermann did not resist arrest, and left peacefully with the police officers, followed by Wong and Villca. Kellermann chose to spend the night at Archangel Police Station, and received his community service sentence the next day. Meanwhile, Wong and Villca uploaded the entire incident at the McRonalds to Volkscast on the DaKMannzTV channel. As of this article’s publication, the video titled McRonalds sauce prank gone wrong, got arrested, in the hood (DAKMAN 1V1S THE CASHIER) has 136,000 views and a significant percentage of likes compared to dislikes. Aftermath Kellermann’s stunt at McRonalds once again landed him in hot water with the wider Volkscast community. Already, many Volkscasters have posted videos criticising Kellermann’s actions and calling him out for 'being cringe'. Among them is Volkscast streamer and podcaster Ahren Jäger, who hosts the regular internet popular culture news show DramaWatch. Jäger called on Kellermann to ‘quit getting into dumb fights with random people going about their daily business just for views and internet clout’. Jäger also reached out to Kellermann for an interview, a request which he has yet to respond to. Meanwhile, Acharya managed to get in contact with Wong, Villca, and Kellermann for comments. Wong tried to justify the incident: “All I can say, really, was that the whole thing was fun to watch. We got a good, consensual fight out of it, and both sides came out of it laughing. Sure, we were being obnoxious in public. I’ll admit that much. But life’s too short. You gotta enjoy it while it lasts. Live everyday like it’s your last. Go wild. You'll never know when you'll bite the dust from a bullet, bomb, or mortar shell.” Villca only spoke a single one-line comment: “Funniest shit I’ve ever seen.” Kellermann explained that he simply just wanted an absurdist comedy video to upload onto the internet and take his mind off things: “I just wanted to be funny and give myself and my subscribers a new thing to laugh at, even if that thing is myself. I felt like I really needed to film that video, even if it meant acting like an asshat in public. I’m kinda... going through some shit at the moment: Family stuff, the usual haters hating on me, literal pains in my head and neck that paracetamol and ibuprofen isn't fixing... The McRonalds stunt did its job by taking my mind off all that, even if for just a while. It felt good.” When asked if he regretted his actions, Kellermann shook his head. “For the most part, I don’t regret what I did. It ended up being a learning experience with which I can better myself for the future. But I’ll admit, I really did cross the f*cking line when I instigated shit by throwing stuff at the cashier before I gave him the challenge. He did not deserve that. I shouldn’t have done that. For some reason, I got way too much into the usual act. It went to my head. I got carried away. I got arrested. I had to appear in court. The judge sentenced me to 4 days of community service for one count of assault and one count of battery. Thankfully, the judge was a chill and understanding guy, and gave me a list of places I could perform my sentence at. One of them just happened to be the hospital my little brother is staying at. So, on the bright side, at least I’ve got another excuse to go see him.” Kellermann’s younger brother, Adelhard Kellermann, was going through his National Service as a rifleman in 3rd Battalion, 4th Friedrichstadt Landwehr Infantry Regiment when he was wounded in action. In July, he was patrolling along the Nordfluss River when his vehicle rolled over an IED planted by the Native Aurelian Liberation Army. The explosion also wounded four other Landwehr soldiers he was sharing the vehicle with. Adelhard had to have his entire right arm and left leg amputated. According to Emst, Adelhard is currently undergoing rehabilitation at St Barbara’s Hospital, where he is learning how to adjust to life with two prosthetic limbs. Emst Kellermann is still fulfilling his community service at the hospital. According to both himself and hospital staff, he is proactively and enthusiastically volunteering for tasks at the Amputee Rehabilitation Unit where Adelhard is staying. Emst also announced on Wittier that he is taking a 1-week break from near-daily Volkscast uploads to spend time with family and put his all into working at the hospital. Trending news Fourteen teenagers go on gap year vacation to the Hinterlands to hunt cryptids Nordwalde: Rhodellian Army and Air Force launch large-scale manhunt for suspected NALA insurgents spotted in the Nordwalde Hills Rhodellian Panzerfahren Association to relax restrictions for legal tank parts ahead of 2021 Wittmann Tournament Last Azanian nations fall to Anglian and OCA onslaught "It's time to stop!": Prime Minister Phil Seymour has harsh words for Greater Anglia Rhodellian defence contractors to meet with Cabinet ministers ComiCon 2021 in Gottesberg to include another full-contact martial arts tournament for cosplayers
    10 points
  3. Dolchland ---- The question at hand is the following, What to do with Dolchland? Well, this is what we are going to discuss here in this thread with the addition of the #Dolch-Conflict channel. Many things have already been discussed on the channel in discord and many times we have gotten off topic. So, to ensure we get everything down to the point on what Dolch Lore is and so forth we are going to follow a outline and we will progress forward to new sections once we finish up the important details. Phase 1 In order for us to even progress forward we need to figure out exactly what Dolchland is and what the Lore is. In the process of figuring this out we need to see about laying the foundation of exactly how the Empire is put together, is it like the Holy Roman Empire (HRE), German Confederation (GC), the German Empire (GE), or a mixture of several. Most of everyone has stated exactly how their nation relates to Dolchland in Origin and Relations, for those who have not done that perhaps you should post an explanation, for who have maybe for the sake of organization we should post them here as well. Prehistoric Early History Pre-Industrial Industrial Post-Industrial Pre-Modern Modern (current) These are the topics we need to cover first before moving on to phase 2 of discussions, at no point in that part should partition be discussed in order to keep everyone on track! Phase 2 will be posted when we are ready to procced forward.
    9 points
  4. MEDIA RELEASE RELEASE OF THE DEFENCE STRATEGIC UPDATE 2021 The Burnett Government will invest £270 billion over the next 10 years to upgrade the capability and potency of His Majesty's Armed Forces (Armed Forces) to keep Gallambrians safe while protecting the country's interests in a changing global environment. In its 2021 Defence Strategic Update, released on Friday, the Burnett Government signaled a key change in Gallambria's defence posture, as it priorities the Marenai-Adlantic region. The update provides a new plan to tackle Gallambria's defence challenges while increasing investment and personnel across the entire Armed Forces. Prime Minister Nadia Burnett said the Strategic Update would also mean more job opportunities as Gallambria's increasingly capable and sovereign defence industry grows. "My first priority is keeping Gallambrians safe," the Prime Minister said. "The Government is committed to ensuring the Armed Forces is equipped to meet our growing regional challenges in the Marenai-Adlantic, and to achieve our goals of regional stability, peace and security. "Whether it's our Marenai-Adlantic Security Partnership Program, our engagement with regional neighbours, or our deepening cooperation with partners new and old, our focus must be on the Marenai-Adlantic - it's where we live and where our interests are. "Our new strategic defence policy ensures that the Marenai-Adlantic is front of mind for our Armed Forces and is prioritised in the decisions we make on our deployments and our force structure and capabilities. "We are also providing Defence with the funding certainty it needs to deliver on our new strategic defence policy. "This will ensure we are able to shape our environment, deter actions against our interests and, if required, respond with military force. "More broadly, we are ensuring Defence has more durable supply chains, while further strengthening Gallambria's sovereign defence industry to create more high-tech Gallambrian jobs and enhance the Armed Forces self-reliance." These new policy settings will be a long-term undertaking for Defence with implementation already underway. Secretary of State for Defence, Charlotte O'neill said recent natural disasters and domestic crises has introduced a further dimension to what national defence entails, now and into the future. "Defence thinking, strategy and planning have shifted gears to respond to our constantly changing and deteriorating strategic and defence environment," Secretary O'Neill said. "Gallambria's security environment is changing quickly, with militarisation, disruptive technological change and new grey zone threats making our region less safe. "That's why this Government will invest in more lethal and long-range capabilities to hold adversary forces and infrastructure at risk further from Gallambria, including longer-range strike weapons, offensive cyber capabilities and area denial capabilities. "We will also invest in capabilities to give Gallambria better awareness of our region and to support regional engagement, while substantially increasing our air and sea lift capability to ensure we can rapidly respond to events across our region. "These investments will provide significantly increased opportunity for Gallambria's Defence industry, which the Burnett Government is committed to further strengthening." Gallambria's defence industry is growing further, with over 5,500 business employing approximately 40,000 staff. An additional 20,000 Gallambrian companies directly benefit from Defence investment and, when further downstream suppliers are included, the benefits flow to approximately 100,000 workers. Defence planning will prioritise Gallambria's immediate region - ranging from the north-eastern Adlantic Ocean, through maritime and mainland Marenesia, and Amutia region as well as the south west expanse of the South Oriental Ocean. As a result, the new strategic policy will require force structure and capability adjustments, which are focused on the region, responding to grey-zone challenges that threaten our national interests, the possibility of high-intensity conflict and domestic crises. The 2021 Defence Strategic Update is available here - www.mod.gl/DSU2021
    9 points
  5. An Empire Divided Chapter 2, Part 1 "The Hot Road Ahead" The dust was a serpent. It's body slithered across the rural savannah roads, its form created out of the red and yellow dust tossed out from the hundreds of wheels from the numerous military vehicles part of the mechanised infantry. The convoy was almost entirely land rovers, ranging from lightly armoured rovers to larger armoured beasts imported from Fulgistan, to the behemoths near the back of the line stuffed with infantry. Atop almost all of the vehicles were small flags of Metztlitlaca, waving to anyone who may see them. It was a bright blistering afternoon, the start of the monsoon still weeks away, and Metztlitlaca and Sitallo were at war. The war began only 9 days ago, It took three days for the first village within Sitallo to fall. Six days later the 30th village had been put under Metztlican occupation. The Wītzilōtxtli Battalion for the past seven days had been travelling across the northern territories of Maliano, largely opposed and only ever stopped at nearby villages for water or to meet the local rulers to discuss the terms for their village to surrender. Metztlican officers were hesitant to send out a mechanised battalion by itself, but when the environment is more hostile, more willing to kill, then its inhabitants, the choice to use a smaller but faster army proved far more useful. Tewila sat in the back of one of the many personnel carrier trucks, the only noise came from the ground below crunching against the wheels and the occasional cough from one of the fifteen other men and women in the back with her. The heat from outside leaked into the back, combined with the breaths and body heat of her comrades left the whole experience uncomfortably hot for even the most durable soldiers. She had seen the truck from the outside and without any previous knowledge, one could easily mistake the carrier as a rich farmer's vehicle. In truth it probably was to some extent, cheaper to use the same frames and designs for other vehicles designed to go off-road in the scalding savannah. "Water?" Another soldier offered Tewila. She turned her head and immediately recognised the other as Dureau, although most just called him Dūl, holding out a flask and a friendly smile. "Thanks.." Tewila turned her attention to the flask, it was rectangular – common for the army – but its design was peculiar. It was almost entirely baby blue with a white diagonal line and a black horizontal line wrapping around. It took her a couple seconds to realise it was the flag of Galahinda. ".. Real patriotic, huh?" Tewila smirked raising an eye brow as she shook the half-full flash in her hand, the water sloshing back and forth inside garnering the attention of several other soldiers. "It's chill, far from home. I gotcha" Dūl's face flushed pink turning away from Tewila as she took a sip from the flask. It was lukewarm and slightly salty but even that was gloriously refreshing compared to the alternative of sitting tight. Her eyes trained themselves on Dūl; half Galahindan half Tapelt, She never understood why he'd ever give up the life of endless partying and debauchery to come to shit hole one, especially if it meant he would've chanced being drafted into the military. His face was angular with a long head, unlike her squished and rounded face, though both had similar dark brown hair. His complexion was arguably indistinguishable from most of the interracial people in the country, though he did retain the green eyes common with so-called "pure" Azlo people. “Tewila?” His accent was light, which was shocking. Almost every Galahindan tourist she Tewila had ever dealt with.. well most never spoke her native tongue outside of a heavily accented “Moīxpantzinco” or “Nipohpolwiā“. But those that did always spoke with a heavy accent. “Tewila!” ..Still, it was better than being stuffed in the back of a truck going from village to village packed with firearms and artillery like a Rhodellian road trip. "Tewila!. Did you.. finish the.. water?" Dūl asked, his tone flustered and hesitant. Tewila looked down to see she had completely emptied out the flask down her throat. Now it was her turn to go red. "Oh. We'll get more at the next village.". She tried to be blasé about the situation, pushing the flask onto Dūl's chest, but she quickly looked away from the Galahindan, betraying her attempts to act cool, towards one of the transparent plastic 'windows' between two half-awake men. The landscape beyond the plastic sheet was homogenous; the same red cracked dirt, the same succulent planets, the same dust tossed up by vehicles in the front making it hard to see beyond a couple tens of metres out. Galahindans, Seylosians, Rhodellians, Hinterlanders, being a tour guide in the next city over to Kaseka she had seen her fair share of people. Which probably made her more tolerant than the average Metztlican – much more than your average Tapelt or Popolocon at least. Probably why Dūl was only ever talking to her. "We're twenty miles from the next village – look alive people!" a man shouted from the vehicle in front, barely audible to them over the tens of engines roaring and shaking. The two men in front of her suddenly snapped upright, all the soldiers began to murmur and hastily gripped their rifles to their chest, eyes staring forward. Tewila did the same, her face tensing into a poker face. She glimpsed a sign past the window – Zacanopicpac They sat in silence, awaiting orders. Suddenly the vehicle jolted to a stop, their driver trudging on the harsh ground around to the back of the truck to speak to the sixteen soldiers. "Village has sent their surrender over radio – we're free to buy water." The soldiers stared blankly at the man. “We’ll stop for an hour, stretch our legs, and continue to the next village.” Half the soldiers in the truck groaned, the other half relieved. The driver left, going back to the front and the convoy continued down the road. “This is bullsh*t.” One of the Atencan men mumbled, crossing his arms and allowing his rifle to slip to the floor. “A week. A f*cking WEEK.” He yelled out in exasperation just as the truck jolted upwards, passing over a pot hole. “And NOTHING.” Tewila opened her mouth but no words came out, the heat was clawing its way into her brain, tiring her down. So instead she shut her mouth again with a sigh. Her eyes scanned over everyone else, who seemingly had given up in trying to talk. The man’s outrage was just met with more sighs and muttering, his friend beside him elbowing him. “This isn’t even a f*ckin’ war. It’s a camping trip. And none of us can afford a sh*tty phone to take pictures with!” “C’mon man.” Dūl began, taking the attention of the ranting Atencan, “We’re too tired for this sh*t.”. The soldier’s eyes squinted. “Tired? TIRED? What have we even been doing that makes you TIRED?” Tewila watched the confrontation, the man’s exasperated yelling and Dūls attempts to stay cool, making sure to avoid contact with either parties involved. “You’re the Galahindan right?” The man began, causing Dūl to swish his eyes from one side to another – Tewila making sure to look away as he looked towards her. “Half- Yeah?” “Dont’cha call people ‘dolls’?. Well listen here ‘doll’, you’re no longer in some penthouse suite in Cascadia who gets tired after eating their twelfth f*ckin’..-I don’t know!. This is the real wurld, where real men and women fight! So stand down ‘doll’ and shut the f*ck up.!” The soldier hissed back, Dūl sinking down in his seat in response. The carrier went silent. Tewila shifted, her brain wanted to speak, to say something, but her throat betrayed her and sealed shut. Her tongue and mouth remaining still. Eventually she gave up and settled her head on the back of her chair, attempting to sleep through the awkwardness. She didn’t see Dūl’s face or reaction. And to be frank she didn’t want to, the heat made things bad enough. So much for being honourable to friends rang in her mind. She scrunched her face in response and pushed the voice in her head aside. Eventually her tiredness overtook the gross heat of the truck and the prickling pain from the sun baring down through a nearby plastic window, succumbing to her sleep - even if it was just for half an hour.
    9 points
  6. Prelude to War: Part 1 Passages from the diary of a disgruntled landowner in the southern Salvian village of Rovino. 3 April 1937 Another family from the vineyards has come to me, talking of poor yields, hungry children, and less money than years before. That makes the fourth from the vineyards, on top of the three from the grain fields and the one that was not even on my land, but from Dimana's vineyard, God rest his soul. I told them I will do as much as I could to ensure they do not starve and invited them to take some food from our own pantry. I fear much of the south is on the verge of starvation, yet the government has been slow to act. Yesterday I visited the municipal building in town to acquire some form of aid for these families and received nothing. I have already cut my own expenses as much as possible to pay the laborers, but both the grape and grain yields are just too low to compensate. I worry some may not make it to the end of this year. 15 April 1937 The first death has occured, something I’ve feared since last December. Tomas, the Esic’s youngest, was a sickly little boy, and in all likelihood would not have lived long anyways, but I believe the death was still premature and caused by a lack of nutrition. I did not see him often - he stayed in the house constantly - but from my visits I knew he was quite interested in astronomy and excelled in mathematics. I had even gifted him a book on major constellations and the Marenai legends behind them, which, according to his father, he cherished dearly, and read every night. I took the time to visit their home, even greeting the grandmother who could not speak Salvian. From my understanding, she had come from Subic, in Iverica, and was too busy in the fields to learn the language. I gave my condolences, promised to pay for the funeral, and left. I visited the municipal building to report the death and once more asked for aid. Again, I was turned down. While in town I also heard news that most of the major cities were engulfed in protests and strikes. Trinity, Minotia, St. Mark’s, even Deopolia [Deopolis] are practically shut down. It does not seem the administration will last past this election, with Autimo gaining more and more support. It’s hard to support the current government, but Autimo still worries me, with some of his talk. 29 April 1937 The polling stations in town opened today, and so I went, still unsure of who to vote for. I ended up casting my vote for Autimo. I don’t care if I can’t vote in 5 years (something which his detractors claim will happen with as much certainty as they claim the sun will rise the next morning), as long as I have bread on my table and those that work for me. I’ve chatted with many of those in the area, and they’ve agreed - worker and landowner, Salvian and Marenai, doesn’t seem to matter who, they all voted Autimo. I just pray for God to bless Salvia once more. […] 30 October 1937 Since Autimo’s been in office things have already improved. Trips to the municipal building are no longer in vain - we receive aid and they continue to promise more. They’ve even sent scientists and the like to investigate why the harvests in the spring were poor and to test some effective remedies. During the summer, the olive harvest was more fruitful, although still poor, and so far the grain harvest has been better than both. It seems like everything’s doing better now; news from the city is almost entirely positive, everybody seems to be getting good work for good pay. Autimo’s also been accelerating that whole unification deal with Alvernia, which prior administrations dragged their feet on for more than a decade. * * * Excerpt from historian Marcus Samani’s 2008 book, The Great Alharun War: the Salvian Home Front, 1940-1953. In this passage, he discusses Alvernia’s temporary unification with Salvia in the 40s and 50s and their common enemies. [Tehako Demarena’s] election in 1940 to the Alvernian presidency was the final step towards the temporary unification between the Divine Republic and Alvernia. The two nations, rivals for most of the 19th century, found a new enemy in their neighbor of Gallambria, which grew in power and influence swiftly following its establishment in the late 1800s. In a matter of decades, the Salvians and Marenai of their respective nations started to look past their regional differences and recognize their (for the most part) shared history, heritage, and culture. Popular support for unification was overwhelming in both nations by the 1920s, resulting in politicians taking steps to make this popular dream a reality. Laws were passed throughout the 30s that brought the two together economically, politically, and socially, and while both nations experienced economic difficulties in the mid-30s, the election of Salvian president Mikaere Autimo accelerated the unification process and brought Salvia and subsequently Alvernia out of this recession and into rapid economic growth […] Alvernia adopted the economic policies of Salvia, Salvian judges presided over Alvernian courts, Alvernian manufacturers supplied the military and civilian sectors of Salvia […] Some Alvernians, seeing themselves as the “losers” of this process, offered some resistance to this process, culminating in the 1940 election. Demarena’s rival, Jomaro Osoncia, ran almost entirely on a platform of Alvernian autonomy, and for a moment it seemed as if the Alvernian populace was regretting its decisions. But Demarena clenched the popular vote by a solid 5%, and the Alvernian legislature, with Demarena’s signature, officially united with the Divine Republic of Salvia just two months after his election. Autimo integrated much of the Alvernian cabinet, including Demarena, into positions of power within the Republic’s government […] With unification officially complete, Salvia could finally focus on the external matters that drove Salvian unification. The Anglish Gallambrians lay to the north, threatening to assimilate Marenai and Salvian alike into their inferior culture with their position as the tenuous number one power in Marenesia. Communists, socialists, and other leftists in Alharu and on the Palu threatened any remaining colonial positions and pride the Divine Republic held. An idea first developed in the late 30s under Autimo fermented in the minds of the Republic’s people, that in order to attain the security of the Salvian and Marenai people, direct conflict with any ideological and political enemy was necessary. With this in mind, the military buildup of the Divine Republic, already underway since Autimo’s first term, ramped up to an unprecedented degree.
    9 points
  7. PART I: SILTSKIA, THE SEVEN DUMAAQS, AND THE MOUNTAIN WAR "Hegel remarks somewhere that all great wurld-historic facts and personages appear, so to speak, twice. He forgot to add: the first time as tragedy, the second time as farce." - Karl Marx The history of Qarau, for millennia, has been the separate histories of Siltskia and the Kuulna, separated by the Red Mountains. Siltskia, the fertile grasslands and prairies on the seaward side, had been ruled by a succession of city-states and petty fiefdoms for most of its history, occasionally unified into an empire by a particularly militaristic dynasty before again collapsing into bickering statelets. The state of affairs was largely similar in the Kuulna, but among Dumaaq khanates instead of agrarian princedoms. In the 18th century, however, the Fourth Siltskian Empire was crumbling under famine and unrest, with a return to interstate anarchy all but guaranteed. Meanwhile, on the Kuulna, the Great Muq Yaqriyadiqa had united the steppe under the banners of the Seven Dumaaqs, through a great display of diplomatic and military might stretching over a decade. Seeing the chaos in Siltskia, and drawn by the physical and spiritual riches of the region, he unleashes his last military campaign in 1835, attacking around the Red Mountains in a gambit for Haqar. The ruling classes of Siltskia, taken by surprise and already struggling to hold the nation together, quickly surrendered the empire to the Seven Dumaaqs. The Siltskian army, however, refused to follow the order to surrender, and escaped into the Red Mountains. Faced with the prospect of simultaneously rebuilding Siltskia and fighting a literal uphill battle against the army remnants, they were left isolated in the hills, and allowed a tenuous de jure independence for some time. Despite the tumultuous situation in Siltskia, and the widespread expectations that foreign overlords would only exacerbate the chaos, Yaqriyadiqa and his subordinate Dumaaqs proved themselves to be more than capable leaders. Historians generally attribute this to a widespread series of social reforms, which secured the trust of the general populace and the security of his administration. The most notable of these reforms was the creation of the Riikamaq, a democratic legislature that was long sought after in the Siltskian Empire’s absolutist regime. Though initially an advisory body subordinate to the Dumaaqs’ wishes, the institution grew in influence over the rest of Yaqriyadiqa’s life, culminating in the Seven Week’s Crisis. On August 14th, 1861, Yaqriyadiqa disappeared. Leaving behind a scrawled and cryptic message in his bed-chambers, he took his horse and rode into the Kuulna, never to be seen again.* The power vacuum he left behind was immediately fought for by the Dumaaqs, and almost brought the young nation to total civil war. In a series of diplomatic master strokes by the Riikamaq, the assembly proposed that the position of Premier be created as the new head of government, accountable to the legislature and filled by popular vote every 5 years. Through various carefully-applied diplomatic pressures, all but one of the Dumaaqs accepted this devolution of their authority, and the first Premier was elected on October 3rd the same year. This event would set a trend of power-rivalry between the Riikamaq and Dumaaqs, one which arguably continues to the present day. The consequences of the Seven-Week Crisis were not completely dealt with, however. Though Qarau had a leader, it still had a pretender. Sakuuqaq ngu-Ariqii, Muq of Ariqii Dumaaq, claimed to be personally promised the leadership of Qarau by Yaqriyadiqa before his disappearance, and made a deal with the exiled Siltskian army to dismantle Qarau, recreate the Siltskian Empire, and return to the Kuulna. In exchange, the Siltskian Army would fight for Sakuuqaq’s ascension to Grand Muq, funded by his Dumaaq’s considerable connections. Though the Siltskian army felt great shame to be fighting in the name of a Dumaaq, they had few other options in their conditions. Reluctantly, High Commander Kalyents, de facto leader of the insurgency, accepted the offer. Over the following years, the Siltskian Army would prepare for the reclamation of their homeland. The Siltskian Army was in a sorry state in the days of the Empire, mostly an apparatus to put criminals and desperates to work warding off raiding parties at the edge of the Red Mountains. However, the turmoil of current events had hardened their resolve, and Ariqii connections to foreign interests gave them both material aid (primarily firearms) and the military expertise and doctrine to use them. Simultaneously, Qarau was preparing armaments too. Through great political effort, the Riikamaq pushed for the creation of the Qaraic Army, and mandated the Dumaaqs to contribute their private military forces towards it. Curiously, this resulted in Ariqii Dumaaq technically contributing to the armament efforts of both polities at once, although bribery and fraud made their contributions to Qarau barely enough to not raise suspicion. On both sides of the Red Mountains, an arms race had begun. Tensions were rising all throughout this time, and both sides knew war was inevitable. On March 26th, 1867, High Commander Kalyents made the first strike, coming down from the hills under cover of darkness and capturing the logistics centre of Kilaqsa in just four hours. The First Mountain War had begun. Of the many Mountain Wars which would follow, this one was by far the most devastating. It would last over two years, and accumulate up to 60,000 casualties on both sides. The Siltskian Army made significant gains in the first months, which historians primarily attribute to the rushed and inexperienced nature of the Qaraic Army, and the insistence of several Dumaaqs to repeatedly send their horse-nomad militias into mountainous operations they were woefully unprepared to see through. With a great deal of effort, however, the Riikamaq eventually forced the Dumaaqs to divert their resources into the central Qaraic Army instead, an infantry force trained by foreign expertise and much better suited to the environment of the Red Mountains. By the time the last Dumaaqs recalled their private militias, the Siltskian forces were driven back into the Red Mountains by Qaraic forces. The rest of the war would be a slow, grueling, and quite literal uphill battle, one which took a heavy toll on both side’s morale. Eventually, it would not be Qaraic forces that defeated Kalyents, but Siltskian ones. The people of the Red Mountains, many of them Siltskian exiles themselves, had ran out of patience for the ramshackle governance of Kalyents’ military dictatorship, and the prospect of reclamation seemed a pipe dream at this stage. Widespread unrest raged across the Siltskian-controlled Red Mountains, and the open violence in some areas diverted troops from the threadbare frontlines. This would result in further Qaraic gains, further popular disillusionment, more unrest, more peacekeeping forces, less frontline manpower, and so on. This vicious feedback loop was only exacerbated by the withdrawn support of Ariqii Dumaaq, as the clan quickly disowned and exiled Sakuuqaq when the truth of his Siltskian connections came forth.** Ultimately, the situation broke down on November 13, 1969, wherein High Commander Kalyents was attacked and overthrown as de facto head of the Siltskian Army by his subordinate officers, forcing him to flee the impromptu capital of Yuryatentsk. From there, his true fate remains unknown to this day. Some say that he simply died of starvation in the wilderness. Others say that he took a horse and rode off into the Kuulna, seeking a final act of delirious and petty revenge against Yaqriyadiqa. However, as the most famous (and likely apocryphal) story goes, he ran to the nearby village of Tyoltsayan, with the intention of gathering popular and military support for a counter-coup. At the village’s edge, he happened upon a teenage boy tilling farmland, and shouted to him “You, boy! I need your help to save our people!” In response, the boy said “Gladly”, then beat Kalyents to death with his hoe. Whatever had happened to Kalyents, he was gone. Facing omnipresent popular unrest and an overwhelming military threat, the Siltskians again surrendered to the Seven Dumaaqs. The Treaty of Yuryatentsk, signed between representatives of the Siltskian government in exile and the United Dumaaqdoms of Qarau, formally ended the state of war which Qarau had been in for the thirty-four years of its existence. The Siltskian Empire officially ceased to exist, and all of its territory was ceded to Qarau. After more than thirty years, Qarau’s legitimacy was finally secured. *This is not quite true. His skeleton would be found by a mining surveyor 140 years later, and is now in the collection of the Haqar National Museum. **Many historians believe that Ariqii Dumaaq’s elites knew about Sakuuqaq’s activities from the beginning, and only exiled him to save face when the Siltskian position became hopeless. This is a controversial point in Qaraic history, although contested much more by Ariqii Dumaaq than mainstream academia.
    8 points
  8. MEDIA RELEASE LAUNCH OF NATIONAL IDENTITY SCHEME & DIGITAL IDENTIFICATION SERVICE Today, The Right Hon. Anastacia Laws, Secretary of State for Communication, Media and the Digital Age, with Gary Mansfield, Director of Digital Services Gallambria, sioning, announced the launch of the Services Gallambria app. The Services Gallambria app will work as a mobile platform for the Services Gallambria web service, allowing citizens and permanent residents access government services on the go, with their mobile phones. In addition to accessing services such as HealthOne, HM Revenue, and Social Services, Gallambrians will also be able to access their National Roads and Transport Authority (NRTA) records, vaccination records, and manage Welfare Benefits. Services Gallambria, have also partnered with NRTA, Department of Health, Social Care and Human Services, and the newly created Digital Identification and Credentials Agency to bring Digital Identification and Carded Services to the application, allowing Gallambrians to have a National Digital Identification Card, Digital Drivers License, and Digital HealthOne Card on their phone. Over the next 18 months, Services Gallambria will be working the National Passport Office and partner nations around the wurld to introduce Digital Passports to the platform, allowing more streamlined access to services and ease of travel. Secretary Laws commented today, saying "that this is a giant leap forward in provisioning of government services to Gallambrians..." and that "initial provisioning will be a bumpy road", reminding users that there will be bugs and issues as DSG continues to improve and future-proof the app. The application will be available today, on the kPhone and Doors app stores. /END
    8 points
  9. Flashpoint Studios confirms final November 5 release date for Battlespace 5 after 2-year delay Dan Haley, 30 September, 2021, 13:55 After two long and painful years of delays and uncertainty, gamers are cautiously unhooking themselves from their military-grade copium: Flashpoint Studios just announced a final November 5 release date for Battlespace 5. Apparently for real this time. The new release date was revealed at the end of a new gameplay trailer uploaded to Flashpoint’s Volkscast channel and posted on Wittier on Tuesday, called Beyond The Wire. The trailer currently has 4.6 million views and over 162,000 likes as of the publishing of this article. Beyond the Wire was met with both widespread celebration and skepticism from Battlespace's beleaguered community. Gamers have taken to Volkscast, Wittier, Threadit, and other social media platforms to discuss the trailer and reminisce over how far the soon-to-be 22 year-old series has come. Many are also exchanging doubts on if Flashpoint actually fixed anything and if Battlespace will live up to its 5-year hype. The zeitgeist is one of excitement and uncertainty. What is Battlespace? Battlespace is a long-running series of first-person tactical military shooters by Rhodellia-based game developer Flashpoint Studios. The studio’s late founder and first creative director, Reynart Schulze, envisioned Battlespace to be a series of realistic military combat simulators. The games are designed to set grounded and realistic expectations of the modern battlefield, particularly for young Rhodellians soon to enter National Service. Their campaigns depict a wide range of military scenarios such as: large-scale combined arms warfare between conventional military forces, guerilla warfare with insurgents and militia, counter-insurgency operations, close quarters combat in urban environments, and dogfights between air superiority aircraft. Through powerful in-game editor modes, recent Battlespace titles also offer players the ability to create their own custom missions and play around in sandbox environments. All titles were developed using Flashpoint’s RealSim Engine (RSE). The series’ most recently released main installment, Battlespace 4: Warfighting Evolved, uses RealSim Engine 3 (RSE3). Ballistics is simulated with a high degree with realism; RSE3 is capable of simulating factors such as: bullet drop, drag, wind, inertia, the Coriolis effect, the Magnus effect, ricocheting, and projectile penetration through a variety of different materials. The first game, Battlespace: Highwayman (1999) was a linear infantry-focused historical tactical shooter based on the ill-fated Operation Highwayman (or Littenheim Offensive), a disastrous campaign to destroy the Native Aurelian Liberation Army (NALA) and reconquer the Native Aurelian Free State (NAFS) which took place from 1993 to 1996. Highwayman's narratives and in-game combat scenarios were closely based on the personal experiences of Rhodellian military veterans who participated in the campaign, including Schulze and many other founding Flashpoint staff. Later titles would expand on Schulze’s original creative vision as Flashpoint Studios grew, technology improved, and past limitations became practically surmountable. Battlespace 2: Combined Assault (2007) departed from its linear predecessor, introducing an expansive open-wurld map; a map editor; the ability to make custom scripts and missions; and an increased emphasis on vehicles, watercraft, and aircraft. After many years of inactivity on the civilian market, Flashpoint Studios wanted to reaffirm its ‘ethical and moral duty’ to help Rhodellians familiarise themselves with or sharpen up on battle drills, guerrilla warfare, counter-insurgency operations, and the doctrine of combined arms warfare in a full-scale combat environment before they either ship out for Landwehr Basic Combat Training or receive call-out notices to mobilise for the next 'big' war. Battlespace also began portraying fictional events and locations instead of real history, granting Flashpoint more creative freedom. The game saw the introduction of RealSim Engine 2. Battlespace 3: Crisis Point (2009) continued on the path of its predecessor. It expanded on modding and scripting capabilities. It introduced an improved command system for commanding AI-controlled fire teams and squads. And, in collaboration with the Rhodellian Red Cross, it added a new DLC that familiarised players with humanitarian crisis response and international humanitarian law. A similar DLC would feature in the next sequel. Battlespace 4: Warfighting Evolved (2014) speculated about the near-future of warfare in the 2020s, introducing many conceptual and emergent technologies to the game’s battlefields. It introduced optional realistic simulator controls for vehicles, watercraft, and aircraft. It also introduced the RealSim Engine 3, which over time saw significant improvements in ballistics and physics simulation. The game is partially dedicated to Schulze, who in 2012 died of complications from pancreatic cancer early in the game's development. The newest title, Battlespace 5 (2021) promises a return to the present day, compatibility with virtual reality, and various community-requested improvements over previous titles. Battlespace is one of the most successful video games to have ever come out of the Rhodellian video game industry. It enjoys a large domestic and international playerbase as well as a very dedicated modding community. Its largest player communities and community groups are based in Rhodellia, Iverica, and Kirvina. Battlespace (or at least the RealSim engine) also features in non-gaming contexts. Flashpoint Studios is a known Rhodellian defence contractor. The Rhodellian Armed Forces have used both Battlespace and progressive iterations of the RealSim engine for virtual training programmes and scenarios since 2001. Some Iverican military schools have also experimented with RealSim engine-based virtual training programmes at one point. Since 2009, the Rhodellian Department of Education has also contracted Flashpoint to produce educational modules of Battlespace for use in schools. Outside of Rhodellia, many news stations are known to have mistaken gameplay footage from Battlespace games (particularly Warfighting Evolved) for real combat footage. The Original 2018 Announcement Three years ago, at GamesCon 2018, Flashpoint Creative Director Aenôhea'eotse Jäger (better known as Charging Hawk, or Hawk) stepped onto a spotlit stage, with the eyes of the Wurld upon him. From Kirvina to Iverica, tens of thousands of gamers stayed tuned across various livestreams on multiple platforms, keeping their eyes glued to their monitors just to see the big ‘surprise’ Hawk had to present for them. Flashpoint Studios is renowned for maintaining open communication with its player community. They announced as early as 2016 that they were working on a new main Battlespace installment, yet never decided on a concrete official release date. Hawk, social media managers, and interns kept the community informed of development progress with regular blog articles with screenshots. However, even with a public development roadmap, Flashpoint's overall progress with the new title seemed largely ambiguous. When Hawk announced that Flashpoint would be making a big appearance at GamesCon 2018, most players expected just another Battlespace 4 DLC. They were wrong. It was no overhyped announcement for a new DLC, but the long-awaited sequel: Battlespace 5. It would be the studio’s biggest and most ambitious project to date: his voice booming from the stage, Hawk announced to the Wurld that Battlespace 5 would be “a radical across-the-board upgrade” from its 2014 predecessor, Battlespace 4: Warfighting Evolved. It would run on a brand new iteration of the RealSim Engine, RSE4. It would feature “better movement, better physics, better AI, better stability, better netcode, better vehicle damage calculations, and better optimisation for virtual reality-friendly frame rates.” Hawk promised “a more immersive and realistic VR-compatible simulation experience that better-reflects the reality of the modern 21st-century battlefield.” He even went as far as to claim Battlespace 5 would be, in terms of ‘realism’, “a close match for any virtual reality training simulator currently in use by Wurld-class armed forces.” It was perfectly understandable why the tens of thousands of gamers either attending GamesCon or watching livestreams were roaring with applause. Of course, to many veterans of Combined Assault, Crisis Point, and Warfighting Evolved, this had to be nothing more than a schizophrenic pipe dream. They had good reason to be skeptical; some of their most recent and vivid memories of the series involve: tanks suddenly rubber-banding into space; flipping over transport planes by ramming them with bicycles; getting crushed body tissue and broken legs from bumping their multi-tonne tanks and APCs into bushes; and top-of-the-line machines chugging from highly populated servers, very complex custom missions, and bloated mod lists. RSE3 had improved immensely from five years of regular updates, but as a game engine, it was still heavily flawed and continued to suffer from extensive optimisation issues. How could Flashpoint Studios’s next title possibly deliver on Hawk’s extravagant promises? Flashpoint Studios more than doubled its size since 2014. Warfighting Evolved was an international commercial success. Rhodellia’s Department of Defence and Department of Education awarded the company lucrative contracts to develop new virtual reality training programmes, granting the company even more funds. Many highly experienced and talented people were lining up to join the prestigious company. Flashpoint was able to massively expand its operations: it grew from 436 employees in November 2014 to over 1,100 by August 2018. The newcomers included numerous seasoned programmers, modellers, designers, writers, engineers from across the Rhodellian video game industry. The company also took aboard graduates from Rhodellia’s top universities, including the Janbourg Institute of Science and Technology (JIST), Gottesberg University, the University of Friedrichstadt, and St. Isidore’s University. Also among the new hires are many respected veterans from Battlespace’s modding community; these include, but are not limited to: SeniorRisitas, Pokey0331, and casheeew (from the multiple modding teams behind the UltraRealismX mod); SpahKrab and SNOIPAZ (who co-created the Aurelia at War campaign mod); and ch33kibr33ki, MrAppleby, Luka Schmidt, and Stavrooo (who were modelers and programmers for the Entente of Oriental States, ATARA, and TRIDENT mods). Several of these community hires live outside of Rhodellia, and have been given the option to work remotely from home rather than move all the way to a different country. Flashpoint Studios had enough people to work on regular updates for Warfighting Evolved, its DoD and DoE contracts, and Battlespace 5 at the same time. It came as a shock when Flashpoint couldn’t deliver after all. Mere weeks before the November 5 2019 release date originally planned on its public development roadmap, Flashpoint suddenly announced that Battlespace 5 would be delayed indefinitely. According to Hawk, the game was “in no state to deliver on all of the promises [Flashpoint Studios] made to the [Battlespace] community.” Cracks were showing when, in the months prior, Flashpoint’s blog articles reported several issues encountered during playtesting: unstable, non VR-friendly frame rates on contemporary, commercially-available hardware; physics continuing to bug out as they did in previous titles; AI failing to function effectively as teams, squads, or platoons; and the detailed rendered interiors of vehicles, aircraft, and watercraft continuing to cause lag for players outside of them. Flashpoint had too many technical hurdles to overcome before it could release something that could satisfy the Battlespace community. The community bargained that they were okay with a ‘Scuffed Alpha’ or a ‘Buggy Beta’ if it meant they could play Battlespace 5 sooner, but Hawk refused to release a "subpar and unfinished" product. Battlespace 5 would, rather unfortunately, not be released in time for the series’ 20th anniversary. What followed was delay after delay, setback after setback. Flashpoint’s staff went radio-silent for months at a time as they rigorously playtested the game, tackling any issues they encountered. They went out of their way to fix various bugs, to fix the bugs caused by those bug fixes, and to fix the bugs caused by the bug fixes for the bug fixes meant to fix the original bugs. They redid entire sections of the campaign they felt were flawed or executed to a subpar standard. And they worked on further innovating and optimising the RSE4 engine so that commercially available PCs could run multiplayer servers with lots of players, vehicles, NPCs, and scripts at stable VR-friendly frame rates (90+ FPS). Just from reading the blog articles, Flashpoint’s situation seemed desperate. Even after up-sizing, the company still had a Herculean task ahead of them with new problems sprouting up like the heads of a Hydra. Many Battlespace players lost hope and turned to cynicism. Others just accepted the delay and went back to Warfighting Evolved, which was still receiving regular updates. A few tryharding LARPers even went outside and touched grass for the first time in years. It surprised no one when November 2020 rolled past with no confirmed release date in sight. Positive progress reports began appearing in March 2021, but even then, most gamers remained cautious and skeptical. This was especially the case when Flashpoint Studios made no public appearance at GamesCon 2021 last month in August. Nobody could have expected Flashpoint to suddenly drop a brand new release trailer this September, saying that the game was slated to release in just over a month. Beyond The Wire Beyond The Wire dropped on September 26, first on Flashpoint Studio’s Volkscast channel, then on Wittier, then on the company's official Subthreadit, and then on other social media platforms. Social media buzzed with activity as Battlespace’s community debated whether or not they were living in another simulation. Volkscast react and gaming channels went into overdrive as trailer reaction and analysis videos flooded the recommendation algorithm. Meanwhile, in Rhodellia, many rural county sheriffs were receiving noise complaints due to a surge in celebratory gunfire. Many neighbourhoods in towns and cities celebrated with firework displays (and firework battles). It’s probably safe to assume that Beyond The Wire renewed a lot of lost excitement for Battlespace 5. Perhaps with good reason too. Beyond The Wire is a 3-minute trailer that showcases a lot of improvements Flashpoint Studios has accomplished in the past two years. A few highlights noted by RNN journalists include but are not limited to: Multiple shots of what appears to be an intense battle possibly involving up to 200 AI or Player entities, all crammed into a small urban area, without the game slowing to a Slideshow presentation. Improved building destructibility, with recoilless rifle rounds blowing chunks out of buildings, tanks smashing holes through bottom floors while leaving the top floors intact, and explosive charges being planted to create new entry-points in buildings. Vehicles not bugging out or launching into space from colliding with terrain features, foliage, buildings, NPCs, and other vehicles. Enhanced movement with player characters finally being able to jump; climb onto things; vault over obstacles; rappel from helicopters, buildings, and rock faces; and more; all without mods. A revamped construction system where players can dig fighting positions into terrain with shovels and entrenching tools, place down sandbags, unroll concertina wire, and set up camouflage netting. Civilian AI behaving more like real people, talking to each other, independently performing a wider variety of idle animations, diving out of the way of incoming vehicles, running away from gunfire and explosions, cowering in cover, and automatically raising their hands if they notice guns being pointed directly at them. BLUFOR and OPFOR AI units autonomously and competently executing team, squad, and platoon-level tactics that, in Warfighting Evolved, were only made possible with mods and very complex scripting. Indeed, there appear to be many improvements over Battlespace 4. Hawk's promises from Gamescon 2018 may end up being upheld after all. But of course, not all is perfect. Prominent gaming Volkscaster ResonanceCascade, whose main content consists of dissecting and analysing video game trailers and pre-release footage, produced a list of flaws that were visible as early as the 2019 trailers. One of them was that, even with the presumably high-end hardware Flashpoint Studios used to run the battles, scenes of massive fights involving over 100 AI in the same space still seemed to frequently dip below 60 frames per second. But in his recent video (the same one where the aforementioned list was created), ‘Beyond the Wire’ BATTLESPACE 5 Trailer Reaction/Analysis, he conceded that, while there is definitely still a lot of things left to improve on, Flashpoint Studios “actually did their work this time around”, and expressed confidence that Battlespace 5’s release day "at least won’t be anywhere close to the mess Battlespace 4’s was on its release day. And failing that, the game should still improve with regular updates just like 4 did. I just want to play the game, to be honest.” Meanwhile, other Volkscasters, including prominent gaming channel KillaPlays, remain skeptical. They generally feel that there wasn’t enough content in the trailer to make accurate assessment from, and urge gamers to continue exercising caution. In a recent Volkscast stream, Killa said: “Not to say that I think they're bad people going out of their way to deceive us - I still think the guys at Flashpoint are genuinely good people who deserve love and support for the work they do -, but you have to consider the possibility that might be masking shortcomings by carefully curating their shots. They could be using camera and editing tricks to minimise the visibility of flaws. For example, they might not actually have 200-or-so concurrent AI or playtesters going at it in those battle scenes we looked at earlier. They might just be filming different battles at different locations with the usual 100 AI running on the server at a time, and then putting the footage together during editing to give the illusion of an ever bigger battle running smoothly. We also don’t know how complex the scripting is for the triggers and events shown in the trailer, so, in practice, things might be a lot laggier for us when we get around to scripting our own missions and trying them out in multiplayer. We might experience a lot of desyncing if a lot of AI is spawned in a populated server. We need more information before we can take anything for certain. We mustn't get our expectations too high up or we might end up being disappointed again. Calm your boners, guys. Chill.” Killa's words appear to capture the essence of many gamers' worries. Ultimately, the only way we’ll know for sure if Battlespace 5 will live up to its five years of hype is to play it on release day. And that day is just over one month from now, on November 5, on the 22nd anniversary of Battlespace: Highwayman’s release. Trending news Nordwalde-based VTuber refuses to stop her stream in spite of NALA rocket artillery attack Prince Wilhelm completes National Service and Nordwalde tour as rifleman without anyone noticing 14 year-old challenges alleged 'bully' to lethal duel with live ammo and frag grenades Rabeswalde man uses crocodiles to tow his car to work after his tires got destroyed due to drunk driving Stasi arrests 358lb MORBIDLY FAT man caught running underground unhealthy food cartel in insidious plot to undermine Rhodellian national security Five in hospital after "Metzli vs Esonyan chocolate" debate turns violent 22 Years of Battlespace: A History of Rhodellia's premier combined arms tactical shooter
    8 points
  10. The Origin Myth of the Neswetej-Per-Aten On September sixth, 130 AD (by western reckoning), A group of Ketek religious pilgrims left their homeland to find a prophesized 'House of Aten' or 'Per-Aten'. On January second 131AD (again by western reckoning) the Ketek pilgrims founded a settlement near the delta of the H'pi river which these pilgrims named Akhetaten or 'The Horizon of Aten', in their language. Based on a combination of their prior customs, and the revelations of their leader who at this time assumed the title and regal name Neswet-Bejtew Akhenaten Sa-Aten, then began to structure their new society. At this time the Ma'at, or the Order was established, creating the modern Caste system with the Neswet-Bejtew as the leader, with his Djat, and Hem-Natjer-Tepi forming the trimvurial Heads of Government/State/Judicary. the next layer of organization is the Per-A or Great House, which at this time was made up of the Per-Nesu, and Per-Aten (House of Royals, and House of Aten), next was the Seshej Ma'at, or the Scribes of Order, who at this time formed the bureaucratic structure of their burgeoning kingdom. The next highest caste is the Mesha (soldier) caste fallowed by the Hemew (servant/worker) caste. The final caste was is composed of the unbelievers, foreign and domestic. who are merely identified by their ethnic name. The Current State Apparatus of the Neswetej-Per-Aten The Kingdom of Aten is ruled by King Akhenaten XXVII Sa-Aten, and his Djat: Wehemmesu. The current head of the Hem-Natjer-Tepi-Aten is Imenemhat who leads the high-priesthood of Aten in it's role as the judiciary. At this time the Per'A has become a pseudo-parliament formed of the delegations from Per-Nesu, Per-Sesh, Per-Mesha, and Per-Hemew. The four castes each have an internal power structure within their own houses, and forming asymmetric federalism with sub-national divisions based on castes rater than geographic location. In the modern era the Seshej Ma'at is most citizens only interaction with their national and sub-national governments, each of the four citizen castes having their own dedicated Sesh Department. The most unique being the Seshej Sesh, which form the overarching diplomatic, and business apparatus, and is divided among the Seshej Remet, or the Domestic economic bueroratic structure, and the other Seshej Amew/Fenkhu/Nehesej/Nebwet/Temeh, each representing the foreign diplomacy and business relationships with a different ethnic group of faithless peoples. It is worth noting that while most faithful are expected to have some ability to read, each Caste is only allowed to write in certain scripts, Heiroglyphic for the Nesu caste, and higher ranking Sesh caste members, Hieratic for the higher rank Mesha caste and lower ranking Sesh caste members, and finally Demotic for the lower ranking Mesha, and Hemew overseers. The majority Hemew and Faithless are not permitted to use Heiroglyph derived scripts, and use a so-called "Ateno-Iverican" script, which is a domestic variant of the more globally common Europan script. The Mesha caste has been divided into two distinct sub-castes, the Mesha (Army) and Nefu (Navy) which, after periods of stiff resistance have started to modernize once more. (A more detailed description of the Military structure and history of tradationalisim will follow soon in a separate article). The rest of the Faithful are known as Hemew, or "those who work", and the faithless do not receive a title and are thus only identified by their ethnic name. However, some non-Ketek Faithful have higher Caste positions in which case their Origin is noted in addition to their caste, as an example an Iverican Sesh caste member, would be a Fenkhu-Sesh. A still smaller, but ever growing number of Faithless foreigners have been given limited higher caste rights, in which case the are identified by adding the negative suffix of -ef to their Ethnic identifier, for example if that Iverican Scribe was Faithless, they would be Kenkhewef-Sesh. A selection of Ethinic identifiers follow, in order of legal precedent: Remet (Non-Atenist Ketek), Fenkhu (Iveric), Amew (Altarian, Colesian, or Wutic), Nebwet (Vostauc), Nehesej (Mesothalasan, Nari, or, Chenxas), and Temeh (Semitic, or Sayfi). [Stats (28mil pop, 18.5k gdp pc, 250k km²)] Primary goals of King Akhenaten XXVIII Sa-Aten, the Djat, and most of the Nesu Caste: Continue Modernization of the Army and the Navy Allow more royal direct rulership rather than proxy rulership through the Hem-Natjer, and Sesh Ma'at Begin to reassert the Per-Aten's historical local Hegemony
    8 points
  11. Hello there. Here is my application for a place on the map for Transbaltia. Nation in Eurth: Flag: Thank you to @Vostau for making the flag! Capital name: Tavliga Capital location: [coastal? in-land? riverside?] See the map Stats Chosen: 1 Population 2 GDP 1 Land Factbook/iiwiki link: https://iiwiki.us/wiki/Transbaltia (a work in progress) Culture: Mixture of Baltic cultures, with Prussian/Baltic German (I’ll think of a new name) domination in politics) Climate: similar to real Baltic states, can have warm summers but cold and icy winters. History: Not done a lot of history yet but Transbaltia is made up of several duchies, over the years they have fallen into the hands of their neighbours, Transbaltia was formed just over a century ago after its liege nation lost a war and Transbaltia was made a protectorate of the victory nation. Since then Transbaltia has gained its independence, and is a modern and prosperous country. However there are tensions between the ethnicities, and the power of the (Baltic German) nobility is being threatened. Desired Location: If It fits the point is would like more land in the central north. The Capital is called Tavliga(yellow dot) the second city is called Kaurtburg. The borders can be fixed to be better but I would like to border uppsund and dazhdinia. Thank you.
    7 points
  12. A while ago I took on the task of adding a little depth to the new slate of Dolchland, and being an empire I decided to come up with some constituent states, with 5 main kingdoms. Along with the five kingdoms a number of smaller Duchies, Landgraves, Electorates and every noble title one can think of fall beneath. I have come up with some basic information about the Kingdoms themselves, the flag, capital, leader and the ruling house, but this is far from final and if anyone wants to add or change anything feel free to ask, if you want pretty much anything to help your own lore whether it be the name of a city or the ruling house just say so. Its not hard to see that some are based on actual German states, most prevalent of them being Habstria, so if anyone has an idea to change things up slightly do shout. The Empire itself is ruled by an Emperor (I know! Who would have thought so?), who is elected by constituent rulers, I don’t know if we’re at a stage yet to decide who gets to vote, and how many votes they should get at that, but it would be easy to say that the larger Kingdoms hold the most leeway, and I’m sure most of the smaller constituents would be aligned to a larger Kingdom in the election and in general court politics. The current Emperor is Heinrich Johannes von Fleischmann, of the Ausburg-Fleischmann Dynasty, which also rule the empire’s largest kingdom, Habstria. The Emperor’s brother is the Habstrian King, and he is the nephew of the late Emperor. I would imagine that a Habstrian rival such as Panedonia would seek to challenge their authority over the empire (As I would think that they have had sufficient control for a while), possibly with the alliance of one or two of the other kingdoms and an assortment of the smaller states. Im not yet sure how all this plays into other aspects of Dolchic history, namely the colonial empire, as it might have been a challenge for the Imperial government to control colonies itself, so it may be a possibility for the constituents to have funded their own colonial expeditions, but internationally (And maybe to the Emperor as well) it would have been considered a Dolchic colony, instead of a Panedonian or Habstrian. I do plan to add a lot more information and depth to this but for now any suggestions are welcome.
    7 points
  13. O N T H E B R I N K The Dalstavian War had left unbridgeable gaps in the management of the Anatean army and in the government. A lone princess is called upon to rule a country completely by herself, while behind the shadows a greater force is moving to subvert the country and bring it to the brink. A phantom division, a squadron of former war veterans and a trusted fews will face the greatest internal danger Anatea has ever faced in its existence.
    7 points
  14. 7 points
  15. YOUR RP NATION Full Name of Nation: The Kingdom of Qarao Government type of nation: Constitutional monarchy under a parliamentary democratic system Culture/ethnicity of your nation: Central to east asian, with prominent cultural heritage from steppe nomads Give us a short description of your nation: Once the economic and cultural capital of its region, Qarao has struggled under the weight of internal conflict and external isolation for decades. With the political situation finally approaching stability, the nation is ready to once again take its place on the international stage. Central to the nature of the land are the Red Mountains, which divide the (relatively) rich and prosperous central regions from the vast and empty steppe. Do you have an IIWiki page?: No. WRITING EXPERIENCE How would you describe your level of experience in regards to roleplaying? Hardly much, but I am willing to learn. How would you describe yourself? I always hated doing the "about yourself" part. I'm not looking for trouble, at least. RP/Writing samples (if available already): Nothing on-hand, sorry. Do you wish to have a mentor assigned to you to help guide you through the start of your time here? Yes, I think that would be for the best. NATIONSTATES Why do you want to join this region?: (assuming that "region" here refers to the Eurth project as a whole) I found out about this project second-hand and the concept of geopolitical collaborative fiction immediately appealed to me. Have you ever had trouble with any moderators?: Not usually. Do you have any prior experience on NationStates? If so, give a brief accounting of it. No. Are you currently or do you plan to be a member of the NationStates wurld Assembly? No. Anything else?: No. Providing any falsified or deliberately misleading information will result in your application being rejected and your access to the forum revoked. By submitting this form, you are indicating that you agree to abide by the community and RP rules of this community. Any breach thereof may result in disciplinary action including but not limited to revoking of forum posting rights, banning from the forum, removal of regional citizenship, and ejection from the region.
    7 points
  16. Draft 5.4.1. Due to delays outside of my control, Update 5.4 will largely consist of guideline changes rather than substantial map updates. 5.5 will come packaged with how to apply for NPCs outside of expansions, the difference between regular NPCs and expansion NPCs, and what bonuses new members will get for allowing their country to be landlocked. All of this has been discussed in a staff meeting previously, so expect for it to come sooner rather than later (hopefully). 5.4.1 Map Nations Modified: ● The second Europa V5 group of nations - Burania and the northern Orient - have been converted to their new NPC forms. ● @Mirian Republic and @Youtabonia have been merged into Mirialoyche - Miria is still the official short name for the nation. ● @Koku and @Ide Jima had flags that were ripped from historical or modern nations/regions, thus their flags were changed. ● @Jaihu was converted into Inagata ● @Qardania was converted into Dolet ● Karthenia and Baranchia were merged into Gudewida ● Vetok and @Phil VII were converted into Ouzoia ● @Mongol-Swedes was converted into Turikel ● @Tal Shiar was converted into Nusisium ● Added @Rhava's river and lake as well as the moved cities. Nations Added: ● @Fina ● @Walneria's NPC Dazhdinia All other NPC requests have been frozen until 5.4.2 Note 1: Anglia's recent take over of Azania has not yet been visualised on the map - largely because the exact borders are not yet known. Note 2: After the Burania and northern Oriental states have been finalised, we shall be moving onto Amutia: @Cristina, @Tagmatium Rules, @Orioni, if you believe you have information you deem critical to maintaining Amutia's identity and lore (such as key historic moments, lore-important nations, etc.), please reply to [This Thread]. Ex-colonies of Amutia ( @Iverica, @Anatea, @Fravina, and more) your input regarding your exact lore connections would also be incredibly useful as well. This would also be an excellent time to submit possible retcons you wish to make to your own lore, and help create new colonial powers that accommodate for this change. Note 3: A more user-friendly culture map is in the works, one that doesn't require the use of colour, and would hopefully be a more use than the current one. Note 4: The next V5 Continental discussion will be Alharu, on the subject of climate and interconnected lore. Note 5: After the V5 Alharu discussion, Argis will be next. This will be on the subject of missing Germanic and Slavic colonial powers (e.g. the Dutch) and shared NPCs. After Argis will be Marenesia and Antargis - just a check up and a summary of recent events and any NPCs/borders important to the continent(s) that need to be shown. Then the V5 continental discussion threads will be complete. However they will remain open in case anyone from anywhere on Eurth comes up with interesting ideas for the continent(s) as a whole. [Aurelia V5] [Europa V5] [Alharu V5] [Argis V5] [Marenesia V5] [Antargis V5] Yes to anyone who noticed - this map doesn't have a "Draft 5.4.1" label. I've noticed that people often ask for a non-watermarked version anyways and the likelihood that a draft is accidentally posted instead of the real map is very unlikely nowadays. So I feel safe enough to end the practise of watermarking drafts. All I ask is that you only use drafts for your own personal use and not uploaded onto IIwiki or the forum in any capacity outside of aiding in further map updates.
    7 points
  17. Thanks for the welcoming! I’am working on a few things right now, and one of them is my flag. I spent the whole day researching and trying out different flag designers, and a uploaded a few styles. In the end, I came up with this and it was incredibly hard to do. How does it look? I’am planning to submit my academy thread application thing and following it down, making an wiki page and beyond.
    7 points
  18. OOC: What's this: this is happening in the North Oriental Ocean. MCM (Manille Comande Maritima) approved a Concept of Operations Plan (CONPLAN) from "Glacia" callsign of the CO of Northern Command. The message alludes to the nature of the mission being a survey operation with express notice to avoid being all within one grid at the same time- likely to prevent the appearance of sabre rattling. Oceanographic and Hydrographic surveys with new equipment are the main objectives of this operation. IRL MGRS is used for grid references (03R, etc), transposed 1:1 on the Eurth map. The coverage area stays purely behind the eastern side of the Antimeridian, just in case this alarms some to my west
    6 points
  19. "Alright... one hundred Seylosian pounds... will come out to twenty six thousand and eight hundred Tenges." The man in the window said handing her the bills through the slit. Chloe Sinclair took the bills in her hand and turned excitedly to her friend, Merilyn Alberts. "What do you think this'll get me? Twenty six thousand, that has to be a lot yeah?" Merilyn laughed looking at her holding the Tenges up with pride, "I imagine that will get you a hundred quid of things love." Chloe grimaced a bit looking down at her bills before giving a quick smile, "Well it's the first time I've held twenty six thousand of anything, that's something right?" The two laughed before rejoining their group, which had just got out of the airport in Bogd Gioro, @Fulgistan after traveling all the way from Kirkwall in Seylos. Mordon College had arranged some the trip some month earlier, which the Fulgistani embassy in Selbourne had been happy to rush the applications for. Everyone had been excited for this trip for so long, especially since it had been harder to get out of the country recently with all the troubles in Ceris. Parents had been worried that their darlings would get murdered by evil Sentists, or abducted by perfidious Dolch pirates prowling the seas. Of course for Seylosians it had been just about as safe as always to travel, but it had taken until now for normal travel to resume internationally. The group had chartered a bus specially procured for them from the Fulgistani government. Undoubtedly it had been hired to make sure nothing bad happened to Seylosian children as they made their way through the capital, but the school was grateful nonetheless, and all that accompanied them were the bus driver and perhaps the most bored policeman of all time, considering they were probably never going to run into any trouble. The bus wound its way through the streets of Bogd Gioro, everything feeling just a little more chaotic than in Seylos. The two girls stared out the bus's windows as the passing buildings. Sometimes they would pass through narrow alleys, and other times into large avenues displaying the size of the city. "It's so different innit? Everything feels so much more busy." Chloe said glancing back at Merilyn in the seat next to her. "Probably just the old roads? Fulgistan has been around a lot longer than Seylos." "Really?" Chloe said, adjusting herself to look back at Marilyn, "I suppose everything looks a bit old doesn't it." Merilyn rolled her eyes and laughed, "The city has been here since... Forever. Selbourne has probably been around what... a little over four hundred years? Bogd Gioro has been around for like two thousand." "Oh wow, no wonder." "Were you even paying attention in history Chloe? Chloe gritted her teeth, "Not really." The bus came to a stop outside a large wall with the doors opening up. One of the teachers stood up and clapped her hands briefly before addressing the student, "Alright everyone, we're inside Kongque Park, and we've been allowed to pull up right beside the old palace grounds. Now we are going to be escorted by a few of the park's caretakers through the grounds. Before we enter the palace though, we are going to grab a spot of lunch. I've heard they have to very good Jianbing on the street carts." The students hurriedly jumped off the bus, filing out into the open park next to the palace walls. Chloe and Merilyn walked out with the rest of their group and stared out across the massive park. Nearby were a group of older Fulgistani participating in what looked like some sort of aerobic exercises, and beyond them the trees stretched out marked by paths. Of course it was hard to forget it was a park and not a forest as the city was easily spotted on the edges of the park itself. "It's so sweet innit? All those old couples getting out and about." Chloe said giving a smile to Merilyn. "Yeah... it is. I wonder if we'll be like them." "Oh I hope so, my grandparents spend all their time in front of the tele. Sounds like a bore to me to be honest." Chloe said staring out across the park. "By the way, what's a Jianbing?" Merlyn looked back towards a collection of street carts their peers were all flocking to on the outside of the park, "I think it's like veggies or meat or something wrapped in a pancake." Chloe's eyes went wide, "Oh really? I love pancakes, I need to go to more of those Fulgistani restaurants back home then."
    6 points
  20. The Department of State (DOS) is the Kingdom of Rhodellia's foreign ministry. On behalf of the monarch of Rhodellia, King August III, as an executive department of the Rhodellian central government, the DOS is entrusted with advancing Rhodellian interests wurldwide. It pursues the nation's foreign policy, maintains international relations through various diplomatic missions, advises King August III and the Prime Minister (currently Philip Seymour) on matters of external affairs, supports Rhodellian nationals around the Wurld with many helpful services, and represents Rhodellia at the Entente of Oriental States (in which the nation has maintained 'Observer' status since 2017). Through the Bureau of Crown Affairs, the DOS also supports the King and the House of Rödel in their interactions with foreign dignitaries and other royalty and nobility. The DOS also oversees political parties within the Rhodellian Parliament that conduct their own international dealings independent of the government, such as the Rhodellian Socialist Party and The Communist Party of Rhodellia. A brief history of the Department of State Rhodellia has engaged in international relations since its origins in 1594, as the Empire of Dolchland's Aurelian colonies in the Gulf of Auriel, in and around Waldseemüller Bay. The governments of individual colonies conducted war, trade, and diplomacy with various Native Aurelian chiefdoms, kingdoms, and empires in and around the Waldseemüller Bay region. The Waldseemüller Bay colonies unified as the Rhodellian Commonwealth in 1643, and were granted increased rights and powers. Through the newly established Department of Foreign Affairs, the Commonwealth was permitted to maintain its own international relations with non-Native Aurelian countries in an official capacity, albeit with significant oversight and veto power from Dolchland's imperial government in Argis. In 1753, the Commonwealth voted to accept full independence from Dolchland and establish its own constitutional monarchy, transforming into the Kingdom of Rhodellia the next year in 1754. Rhodellia has since pursued its own foreign policy and its own international relations, on its own terms, via the newly established Ministry of Foreign Affairs. Shortly after the November Revolution of 1922, as part of the Günther administration's radical government reforms, the Ministry of Foreign Affairs was renamed and reorganised into the modern-day Department of State. Foreign relations today The Prime Minister, the House of Rödel, and the DOS continue to receive and communicate with foreign leaders, foreign dignitaries, and any other interested parties willing to engage with Rhodellia. The DOS is headed by a Secretary of State, a Cabinet official who serves as Rhodellia's chief diplomat and representative abroad. The current Secretary of State is Kurt Ritter von Oberstein, who was nominated by Prime Minister Phil Seymour to succeed Takoda Wagner in January 2021. The department is headquartered in the Saint Dreyse Building at 1862 Rifle Street, Friedrichstadt. The official residence and executive office of the Prime Minister of Rhodellia is 7 Rommel Street, in Friedrichstadt. The House of Rödel operates and resides in many historic castles and forts across the country, but the monarch of Rhodellia's main residence and administrative headquarters is Gottesberg Citadel in 1 Headquarters Lane, within the Gottesberg star fortress complex, which is in turn located along Waldseemüller Avenue on the Gottesberg beachfront. Rhodellian foreign policy In condensed terms, the Kingdom of Rhodellia's foreign policy can basically be summarised as followed: Safeguarding Rhodellia, its citizens, and its allies. Fostering goodwill and cooperation between Rhodellia and other countries on Eurth through diplomatic, academic, and cultural exchanges; military cooperation; collaboration in joint projects; assistance with nation-building efforts; and humanitarian missions. Increasing Rhodellia's economic prosperity through negotiating mutually beneficial trade agreements with other countries, assuring continued access to international resources and markets, and promoting foreign investment in Rhodellia. Promoting and protecting freedom, liberty, democracy, and human rights across Aurelia and the rest of the Wurld. Contributing to wurldwide nuclear disarmament and the prevention of nuclear proliferation. Addresses Prime Minister of the Kingdom of Rhodellia and Chairman of the Rhodellian Socialist Party Philip 'Phil' Seymour - 7 Rommel Street, Friedrichstadt, Königsheim Province, KI1L FS1 King August III, House of Rödel - Gottesberg Citadel, 1 Headquarters Lane, Gottesberg Fortress, Gottesberg, Königsheim Province, GF0A GB1 Secretary of State Kurt Ritter von Oberstein, Department of State - Saint Dreyse Building, 1862 Rifle Street, Friedrichstadt, Königsheim Province, WA4R FS2 Assistant Secretary of State for Crown Affairs Roland Ritter von Emmerich, Bureau of Crown Affairs - Saint Mauser Building, 1898 Rifle Street, Friedrichstadt, Königsheim Province, WA4R FS2
    6 points
  21. Barshaluna Royal Palace of The Iberad "Caslkataluni" The Procession León Abrar De Iberad, heir to the throne of Andalusia-Francien a young man in his twenties now forced by Circumstance to take the mantle and the crown of his empire. While royalty, he doesnt really hold much political power after all the dual monarchy is a constutional monarchy. But that does not mean he can stay back and see the nation, the people and land his ancestor protect and liberate fall toward the spiral of corruption and madness. He know it, the corrupt politician from Bordaux to Balansiyah, The despot in Old Andalusia, The unruly Normans and Frankish Rebel which is drunk in vision of Wrong Grandeur. He know that he need to take back the reign into his hand, and maybe after that De Iberad will have no need to meddle again and back to the guidance role that have been happen since 1927. As he walk toward the old court and resolved, he open the door. "His Majesty León Abrar De Iberad, The 40th Emperor of the Andalusian, and 56th King of Francien. He who hold the noble blood of 2 dynasty have arrived" Shouted by one of the old Court messenger. The coronation, for León it just a show. a stage show in this modern time, but let it be he need more people in the entire nation to know and in awe of him. atleast he need to show that he too are the leader. As he proceed to speak word by word the Ruler oath, the procession and the crowning. he start to take a look on every people that is arrive in the court. He can see his father moving back to his family after crowning him, he can see the prime minister bloated with the corrupt wealth he have by oppressing people, he can see several important people, the corporation, the celebrity, the politician, and the general. The Aftermath León sat alone in the porch of his private room, he taking the result of the coronation very slowly like a kid counting it first money. then a knock is heard on the door. "Your Majesty, this is Sir Qasim. Permission to enter?" "Come inside Qasim, the door is unlocked" Another man come inside, he look in his thirties and wearing a very proper suit. "You have news for me Qasim?" "Ah yes your majesty there is several piece of information on what we should do for your reign" Qasim are León Political Strategist, he hired him when he still in university. He meet him when he found out the local underdog mayor, but a good person he have supported win overwhelming victory due to Qasim Election strategy. "As you can see, the prime minister hold several important minister such as economy, internal affair, and security. but there some minister that you can recruit to your side. but i think we need to confirm your agenda agains for now-" "there no change Qasim, The current constitution need to be changed. the power of the assembly need to be dispersed from that accursed party and the judges need to be cleaned from it influence too." "i take it that we are going to fight the Reformation Party, which is 'his' party? i see that our enemy is not only in the prime minister then. so we take the fight to the war hero too?" "Yes it is, we will open the eyes of the people. no longer we will cower and give them free reign. The power to determine our nation need to be returned to the people, and for that i need to take back the mantle of the guide. even if that mean they know me as a tyrant." "that is.. a strong word. there is no worry your majesty, some of the politician is thinking the same line like you. you will not walk this path alone i assure you." "so now i think i need to take my leave, dont forget tomorrow you will have a date with the future queen. i hope you are not overslept for it" The door is closed as Qasim leave, leaving León alone in his room as he shout "Oh please dont mention it now, i already stressed too much!"
    6 points
  22. Hello there, I know it is highly uncommon for a relatively new person which has done so far only few things for Eurth to ask for a NPC nation to be station on their border, yet here I am. (note, the north-western and easternmost boundaries should align to the rivers, I found only a pixelated jpeg version, so the drawing there is approximate) I would like to ask for this nation to be formed south-west from me, being named "Dazhdinia" in Anglish and "Daẑinıja"/"Даҗіния" in Dazhdin (a slavic conlang I am working on which relies on nasal vowels and yats). The general idea of the country is to be a general eastern european counterpart for my roleplay, having the general history of a authoritiarian takeover of the country in 1920's, which resulted in a conflict with @Walneria which ran concurrently with the Stedorian-Walnerian war and ended up with a defeat and an economical collapse of the right-wing authoritarian government and a communist revolution in late 40's or early 50's. Then, the nation might've aligned itself closer to other socialist nations in the region, most notably @DPR Velaheria and @Stedoria. In late 80's or very early 90's, a peaceful revolution was crushed by a military action and the new regime has displayed extremely authoritarian tendencies, which in turn caused it to lose ground and succumb to the second, violent, revolution in 1998. Eversince then, the nation has greately recovered from the economical desparity it faced back then, but it also has a long way to go. The general idea for a nation is a counterpart to the past and current countries of the former socialist bloc, most notably Yugoslavia, Poland, Czechoslovakia and the Soviet Union. At the present day, I envision the nation as a federation of five countries. Three of them, Posąvragia (capital in Gromųva, which is also the federal capital), Kozlųka (which is the ethnically deverse half-Posąvrag half-Syranik heart of the nation, similar to Bosnia) and Syranika (capital in Jilinsk) are Dazhdin (similar to Serbo-Croat, there would be some rather tense discussions on wether Dazhdin is a single language with Posąvragian and Syranik literary forms or if it is a language family consisting of Posąvragian and Syranik), while the other two are of different ethnicities. I envision Ljukrina (capital in Brěgava) to be a rather multi-cultural region with many Ustokans (Czechs) and Maleniks (Sorbs) living in the area, maybe with a possible Dolch (German) language offshoot and some Slovak population. And finally, there is the Jalivia (capital in Kolikovo), which is the westernmost part of the nation. I want to leave that one's history open to potential people which come to settle next to it, but in general, it is probably the most different region of them all and possibly has a rich history of secessionism. The flag itself presents the diverse nature of the nation: the blue stripe stands for the Posąvrag eagle, while the green stripe stands for the traditional green Syranik shield, which features a fleur-de-lis (both or and argent were used). The white in between is often interpreted as the "middle road", but it is rather more likely that it was simply a tincture used in both of the coats of arms. The wreath is possibly the most controversial part of the flag, because it may ring the bell of the blood that was spilled in the name of socialism, but in this case, it stands for the general fame that Dazhdinia is bound to achieve if it just tries to reach it. Out-of-character, it would provide Walneria with a semi-direct sea access and would pose an interesting dilemma in Walnerian politics - Do we align with a struggling democratic slavic nation over a highly organized germanic brother? Do we need to align at all? - With those things and many more, such as the idea of multiple Dazhdinia-Walneria interractions, I would really love to have that nation added. The general displacement of points on the stats are: 2 for economy, 1 for area and 1 for population If there is anything I neglected to mention, please be sure to remind me over it! Sincerely, @Walneria
    6 points
  23. Welcome back :). I'm sure the staff will be happy to switch over your name once Transbaltia is on the map. Your nation roughly comes out to 106,200km^2, which fits your 1 point and your desired location. You even have enough points to spare to have a country of 229,900km^2 (well below the 260,000km^2 limit for 1 point) to have your country stretch all the way north to Fina's large lake. To be honest I see no issue with that area as long as @Ahrana and @Walneria agree to it. My only big question is in your history, you state Ahrana controlled your territory historically. Is Ahrana okay with this? Also the brief mentions of Dazhdinia that need to be verified. Once those two things are sorted you'll have my seal of approval :).
    5 points
  24. I have talked to many on the discord about this band I am making this post now. I am returning again to this forum as a new country callled Transbaltia. Transbaltia will be a containing many Baltic languages and ethnic peoples. I will look forward to returning, and making new friends as Transbaltia.
    5 points
  25. Thank you for starting the thread @Ahrana and thank you @Delamaria for giving us somewhat of a foundation to mold with for the new lore that has to be "fleisched" out. Before I continue whilst I don't want to sound like a broken record or overbearing parent I just want to make sure everyone knows that without lore we can't really have a conflict. What the hell kind of reasons do we even have to fight over control of Dolchland if we don't have a history of reasons? There will be plenty of time to get our word in as to how your nation has the bestest most bestest claim in all of Eurth for a piece or all of Dolchland. For me personally, I envision that my history would tie in around the time Dolchland kingdoms seemed to establish colonies. The Age of Discovery and Sail I have in lore they leased land to establish a penal colony. I had hoped this was be something that lasted for quite some time, perhaps one of the last overseas possessions to be lost by the empire around the 20th Century. I will say that I would highly recommend we drop as many name references to Derthalen as we can so perhaps there should be another name for the royal family instead of Fleischmann. Brownie points if we also can accomplish 'original' names for the final and historical constituent states of Dolchland.
    5 points
  26. (Co-written first part of a role-play between respective nations and characters. Ateenia in green, Haru in blue for speech text) Somewhere over the Haruspex skies. Ena is awakened from her slumber by the “Royal Dragon” pilot’s announcement. “Royal Dragon, this is your captain speaking. We are approaching the destination, please prepare for landing in the next 10 minutes.” The Queen continued lying on her comfy bed for a few more minutes and then finally decided to get up and get dressed for the occasion. With no time wasted, she decided that the dress covered in the snow-white fur of Ísbirn, from the northernmost Ateenia was the right dress for the day and put it on along with boots made from the leather and fur of the Oslandi reindýr and the pants made from the skin of the same deer. As she was about to leave her cabin she remembered to take the ceremonial axe “Drottvendari”, meant to be by the queen’s side always, while also putting on her golden crown with the shape of 3 tree roots twisted around each other, with a flat surface with the emerald Trélíff carved into it, in the front. When she was finally dressed, she exited her cabin to her office to get seated and wait for the landing. As she sat down she noticed Torvi, her minister of Foreign Affairs, rushed to her seat in the same room and quickly buckle her seatbelts as the seatbelt lights turned on and the plane began descending. She took a moment to gather her breath and looked at the queen, “so… any idea what to expect once we land?” “No, but looking out of the window, I'd say they are ready for our visit, certainly know how to greet us.” the queen responded, pointing towards the escorting fighters of the Haru air force. “Hopefully once we’re there, there will be more walking involved, tired of sitting on the same seat for hours.” Torvi continued. “You didn't sleep?” “No! I can't sleep when this damn plane keeps shaking as if Hilli herself was trying to hold us back.” Ena laughed, “ha ha, you really need to fly out more often, the turbulence in this flight was barely noticeable and if anything I’d say Hilli was giving us more speed.” Torvi started looking out of the window and sat quietly for the rest of the trip, mumbling to herself, the greeting speech she was gonna give upon arrival. Once the wheels of the “Royal Dragon” finally touched the runway’s of the Prathen International Aerodrome, the queen packed her bag and left her seat, to stand at the exit door, waiting for the plane to stop and open the door, She made the last adjustments to her outfit and advised the minister of foreign affairs to do the same. When the plane had taxied into position, it would be at the precise placement of a long, red carpet, stretching for nearly twenty meters to a convoy of ebony vehicles waiting in a line. At either side of said pathway, in a row of twenty, six deep, were legionnaires of the Imperium, fully adorned in military attire as if they were to be deployed at that minute. Men and women alike, heads cocked to the left facing the Ateenian royal aircraft, berets of a light blue hue. A few hundred boots clicked in unison at the appearance of the queen and her entourage, and in the center of the carpet, waiting before the steps that came down from said craft, were two very high ranking individuals. On the left, that of General Elena Yars Orn, overall commander of the Imperial Royal Guard - IRG, and on the right, Duke Sias Hu'yan, highest ranking official of the Third Circle, a ministry that focused upon Foreign Affairs exclusively. Elena, for her part, looked very much what one might expect a Haru legionary officer to appear as. She was fairly tall at just under one point eight meters tall, angular features suggesting a Cussian heritage, more than likely that of Black Augustine. A neither thin, nor thick build of frame, short, auburn hair with a shave on either side, a style of cut known as a Very Short Pixie. A long scar that ran from left eyebrow, across the bridge of nose and stopped just at the cusp of her right cheek finished off the look under sweltering watery-green eyes. As befitting one of the military, the woman wore as those subordinate officers under her command did. A double breasted coat with sleeve stripes worn with ribbons, medals, badges, and a black dress belt. A raised collar white shirt with black neck-tie was worn underneath. with highly notable awards such as the Imperial Honor Mark, Chosen of the Imperium Cross, and or various service medals. The uniform was colored black and the double-breasted jacket had ten brass buttons and a matching peaked cap. Hu’yan stood approximately the same height, and with a similar hair colouring as well, it was reddish of sorts, cropped very close to his scalp and shaved on the sides. He, unlike Elena, did not share in the same features however. His were slightly softer, rounded just a bit, yet even for his age, he was fit and well, his three piece suit was not ill fitting nor stretched from obesity. Neat and tidy. He bore no facial scars, though he did carry himself with a slight limp on the right side. A cane was leaned upon somewhat, and it was not ornate, just a simple black piece of lacquered wood. He was also older than the officer beside him. Elena in her thirties, he in his fifties. As befitting royalty, especially related, however distant, both knelt upon one knee to greet the queen and her entourage, eventually rising up and each stepping to one side, gesturing at the automobiles in the distance. It was Hu’yan however who spoke first. “My Lady, Queen of Ateenia, welcome to the Imperium. May your visit bring good tidings and cheer.” “Thank you! I am glad to be here. I’m a little disappointed that the empress herself couldn't be here to greet me. I'm guessing she has other matters to attend to?” Ena asked, as she began walking towards the vehicles. “Ah, she is attending to matters of the royal court, thus she could not attend. However she will be present when you arrive at the palace within Prathen.” General Yars Orn commented towards the Ateenian Queen as they strolled towards the vehicles. An officer waiting, opened the rear door of the command staff car that lay in waiting between two SUV’s. Overhead a pair of Dymuh class gunships thundered overhead, swirling the air and leaves about as royal guard security officers slid into the SUV’s, and the more obviously military vehicles behind the three piece entourage. The general and the duke would also sit in the back of the staff car with the queen and her minister. “Should be a pleasant trip, the old city has been well prepared for your arrival. The citizenry have just been informed of the link to the Kalinka bloodline. There is a surge in popular support for your nation, and for the visit.” Ena looked out of the car window and looked at the city and all of its people, and responded. “That's good, I wish I could say the same about my people, the truth is, most Ateenians both fear and hate the outside wurld and all that comes from it. It’s been this way for at least a hundred years. I'm not really sure how well my people and my jarls will take this visit and the increasing relations between our people but I do hope that one day an Ateenian can call a Haru a brother or a sister. That is why I'm here, to bring us closer to that goal.” She fell into thoughts for a bit and then looked at Torvi. “How do you feel about this Torvi? And be honest.” “Well my queen, I do believe we are moving in the right direction but I'm not sure how this will impact Ateenia as a whole, if you and our government keep pushing our people and our jarls too much, i fear all of our progress might come rumbling down as distrust and dislike for you and the government grows, i fear your brother can use it to her advantage and take the throne from you instead and i feel that he would not have the same vision as we do. Overall, I'm glad that we are building our relations with our lost brothers and sisters but must advise you to not rush this because all of it can come crumbling down faster than we are building it.” Ena fell into even more thoughts with worry on her face. She knew that Torvi was right and that to get the desired result, she must take her time. While Ena was too busy in her thoughts, Torvi started her conversation with Hu’yan. “So… how’s life as the minister of foreign affairs of Haruspex? I'm guessing you are as busy as I am with this profession?” The duke smiled before responding. “I am busy with a great many affairs, not only the running of the ministry itself, the representation to a select few nations in person, but the training of those who are placed in positions of representation, and the managing of the city-state that my bloodline has ruled for nearly eighty years now. So yes, quite busy.” A traverse of gaze to the protective windows, the crowds at the side of the road, the waving of small Ateenian flags by said people, the banners of the Imperium flying from some buildings above in the wind. Eventually, to not be impolite, attention was brought towards Torvi again. “I warned my Empress, same as you warn your Queen however, that we must be cautious, the kingdom of the old line is quite far away, no telling how we as a people differ. For example, our two people speak different languages, despite being of the same heritage, our languages differ so much that you could not tell that they are related in any way based on words and letters alone.” A slow lean back into the soft leather of the seat. A light tapping of the index finger against the cane for a moment. “We are at the crossroads, yours and mine, to determine not just the fate of the Kalinka line here, but of interactions in the future. It should prove interesting.” Torvi lit her cigarette and nodded. “It sure will be. Hopefully things go well rather than bad, it's about time Ateenia got more involved in international politics, we’ve been rather isolated since my kingdom first fell almost a hundred years ago and well, a foreign affairs minister of an isolated kingdom is no real foreign affairs minister.” She continued smoking in silence and just as she finished her cigarette, her silence was interrupted by Ena. “Torvi, once I'm at the destination, I need you to continue on to the Ateenian embassy here to inspect their work and to check up on them. I believe they will be honoured by your visit. I trust it won't be much of a problem.” “No, not at all, I was planning to visit the embassy at one point anyways, glad i didn't need to bring it up myself. I wonder how Björn is holding up, he sure didn't like the news when I assigned him here 2 years ago. Time to pay my old friend a visit.” Torvi looked at Hu’yan and asked. “Will I get to the embassy with this car once Ena gets off?.” “Ah, yes, if you would be willing to keep an old man company, this vehicle will take you to your embassy. It is on the way to another destination of mine anyways.” His words coincided with a passing of a checkpoint, the Haru legionary with the half masks in place, the nearly universal sea-water green eyes focused and attentive to the passing of the vehicles at hand. As the SUV’s pulled to one side, the staff car proceeded up a driveway towards what could only be described as a castle. Passing through another checkpoint, this one at what was once a gate house, perhaps it still was. Then another, and another, the outermost rings, the innermost, and then the central ward, the royal palace loomed upwards and outwards. Everywhere were legionary, standing at rapt attention. The vehicle slid to a stop before another carpet, the co-driver and a security officer stepping forth and acting as a valet, pulling open the suicide styled doors to either side to allow the passengers within, exit. More rows of legionary, though these were much different then those at the plane, these were the elite, the commandos of the House Renor Elemmiire, the primary bloodline of the Empress, and the current reigning house of the Landsraad. Duke Hu’Yan remained within the vehicle, and spoke to Torvi. “Now the real dragon awaits, and with her, the Imperial Court.”
    5 points
  27. AFNS October 2021 Abdication of King and Sultan Ibrahim II De Iberad As of now, under the parliamentary court of today session our Majesty Ibrahim II De Iberad have proclaiming his abdication in front of the parliamentary and senate. His abdication will be done as soon as possible and at the right time and place, in there too he raise the reasoning of his abdication and several apologies. In his will too, he appoint his eldest son León Abrar De Iberad as the heir and the next king and sultan of the dual monarchies. below is a transcript and part of his majesty speech in detail "With great shame and due to several complication, i will hereby abdicate the crowns and will have my eldest son inherit it and due to it he will be the sole heir of the two crowns. This statement, is something that have been discussed and taking into many consideration thus with several help from great people of this country such as the hero of Francia, the Noble of Andalusia and several other close member and advisor it is unfortunately arrive at this conclusion. As of that my abdication will be held the same as i coronate my heir to be the next kings, under the lawful tradition and law of the lands." With that statement many of the nation governmental position is in reorganization and many project will be delayed, due to the nature of the sudden abdication and the need to help coronate and raise our next leader so the nation can ready themselves again in international diplomacy in Eurth. due to this too we will expect many busy road and closed airport as the government will want to secure any international leader that will arrive to the near soon coronation that will invite many important people domestically and internationally
    5 points
  28. AFNS October 2021 Unrest At Barshaluna 2 Days after news of abdication, many Loyalist and it Organization and Group is now demonstrating on the front of Parliament Central Building. This demonstration itself fueled by the rumour around that the sultan and kings is blackmailed and politically killed by the Prime Minister and National Progressive Party. As most people know, the sultan and king is an opponent of the National Progressive Party agenda of Meritocratic Centralization. This policy and agenda supposed to reward the army and veteran of 1993 Short Revolution that is lead by the secessionist in the north. But most of this reward allegedly funded back to the NPP and in return force most of the army and veteran to support the NPP. Most of the Reformist group itself have called upon on the NPP claiming that they reverting many progressive and democratic change and turning the nation into Fascism and Authoritarian Nightmare. Because of the demonstration, many citizen afraid of the escalating situation start to stockpiling food and other important goods on their house. This situation have worsening that several shop and supermarket now need to limit sale to avoid price increase and lack of supplies. While at it the police increase their surveillance and create several checkpoint to avoid Terrorist and Rebel use the situation to infiltrate the masses and escalate the situation. As of now the Parliament and the senate, including the whole governmental department still under emergency meeting as to determine the day of abdication and the coronation. The delay and long time to decide the coronation itself lead to several suspicion by several group and have increase the number of demonstrator until today. And up to now the NPP still have not given any statement regarding the rumour, and other party except the United Franco-Iberia Party have yet condemned nor given any statement on the abdication news.
    5 points
  29. The nation of Hoags is considered to have been formed circa 1100 AD, when Iretaba I united the regional tribes in conquest, establishing the Hoagic dynasty, named after Iretaba I's tribe. The Hoagic dynasty ruled via hereditary monarchy until 1792, when the Hoagic Revolution created the Republic of Hoags. This representative republic, headed by a series of democratically elected presidents, ruled until 1992, when the Enlightened Revolution deposed the Republic and established the Sophocracy. Of great importance to the Sophocracy is the Sophic Assessment. This is the name given to a cumulative series of examinations, administered from the time a child is eighteen months old to the time they are seven years old, designed to assess an individual's holistic cognitive capability. Exceptional scorers are relocated from their family homes and educated at the Academy of Philosophy. Upon reaching the age of twenty, they are decreed Sophists and introduced to the Assembly. Average scorers receive technical education, and in adulthood typically work in offices or as skilled laborers. The unintelligent are relegated to positions of unskilled labor, or more commonly to agricultural labor. The Assembly of Sophists is the body which decides all matters governing Hoags. It does this through direct democracy. Being extremely well-educated on relevant subjects such as ethics and political philosophy, the Assembly's goal is to determine through debate how best to create and sustain a nation without suffering; as such, it has nationalized all industry and services, and since the Revolution has been attempting to destroy the cultural norms that it feels act against the interests of the common man - the chief of which is self-determination. In the nearly 30 years that have passed since the Assembly consolidated its control over Hoags, it has been largely successful in replacing the old society with one it feels will be more beneficial to the nation; it is now concerned with reestablishing the foreign trade that was its economy's former lifeblood, and creating a more reliable industrial and agricultural base. The end goal is to produce a planned economy capable of providing every Hoagsman with a holistically suitable quality of living: to include food, housing, healthcare, and education.
    5 points
  30. Dī Uniōnspost Certain foreign websites quietly unblocked by Kristel Schefer 2017 September 15 Many Voltan internet users will have long been used to the many websites that are blocked within Voltan borders. From countless foreign websites are blocked by the Voltan internet firewall, from search engines to collaborative encyclopedias. So many foreign websites are blocked that some commentators within Volta have called the Voltan internet a de-facto intranet. However, the government appears to be quietly changing their policies regarding the internet. Voltan internet users were surprised this morning to find the website for the Europan News Network unblocked, along with a small number of other websites. Much of the websites that were unblocked were foreign newspapers that do not publish their media in the Voltan language, or internet shopping websites. The move came with no formal announcement, or any indication at all regarding the change from either the government or Volta Telekom, Volta's only broadband ISP. It was discovered by a foreign visitor to Volta, who reportedly attempted to access the Europan News Network after forgetting it was blocked, only to discover that it was unblocked. Not all websites are unblocked. Notably, foreign social networks remain blocked, along with websites that host pornography. However, even a slight unblocking of website is a stark reversal from previous trends, as the government under the previous Chancellor Willi Ebert had blocked most foreign websites. Some Voltan users celebrated the move, though many experts don't expect this to change much due to the prevalence of local Voltan alternatives and the fact that many websites remain blocked. When asked regarding the blocking of websites, the government declined to comment. However, there is speculation that this may be a quiet move by Chancellor Ernst Krenz to loosen restrictions on the lives of individual Voltans.
    5 points
  31. This map is largely one of quality of life updates, as well as hopefully the last 5.4 map. If all goes well then this map should be put up by @Orioni sometime in or after this weekend (9/10/21 D/M/YY). Also expect map updates to slow down as I've now began university, perhaps only occurring once every 1 1/2 months or so. And lastly, Maps 5.5+ will be post-flattening. As in, all layers of a similar type (flags with flags, names with names, etc.) will be flattened down from numerous layers down into single layers to cut back on file size. This should counteract my inactivity by a bit as it'll take less time to implement changes to drafts. 5.4.2 Map Global Changes: ● Borders have been redone!. There were numerous breaks and issues with the borders after years of changes, so I went through the whole map and fixed the borders to be more clear and not have any breaks in them, as well as fixing a couple errors in the borders such as borders with slightly different shades of red. All borders now share the same colour red (HTML: a7220d), which is slightly lighter than the current red. ● The FCNI (Federated Commonwealth of New Iberium) has been added to the Legend, as well as the "Scientific Outpost". The Legend text has also been moved to accommodate the changes. ● Colony Flags (flags of pre-existing nations around islands or non-mainland territories with no names) have been shrank from 30px in length to 20px in length to make the difference between colonies and nations even clearer, as well as just looking nicer and taking up less space. Nations Modified: ● Burkini and Rohini have been put under @Orioni (ORI.) as I had forgotten to do so previously. ● Zevrium's name has been reverted back to Afropa ● Ryder has been re-reverted back to Wajoka ● @Seylos's city of Loughrea text has been flipped to make New Cussia more obvious. ● After 3 years of being missing from the map, @Prymont's island has been returned! ● @Iverica has been shrank in size. Nations Added: ● The Federated Commonwealth of New Iberium's constituent states of Verde, Vasqqa, Narva, and Galicia have been carved out of Iverica's pre-5.4.2 borders. ● @Andalusia Francien has been added to the map in northern Alharu.
    5 points
  32. Nation in Eurth: Andalusia-Francien Flag: Capital name: Barshaluna Capital location: Coastal Stats Chosen: Population (medium 1) : 30 Million GDP ( medium 1) : 29000 Land Area (High 2) : TBD Factbook/iiwiki link: Vision Statement: Academy RP : Culture: Andalusian, Frankish, Normans. i think a new mixed culture that come from kudish splitted group and influenced by sayf or alharu semitic and scandinavian or slavic in northern argis Climate: Mediterranean History: Recent history of Andalusian Sultanate are at the 7th century when the first Caliph of the Amayyad cross the sea and liberate the province under the tyranny of Vandar. Most of this Vandal King of noble itself will later be overthrown in the 8th century in the north, forming the confederated kingdom of Vandals. While at Francien, the first king of Franks is established by the first Frankish Dynasty. In the 9th century, raider and nomad from the north came into Francia. Years of conquering and staying at the Francia land lead this group becoming a Normans, which later on dethrone the first Frankish Dynasty and raise the Second Frankish Dynasty. A Melting pot of culture between kudish splinter group, northern scandinavian or slavic argis, and alharus semitic. Desired Location: Around that area, i am fine if getting a bit that iberian-celt which mean i can expand more on the complexity of the nation.
    5 points
  33. stats i have not much problem on stats, i think i make a mistake reading the medium value for gdp. i dont know much how to choose for GDP and Land area so i am fine with negotiation and change culture & history i agree and fine with not being 1:1. my current planning is more a country mixed with kudish culture group. one with the scandinavian in the north i think and the one in the south with the sayfi. any spain cultural influence might be at 17th century which can be rped or negotiated with iverica if he want it. location considering 1 is not even mediteranean i am thinking choosing 3. my plan will assume the first kudish settler is vandaria/ vandal. which later on invaded by frankish kudish. and in the end sayfi which will get any latin or old wurld influence if any.
    5 points
  34. Congratulations on passing the academy, now let's try fit your nation on Eurth. Stats Your stats do possess a discrepancy, your GDP stat is $29,000 per capita despite saying you are using only one point on it, which means the maximum GDP per capita you can have with 1 point is $15,000. You would need 4 points in GDP to have $29,000 per capita. Your population at 30,000,000 is fine and your undefined land area (270,000 - 350,000 km^2) is alright if you wish to remain with a 1/1/2 stat distribution. Culture & History: I am unsure if your history could be adapted 1:1 with Eurth, as it relies heavily on real-wurld history that we cannot accommodate for. Such as the Norman culture - which came about by Vikings settling in northern France and adopting their culture. Also Andalusian culture (made up of Spanish and Arabic cultures intermixing) couldn't come about until the 1700s with Iverican (!spanish) colonists. The Franks (as a Germanic tribe) are perhaps the only culture that could exist at the time you wish for them to exist. All of my map proposals will come with pros and cons - most making sacrifices to the cultural history you want. Climate This area highlighted possesses a Mediterranean climate or a pseudo-Mediterranean climate: Possible Locations Below are several locations and borders that may fit your nation, feel free to pick any of them (or none of them). Afterwards we can discuss the finer details of the borders and shape of your nation. 1: This comes out at around 327,500km^2, replacing half of the Kudish area with what would've been the Vandals. It is also close to the Verde-Ygros Peninsula that juts out of Alharu, allowing for easy access of the Amayyed Caliphate into the area. If they're related to the Sayf then possibly they might be Shia Muslims rather than Sunni Muslims. I'm sure you can use the Ivericans and the Franks to produce a pseudo-French culture for the "Francien" part of your nation (who knows, might be fun to try come up with a constructed culture of Franks, Andalusians, and Ivericans). There is also the issue that this place isn't Mediterranean in climate - it's actually quite cold. 2: At an area of 318,400km^2, this area puts Andalusia-Francien at and close to Mediterranean climate, as well as directly bordering both a Germano-Slavic nation (Grenesia), south of other Germanic states, and an Arabic state (Sayf). A-F would also be in direct sight of Lysian colonisation, allowing for more French influence and subsequently the formation of a Norman culture. The only issue here is the lack of a Spanish group - however with changes in Europa underway, perhaps one of the new !Spanish nations could have been an ex-coloniser? 3: 315,200km^2, this area would put more emphasis on the Arabic influence of the nation. Perhaps Kudish Germans (eventually becoming the Vandals) invaded south and carved out their own kingdom? And then when the Franks arrived they subsumed the Vandal state as well as a neighbouring ex-Amayyed state?. Up to you. Almost the entire nation is under the Mediterranean climates.
    5 points
  35. Tribounos Pankratoukaina Tzamplakonissa looked up at the door of her small office as someone banged on it. She sighed to herself and put down the book she was reading, shoving it to the side of her battered desk. It wasn't even her book, just one of the ones that had been in the library that existed in the Foussatores' base in order to keep the occupants amused over the long winter nights. It was a well-thumbed and dog-eared book set three hundred years ago, during the Andronikopoulid dynasty, when the imperial authority didn't extend much beyond the capitals. It focussed on a wandering warrior who brought justice to peasants through his sword and his faith, protecting them from the machinations of barbaroi, secessionists and heretics, often all three. It was the fifth in a long series and it was escapist crap but it helped Tzamplakonissa remember that there was some point in her job as a protector of Arhomaneia's borders and the authority of the Agios Basilikon Kounsistorion, far away from the mainland's shores. And it was pretty much-turn-your-brain-off sort of literature. Just what she needed when she felt somewhat adrift after the recent changes on the islands. “Come in!” she shouted at the door. There was a moment as the heavy fire door stuck briefly as the person tried and momentarily failed to open it. The person was dressed in the mud brown uniform of the Foussatores and stood and offered the traditional Tagmatine salute in front of a superior, a half-bow at the waist. “Axiothaumastos, I have a message for you,” said the man in an overly formal manner, using the title that she was accorded due to the ancient prerogatives of her rank. That immediately set Tzamplakonissa's alarm bells ringing. She knew all of her troops well, considering they'd worked together closely for years and new faces only rarely got stationed on the island. They were never that formal with each other unless outsiders were watching, which was never particularly an issue until recent months. Pankratoukaina narrowed her eyes and looked at the man. He was one of her junior officers, stationed at the main command centre of the Tagmatine military on Eadred's Island. Despite the cold temperature outside, the office was relatively warm and the underfloor heating made it almost comfortable but it was still a handful of degrees below what would be considered a normal room temperature on back home. The man had noticeable beads of sweat on his forehead and the Tribounos guessed that it wasn't anything to do with the change in heat from outside of her office to the inside. A grim expression came over her face and she leant back in her chair. It wasn't some comfy office chair but a barely padded thing of tube steel and rough fabric over sponge foam. Some might suggest that she added her own padding but not at least to her face. “Come on, Manouel,” she said, thumping a fist against the table, which knocked over a mug full of pens that were sat there. Pankratoukaina sighed at the result of her action and both her and Manouel spent a moment picking all of the spilled pens and pencils up again. After that, she sat upright in her chair and looked at her subordinate. “What the f*ck is this 'Axiothaumastos' shit, man? None of us has ever said that to me, not for years. Have the Gharoi landed in force? Or the Volskoi?” “No, Pankra,” Manouel replied, giving a bit of a shrug, suddenly being informal enough to use her preferred shortening of her first name. “Possibly worse, possibly better. At least both of those who have either shelled or bombed us to pieces before anything else happened.” Now that was a f*cking ominous statement. If the ancient enemies of the Aroman Empire could be considered both better and worse than whoever or whatever had just aimed a message at the commanding officer of the border guard on the islands, then who could it be? Tzamplakonissa didn't really want to interrupt her subordinate, even if his beating around the bush was really annoying. It didn't seem that Manouel was drawing any pleasure from it. He stood with his hat in his hands, nervously running the brim through his hands so that it was revolving. Whatever it was, the thought of it had thrown him enough to apparently stop him from even saying it. “Douplarios, stop f*cking me about,” said Pankratoukaina, using the title of Manouel's rank as a junior officer. She got to her feet and looked him dead in the eye. It was clear that the junior officer was shitting a brick about something. “If it's that f*cking important, you really should not keep me f*cking waiting.” Even then the Douplarios dithered still. “The message is that Adrianos is about to arrive.” The Tribounos frowned to herself. Adrianos? It wasn't a common name, certainly, but it wasn't exactly uncommon. Why did it ring a bell? As if guessing his superior's puzzlement from the look on her face, the Douplarios clarified what he was talking about. “Adrianos. As in Adrianos Belissariotes.” Tzamplakonissa paused for a moment before shaking her head. It seemed to Manouel that the Tribounos was either playing dumb, being obtuse or having some sort of brain attack. She wasn't really that stupid. Despite being a lot younger than those appointed to the rank she had, Tzamplakonissa had taken to the role very well. He muttered a quiet prayer as his superior looked on. Obviously, he needed to be a lot more specific. “The Protospatharokandidatos?” he said, clarifying things much more than he felt that he needed to. Usually and somewhat oddly, 'Adrianos' was enough to identify the person he was referring to. It was a typically long Tagmatine title, meaning the 'First Sword-Carrying White Robed One'. What it actually meant to the average Tagmatine was the Chief Personal Bodyguard of the Holy Emperor and Autocrat of the Aromans. If the chief bodyguard was coming to the island, then it meant that he was there to inspect the defences and the forces on them. And, in turn, that meant only one thing. Whether they could defend his charge when he himself came there. Pankratoukaina went pale and sat back in her chair heavily. For a moment, the wurld span before her and she gripped the tubular steel arms of the chair until her knuckles went white. “Oh, f*ck.” “Yeah, right,” replied Manouel, knowing exactly what his commander was thinking. “Why didn't anyone tell me?” the border guard commander asked, not so much of her officer but of the wurld in general. Her voice was little more than a high-pitched squeak. “I just did, Pankra,” he replied nonetheless. It was his turn to be obtuse. “I mean earlier than that, for f*ck's sake!” the Tribounos almost wailed. “This is the first anyone's heard of it. The army's running around like headless chickens and so are the Vestiaritai. Even the navy's having a bit of a moment.” Manouel paused for a moment and considered what he'd said. “It was actually kind of funny. Komes Sperantzas is shitting a brick and actually running around and screaming at people, then screaming more when they say anything back. You'd have thought that they'd have guessed something like this was going to happen eventually, but apparently not.” The memory of the army colonel running around and shouting at anyone who came near him made him smile but didn't seem to have any affect on the Tribounos. “But no one rang me or anything,” said Pankratoukaina, pointing at the phone on her desk accusingly and ignoring what Manouel was saying. Suddenly, she decided it didn't matter. She could try to find someone to blame later. The senior officer got up from her desk and walked over to the bank of filing cabinets opposite and opened the top drawer nearest to her. She thumbed through it, closed the drawer and then opened the one below. Somewhere, there was a file that laid out procedures for exactly this. The Tribounos had seen to relatively recently. Well, the first winter she had been deployed to the islands. She had been pretty bored during the months-long night and had decided to see if there was anything interesting in the old files. There hadn't been much in there to entertain her. “Who was the last Agios Basileos to visit here?” she asked Manouel as she poked around. In her feeling of panic, it was tempting to lob them over her shoulder but it'd just mean that she'd have to clean them up later. “Theodosios, I think, may God rest him,” replied the Douplarios. He was still standing in front of the desk but he had turned around to watch his commander. “At the start of his reign. He'd gone on a tour of the country, so that people could see him and know that he was on the Leopard Throne now. I don't think much really happened.” She straightened up at that and turned around. “So our security plan will be pretty up to date, then?” Manouel raised an eyebrow. “Not really? It'll be, what...” he counted off on his gloved fingers. “Twenty five years old? At least? And the strategic situation has completely changed since then. And that's assuming that it was even made under Theodosios. It could have been done under the Navarkhokrateia and just re-used. So it might be a decade older than that. Or it might even date from after the Long War. Or maybe before that, even?” “Balls,” the Tribounos said, stopping what she was doing and wiping dust from the files off her hands and on the front of her jacket. “So it could be completely worthless.” The junior officer just gave Pankratoukaina a rather blank look and shrugged. She found the look and gesture very irritating and she let it get the better of her for a moment. Without turning around, she slammed shut the drawer she'd been looking in with a vicious shove of her elbow. It closed with a loud clang and knocked over some of the random ornaments that had been put on top of the drawers, from decades of old Tribounoi who had used the office over the years. “Khristos Pantokrator,” she exclaimed whilst looking towards the heavens. “You're no f*cking help, are you?” Manouel's expression of deep, genuine hurt made her immediately apologise. “I'm sorry, Douplarios,” Pankratoukaina said, walking across the room to pat her subordinate on the back. “That was unnecessary. It's just this is a bit of a shock.” The other border guard gave a stiff nod but he looked like he was about to burst into tears. She patted him on the back again. “Tell you what, we'll take a moment to look for this file, then we'll go over to the headquarters and we can at least show them something.” Pankratoukaina spoke in a calm and measured tone, a lot more calm and measured than she was actually feeling. “That way, it'll be the rest of them who look stupid, not the Foussatores.” The systemic enmity that all Tagmatine organisations nursed for all others was enough to get Manouel working again. For a few moments, the pair of them looked through the bank of cabinets before Manouel found what they were looking for. They turned around and laid it out on the desk. They opened up the brown cardboard file and looked through the yellowing pages. The first page stated that the document dated from the reign of Arhomanos IX, who was indeed one of the emperors of the Navarkhokrateia, some twenty years before the reign of Theodosios VI. So it was thoroughly redundant. A page of handwritten notes was taped to the top of the first page, which seemed to have been written by the Magistros, the head of the border guard, at the time of Theodosios' visit. It advised that the document was completely out of date and the best thing to do was do as the Imperial Bodyguard dictated, who would liaise with the Foussatores in how best to do that but then take control of it once they arrived. The pair of them were silent for a moment. “Well, that's f*cking useless,” stated Pankratoukaina, straightening up and crossing her arms. “We already knew that.” “Yes but it's our f*cking useless,” pointed out Manouel, tapping the document with a forefinger. “We can wave it in their faces, since we've at least got a document saying it. It says that the Protospatharokandidatos will liaise with us and not any of the others.” That heartened Pankratoukaina. She gathered up the folder and tucked it under one arm as she strode out the door. It was going to be a delight to rub it in the face of that prick Sperantzas. That all these upstarts would come to their islands and tell them what to do. The pair of them bustled through the corridors of the Foussatores' headquarters and stopped to pull on their coats before they went out into the cold. The Tribounos decided that they'd call in on Maroules along the way and grab him, so that the financial guard commanding officer could also bask in the glory of telling the interlopers from the army and navy that it was them they had to listen to. At least until Belissariotes and his staff arrived.
    5 points
  36. Oof, super sorry, my bad :'D i didn't know that, thank you for your clarification! Anyway yeah, the fact that Mantella sailed to the new wurld to colonize it, giving birth to Anatea, and even the series of wars that had with Cristina because that will help the Anatean rebels to rebel easily to the Mantellan control :'D those are the most important points that are vital for the history of Anatea
    5 points
  37. Amutia is a subcontinent of Europa, it makes up this area of Europa: Mantella is a part of the subcontinent of Amutia on the continent of Europa :). This V5 Europa Discussion Thread, primarily focused on the altering of dead member nations into new NPCs that can be used freely by the community, has been done sub-continent by sub-continent. First Amutia, then Burania and northern Orient, now we are focusing on Amutia and southern Orient. My question was, as you are an ex-colony of an Amutian nation (Mantella), is there any parts of Mantella's lore critical to maintain your own lore. Though as Mantella is owned by @Cristina Mantella themselves would see little change unless Cristina wants changes.
    5 points
  38. Home | Orioni | World | Business | Tech | Science | Culture | Health | Sports Meteorolan states seek safety in numbers AVANTINE, Damak Var -- The Meteorolan states of Ayubi, Damak Var and Orioni this week agreed to further tighten military cooperation and even look at joint development of naval technology The announcement is in part a response to manoeuvres by the OCA militaries that are causing increasing concern for the countries of Europa and observers and members of EOS. The three island nations, which share a common history going back many centuries, believe that the OCA transgressions have gone far enough; the countries’ defence ministers have agreed to strengthen the EOS air defence in the region. It was Anglia’s aggressive annexation of the SDC, @Suverina and Dragonryders that initially shook the countries‘ sense of security. But with questions in the air about the OCA's role in the forced abdication of the Grand Vizier Mamadou bin Sambo in Alshamal The Jubs, these nations want to be ready for any and all unexpected type of intrusion by their western neighbours. ⁂ Orient up in arms? O'POLIS -- The Orinese government intends to ramp up its defence spending, expand military assets in the Oriental Ocean and boost war games in co-operation with the EOS amid escalating tensions with the OCA. In a surprising statement the country’s chairlady, Awidefale Rezovi, yesterday announced that she will spend Φ800m on upgrading several military bases in the region. Although the statement focused mainly on the OCA, she stopped short of also mentioning TRIDENT, declaring that: "Our objective is to ensure a peaceful region by having a free and open Oriental Ocean." Rezovi's tone was moderate compared with her home affairs councillor Nijo Kujo-Michiie, who in her Ahuni Day speech earlier this year warned against the "drums of war" and "the imperialist threat to liberty". Relations between Orioni and Anglia have been in steady decline since the Sibiseba's call for an inquiry into the reasons behind Grand Vizier Sambo's exile in Orioni, which resulted in trade restrictions imposed on Godstone and its allies. With Orinese defence councillor Toren Nabérrie also having recently warned of potential conflict, peace and conciliation still seem a long way off.
    5 points
  39. OVERVIEW Andalusia-Francien, or more well know as, Dual-Caliphate/Dual-Monarchy, Imperial Iberad, Empire of Francien-Andalusia is a country that emphasize 2 whole land and culture. With the north is held inside the crown of francien and south by crown of Andalusia. Ideally, the central province or royal province are filled with mountainous area with the capital of the nation located near the shore of the Marjas sea. Currently around 30 million people more less live inside the nation, with 3 big cultural group exist. The country exist as constitutional monarchy with house of assembly and prime minister holding the executive position. The nation is filled with many political struggle from the Militant Nationalist, Democratic Reformer and Loyalist to the throne. ETYMOLOGY Andalusia is derived from Al-Andalus, by previous invader that conquer and claim the land for their caliph. The land itself mean the land owned by Vandal a previous kingdom and tribe that culturally oversee the land. While Francien is a name based on the language spoken by the people of the land. Yet the unification of Andalusia-Francien just simply a unification of name to signify that the 2 crown land now is united and under one dynasty. HISTORY Recent history of Andalusian Sultanate are at the 9th century when the first Caliph cross the sea and liberate the province under the tyranny of Vandal. Most of this Vandal King of noble itself will later be overthrown in the 10th century in the north, forming the confederated kingdom of Asturias. While at Francien, the first king of Franks is established by the first Frankish Dynasty. Later on at the 10th century will be when the Francien Empire Clash with the Andalusian Caliphate, while victory is held by the Andalusian they are severely weakened leading the Asturias able to claim and expand south until the mountain that split the north and south. meanwhile with many dead nobles on the Francien land, The Frankish Dynasty able to centralize their power with only the Breton and Normans left as other sole independent yet in the end as the empire vassal state. Later on the Unification Era will happen from 11th Century until to 12th Century. The Later years after unification filled with many exploration held by the Dual-Caliphate/Dual-Monarchy. Other is the islamization of the Asturias up until the southern Francien, with many hold out for Christianity in Northern Francia and Normans. at the 15th up to 16th Century, the Empire already stabilized enough and cultural mix and idea have come. In this time too, the Emperor move their seat to Balansiyah as to be closer and center toward Paris and bridge for Qurtuba and Francien. A new union of culture group arise and will be called as Ancien that uphold the idea of unity between Andalusia and Francien. Thus the very first notion of unity arose from 16th until 18th century, leading a more unified nation. GOVERNMENT Andalusia-Francien is a constitutional monarchy, while the royal still held power but in reality the people are the one that determine the course of policy in the nations. This is due to avoid another disastrous revolt that might split the empire. CULTURE The Nation filled with many culture but mostly 6 big culture group exist and act as political and cultural compass for the people living inside it. all of the culture group are known as primary and there many secondary culture group that accepted but not listed due to insignificant important they are as group. most of the people are loyal to the crown and parliamentary but there always be exception that need to be explained. 1. Francien The one that make up the most in the northern France. Most of them are loyal to the nation but wishes for more autonomy, except the remnant of noble of old Francien who somehow their will to secede still exist to their children and descendant of their knight. 2. Andalusia Big Culture group that exist in the south, they make up the most of people in the empire. While loyal to the Empire, they still wish for old Qurtuban Hegemons as such can be seen to attack any idea of autonomy to the northern part of nation 3. Bretton Small Culture Group to the East of nation, filled with once natives of the land that being pushed back by Francien ancestor. They are more open toward the government and nation as long they will be leave to do as they please. 4. Normans Former raider and barbarian that settle a part of Francien, most of them are extremist to their cause. they believe they are the rightful ruler of the Francien crown. While not necessary a separatist, they are known to have conflict with the government and the francien culture group. They too want more Autonomy 5. Asturian Vandal that cast their old self and nobles. Most of them are free spirited in nature and more open to many discussion. they wish for more democratic reform and see that a crown as unifier of the empire is unstable and dangerous. 6. Andacien/Ancien Are mixed culture group, or anyone who uphold the royal as the sole ruler and supporter of the unity of 2 empire. can be anyone from any culture and religion, but support the notion of Andalusia-Francien.
    5 points
  40. "Let us through!" A man shouted. The crowd surged forward against the line of Kasekan Militia at the border crossing. Their bare fists slammed against the riot shields the troops carried. The line of militia went back for a moment, then surged forward pushing the crowd back. "Please do not attempt to cross the border. The border is closed to further crossings without a valid visa. Those whom have immediate familial relation to those who have already crossed can be processed and rejoined with their families, any others will not be admitted." A blaring intercom rang out over the chaotic scene. It continued to play out over and over again even though the crowds continued to ignore it. Brigadier Tecuetlaza was near the chaos, directing his small contingent of militia across the hot spots that appeared across the border. What he had predicted had come true, riots had broken out all across the border as desperate individuals trying to make their way to the vastly more prosperous Kaseka we finally denied their entrance. Sadly though it needed to be done. No matter how much leeway Seylos gave when it came to humanitarian matters, they couldn't willfully reduce the quality of life or even endanger the people who were already inside the border, citizen or not. They had taken more refugees than customary, but even with the brilliant use of paid refugee labor to build a sustainable settlement, the thousands flowing in were simply too much. The war in Ceris had drained much of the humanitarian funding, and the simple reality was that Kaseka just was not big enough in land area to accept more people. At the moment, there had been no response from Metzlitlacan border units in a request for assistance. In fact the Seylosians and Kasekans had been shocked at the complete lack of response from Metzlitlaca over the sheer quantity of people crossing their territory to try and make their fortunes in Kaseka. For many in the Kasekan political establishment it had felt like nor more than some political ploy to cast Seylos in a bad light. Help the refugees and incorporate them into Kaseka, it could be spun as stealing the people of Mesothallasa. Turn them away and it could be spun as a new heartless Seylos allowing the suffering of displaced people. Of course for most countries this really wouldn't mean much, but for the Seylosians, of which their reputation relied upon their humanitarian goodwill to set them apart from the other nations of Eurth, it could prove problematic. Still however, they held the moral high ground when no other country was willing to happily accept so many displaced. The situation at the border though was deteriorating, with more and more conflicts with the Kasekan Militia happening daily. ----- FROM: Mahuizoh Maclver, Governor of Kaseka TO: The Government of @Metztlitlaca The Government of Kaseka, and the Foreign Ministry of Seylos come to you in hopes of some sort of agreement that can help assuage the suffering the of people of the Kesekan/Metzlitlacan border. Kaseka can no longer support the sheer quantity of refugees coming through from Sitallo to Kaseka through Metlzitlacan borders. Kaseka has already taken fifty thousand refugees into the territory, which is more than ten percent of the population of the city already present. Still however tens of thousands are trying to cross the borders in hopes of trying to make their way to Kaseka, something we can no longer afford to do. We have seen little action from your military forces to help control this and ask directly for their assistance to control the numbers trying to make their way into the city. Kaseka and Seylos wish only to cooperate in peace with Metzlitlaca and hope your government can come to use with a solution soon before the situation spirals out of control.
    5 points
  41. Hello, My name is nobody? Well, I’ve certainly hasn’t given myself an name certainly. Anyway, I’am here to post an short introduction, and I don’t find anything interesting to say about myself! Hopefully this overwhelming game that joined today wasn’t an mistake.
    5 points
  42. Shencheng Full Name of Nation: Republic of Shencheng Government type of nation: Republic Culture/ethnicity of your nation: Dutch, Southern and Central Chinese, Burmese, Turkish. Give us a short description of your nation: This nation is a mix of history from different lands. A tragedy, and either a fortunate or unfortunate creation. The Burmese and Turkish groups already existed and made civilizations when Chinese refugees arrived around 2,500 years ago. 1,000 years later, Dutch explorers and travelers arrived to the area. Both groups seeked shelter from their homelands' wars. Each of these separate cultures grew into their own kingdoms and sultanates. However, they would become unified. No. I have never written a book, just some essays and papers. How would you describe your level of experience in regards to roleplaying? I have done Model UN, so I have roleplay for 1 year How would you describe yourself? RP/Writing samples (if available already): Do you wish to have a mentor assigned to you to help guide you through the start of your time here? NATIONSTATES Why do you want to join this region?: My friend Rhava is in it Have you ever had trouble with any moderators?: Nope Do you have any prior experience on NationStates? If so, give a brief accounting of it. N/A Are you currently or do you plan to be a member of the NationStates wurld Assembly? I might join it Anything else?: @Orioni could you delete @Jelotoh, that was my previous account Providing any falsified or deliberately misleading information will result in your application being rejected and your access to the forum revoked. By submitting this form, you are indicating that you agree to abide by the community and RP rules of this community. Any breach thereof may result in disciplinary action including but not limited to revoking of forum posting rights, banning from the forum, removal of regional citizenship, and ejection from the region.
    5 points
  43. 1400h IST | 15 March, 2021 ATARA Headquarters, former Hotel Tricontinentale Porto Altaria, Iverica "Welcome back, delegates, I trust everyone had a good lunch", Morra began, herself having shared an Altarian 6-spice hotpot with Dr Binsar and a few others at Distrito Dono, the "Fulgistani Town" of the sprawling metro. "Before I pass the podium to the Delegate of @Prymont I would first like to open the subject with some context on what ATARA has done and what it plans to do as a potential contributor and shareholder to the Canamo Canal Project. I'm sure you are all curious as to how this involves any of your governments- trust that this will come in due time, honoured delegates." "In 2018, after a ground survey and feasibility report published by the Iverican Executive Ministry, ATARA formed the ATARA Canamo Canal Development Team, or ACCDT. It was formed as a subcommittee and development department with research and development contributions as its goal. That year, the ACCDT completed a preliminary study and whitepaper which received recognition from the Prymontian Government and approval from Canamo Canal Co. As such the plans became an integral part of the entire project." "In brief, ATARA researched, planned, and pitched a series of additions to the operation which were deployed in June of 2018. These included measures to both develop the surrounding municipalities, expediting the project, and cutting costs through a new flooding plan. In further detail, the plan was to include damming the Krylov river with a hydroelectric dam which would contribute to gradually flooding a series of gorges to essentially create interconnected artificial lakes together spanning approximately 5,000 km2 in surface area. The lakes would be connected by a combination of blasting, excavation, and drilling along paths determined by our Lidar survey. Supplementary plans include drainage sub-canals, a new rail system to run the length of the canal, and introducing flora and fauna into the new lakes." "While ATARA has itself only contributed advisory, analytics, research, and other consultation, member states like Iverica have pledged labour and other resources to this plan since 2018. As for progress, ATARA observers report that the dam is functional but has yet to be connected to the local power grid. The majority of the excavation and blasting is complete, with sub-canals and other causeways yet to be started. The rail project is scheduled to begin in Quarter 4 of 2021 and locks on both ends are expected to be completed and tested by mid-year of 2022." The screen behind Morra had been flashing some visual aids before coming to rest on a plain and simple map outlining the Canal's major developments and reaches. "On to the burning question: "why has this been pitched at this Assembly?". The answer is that ATARA has been allowed a singular opportunity that includes options similar to private placement and preferred shares. Thus far, no other organisation or government outside of Iverica, Prymont, Prymontian Rus, and Girkmand have been offered this investment opportunity." "As I'm sure you know, the Canal will generate revenue through passage fees, port fees, and other facility fees. As part of a high-traffic maritime route between several New Wurld great economies, this alone is worth your consideration. However, supplementary projects also add a great deal of value through a revenue stream bound to steadily grow. Power generation service from the dam, infrastructure or land lease, and growth opportunity as a direct consequence of the canal's entry into the region position it and all ventures in its orbit as having a potential for great investment surprise. Currently, the Federated Commonwealth Credit Commission have requested further audits which will allow the Canamo Canal Company to enter a Credit grade of BBB and higher on Credit Ratings indices in the Iberosphere. Current estimates on the canal's assets alone are favourable, with the projected value of even the unfinished deployed assets in the region exceeding their principal by a significant multiple." "Risks considered by the Association are mainly project delays and accidents affecting the time horizon. Delays in the project have been shown to come with increased costs for the fees of holding its material and employees on unproductive standbys. The sheer scale of the operation means that large loans will have and have been taken to maintain operations. The number of employees and the tonnage of the project's material in storage means that these loans add considerable strain on the current financial model and may cause over-leveraging. This feeds into the second risk- the risk of default. Currently, the project costs many times the total Total Enterprise Value of its owners and holders. Continued delays increase these costs and could realistically result in a fragile structure where a lack of confidence or other indirect systemic risks cause major partners or holders to pull out. Resulting in the entire credit responsibility falling on a Company too small to support the massive credit obligations." "All in all, these risks are natural for large infrastructure projects. As negative as tone might come across, the Association's evaluation has found that the risks are both less likely in the given project timetable. accident reports and project time requirements have been shown to be decreasing on a month-on-month basis since January 2019 at a low rate of deviation. This increase in speed and decrease in work hazards can largely be the result of the Canamo Canal Company's quick adoption of a stronger low and middle management, increased safety and skills training for workers off their weekly rotation, and its onboarding of skilled consultants from New Beautancus (Monarch Island) and other nations. The risk of default is also less likely in this scenario as many of the largest holders are sovereign institutions (governments) and high-capital multinationals on a long-term partnership that will be very hard to break without paying a substantial breach of contract fee. Should the worst-case scenario happen by chance, the possible inclusion of special preferred shares that carry terms similar to a Secured Creditor may insulate investors. I have advised Delegate Nordeng to offer these options though this is entirely at his and the Canamo Canal Co.'s right to offer or reject." "After our own private audits and estimate analysis, the Panel can recommend this investment to its members. We hope you will all think carefully about what Delegate Nordend will propose- as always, consider this brief evaluation on the project critically, this presentation serves to brief you all on the potential of the project and its risks." Morra stepped off the podium and motioned for the clerk to announce Nordeng to the podium. --- OOC: this serves as a project background/update to ATARA's contribution in the CanCan. What is essentially going to happen next is that Prymont will announce what amounts to the CCC opening another round of funding to ATARA members. Members will have the option to take part in this private placement and invest capital or contribute a certain value of labour, or equipment. I'm also not too hot with editing so the image feels a bit too limited because of the lack of reaches and turns. There would likely be more if I had the time to make a higher def base image.
    5 points
  44. STATS Population (medium 1) : 30 Million GDP ( medium 1) : 29000 Land Area (High 2) : TBD
    5 points
  45. 11th Century Crusade of Reconquesta proven to be a disaster and blessing, so convoluted it is and the end result change the history as we know it. when the coalition of Northern kingdoms and Frankish Empire pounch upon Andalusia, the combined might proven too strong for the Royal Army of the South. When Qurtuba fallen to the Astur King Alfonso the Ruthless, he march boldly toward the Ummayyad Royal residence. the death of the Sultan and with no male heir mean the end for Iberian Dream for the sultanate. But Fate is a cruel and twisted mistress, as King Alfonso arrive to the residence, he was greeted with the only and first Daughter of the Ummayyad. Alliyah Ummayyad was a graceful woman and her beauty captive the king attention. he is fallen over the heel so deep that he some legend even said that the king true intention in the crusade is to take the daughter for his own. But what true and history know as fact is, for the next 3 days the king and the future queen entangled in complex negotiation and treaty. What is known is will be revealed in a month after that, culminated in the Treachery of Balansiyah. The Franksih Emperor and his heir, are very happy and let their guard down. after all the elected kingdom of Northern Andalusia is of their blood, even muddy and thin is it. Alfonso was planned by the Frankish Emperor as his puppet, with him planning to split the land to avoid his brother and son fighting each other for the throne of Francien. But Alfonso is a shrewd man and he already know this, he know how to gain legitimacy toward the people of Andalusia and secure of his control on Iberia and gain his dream girl at the same time. so he set up ambush on the Frankish Royal, near the city of Balansiyah. With this he will appease the anger of the Andalusian warrior and ghazi and to prove his conversion, to let him marry Alliyah. The pivot moment happen in the morning, as the convoy of the frankish royal are attacked by the Andalusian Army. As he try to escape back to the city, the Asturian Army close the city gates. The Frankish Emperor cursed Alfonso as a ghazi stab into the emperor heart, ending his life. The emperor son, heir to the frankish throne died because of the wound given to him as he flee the massacre. his body later, found near the river across the city but Alfonso let the remnant to bring back their deceased royal body. Thus Alfonso establish a new dynasty of union between the Northern and Southern Kingdoms of Iberia, declaring him as rightful elected king and sultan. Alfonso then known as the unifier of 2 realms, while the northern kingdoms are surprised with Alfonso conversion, they do not resist as most opposition already dealth with before the his election and many on the northern follow conversion with him. from that day onward the Iberiad Dynasty established and lead the new empire. but Alfonso ambition does not stop at that as he covet the Throne of Francien and knowing his blood he have the right and legality to claim for that. The following 100 years are full of bloody conflict as Alfonso try to conquer Francien. Francien itself is in shaky situation, as the only line of the Frankish dynasty lie unto the brother of the dead emperor which is well known as cruel and inept noble. this lead to many vassal rebelling toward Francien, most notably the Normans and Bretton. The first throne war happen in the southern Francien, with many casualities in both side but ultimately the southern Francien now fall under Alfonso. The Bretton, afraid to both normans and Francien call for vassalization to Alfonso as long they able to retain independent government and right to determination. Alfonso agree as long they let the Imam to preach in their land. Thus the Bretton become the first Vassal of the Iberian. The second Wars happen and lead by the 3 son of Alfonso, which is Umar De Iberiad, Leon De Iberiad, and Ferdinand De Iberiad. the first Prince Umar lead the continuation war from the south but he is failed to achieve any gain from it, but due to the southern invasion the normans are subjugated. as the first prince attack from the south, the second and third princes prepare and invasion from Bretton. with the second aim to subjugate the Normans and the third attacking Francien from the west. the result of the war of the 3 princes lead normans subjugated but francien stabilized under the council of noble who coup the previous ruler. The fully unification of the 2 crown end after 20 years of the dead of Alfonso, lead by the descendant of the second prince who rose into the throne due to his success. The son of Leon De Iberiad named after his brother who protect him from the third prince treachery, Umar II the Faithfull. The war of the young king lead to capture of Pariah and enthronement of Umar as the sole king of the dual monarchy. The following century then similar with other nation in Eurth. As Iberia-Francien Rose as Colonizer in several region and participated in several conflict around the wurld. the most notably event happening mostly on the dual monarchy ability to survive the wave of nationalism and regionalism. At the end of the 19th century, The dual monarchy have become constitutional monarchy. Due to long integration between each culture group, they are still united but their ground are shaky. in the north the reminiscent of Frank still strong ever since the Revolution in the 18th and 19th century. while the south, wishes for more freedom and a return of southern kingdom hegemony. the integrated domain of Bretton and Normans too full of many conspiracies and trouble, as both wishes to seccede from the nation. But the newly rose king of Iberiad shown better promise as he proven shrewd and smart, where some even call that he is the reincarnation of Alfonso the first. As a new dawn happen in the century, Andalusia-Francien goal is remain the same. it is to secure stability of the nation, to protect the people from irrational in the north and the authoratorian in the south, to be the wall againts the red and blue from outside it nation, and to reclaim the lost glory due to the Chaos on the Colony in 18th Century.
    5 points
  46. An Empire Divided Chapter 2, Part 2 "Letters Abound" This document has been authorised by the Standing Committee and the Temple of the Warriors to be sent privately to the Kasekan Government and the Foreign Ministry of @Seylos. Dear Maclver, We apologise for the slowing of responses to the current refugee crisis, and that our slowness has resulted in unnecessary strain on resources for the Government of Kaseka and the Foreign Ministry of Seylos. We would like to begin by acknowledging and thank your people and your city for opening your borders to the supposed fifty thousand refugees at the border. However we cannot currently afford to position our military near the Kasekan border to prevent further stress due to the current conflict between ourselves the Sitallan regime. Our resources are being allocated to the western front to ensure a swift and decisive victory over General Maliano and President General Tario over eastern Sitallo. You must understand that we are doing what we believe is right to end this refugee crisis, by eradicating the issue from the roots we hope to show the Generals of Sitallo that what they are doing is barbaric and foolish, to reopen negotiations for both Kasekan and Metztlican benefit and end the refugee crisis from where it begins. We suspect this war will only continue for another two weeks before the Generals of Tonato, Palisi, and Len agree to an unconditional surrender following the fall of President General Tario and General Maliano. If your city can maintain it’s current situation for that long, we promise to aid in the extraction of refugees back to their homes where we will have begun reconstruction if necessary. Until then, we will provide a small Border Force on the Kasekan border to aid Kasekan border officials in crowd management and the providing of temporary shelter. Sorry, Kwājauh Kh. . . . From: Mictlan_Tonato@SitalloGov.co.sl To: Fayo_Maliano@SitalloGov.co.sl Dear General Maliano, It is clear that the situation between yourself and the government of Metztlitlaca has deteriorated significantly in the past weeks. Our own intelligence agency has estimated you only have 2 weeks until catastrophe. However, the end of your Governorate does not mean you must be captured by the barbaric Metztlicans to be put on a kangaroo court. We are offering you safe passage from Wastepan to the city of Saqalli to aid in our growing defences along the Grosse River. My extraction team will arrive on East-Central Street at 23:00 tomorrow night. Good luck, Mictlan Tario . . . Wītzilōtxtli Battalion Weekly Report #3 Report Issued: 7th of October Reporter: Zan Elimiqīni, 1st Coordinator of the Wītzilōtxtli Battalion Location: Camotlanacaztlan, North-East Sitallo Note: The Wītzilōtxtli Battalion has proven itself to be of significant value to the current war effort, albeit its achievements cannot be said to have been ‘difficult’. All requests for promotions by/for Zan Elimiqīni are to not be sent to higher-ups. Since the start of the war 24 days ago, we have taken 8 villages, all of which surrendered peacefully to allow our great men and women to rest and restock supplies. The only known incident was a group of annoying children throwing rocks at one of the Battalion’s coordinators and calling him a barbarian, typical Sitallan behaviour. Their mothers pulled them away one we told the village’s authorities. No wonder their children are so rebellious and uneducated they only have one mother and one father, not enough eyes to keep an eye on them and to whip them into shape. I pity them. The most recent village, Camotlanacaztlan, warned us that the next village over to the south-west, Qalānqiapan, are more hostile towards Metztlicans, that visitors from the village have called our invasion of liberation a ‘barbaric horde’. Whether or not the Camotlanacaztlanians are just using us in hopes of gunning down a rival village or they actually are aggressive, I am making sure my men and women are prepared and armed for potential conflict as all good Coordinators do. Not that I haven’t been doing that already, but ensuring all Lieutenant Coordinators are doing so as well. I hope this report finds you well, Zan Elimiqīni, 1st Coordinator of the Wītzilōtxtli Battalion
    4 points
  47. Hello and welcome to another edition of 'Ahrana Today' where we bring the news of the Kingdom and the Wurld to you the viewer at home. On todays edition we have coverage over the new Statute of Peace & War, Referendum on Acts of Reunification with Elde and more Government Policy Changes all brought to you here on 'Ahrana Today'! First we bring you news that the Parliament of the United Kingdom of Ahrana has passed a new Statute of Peace & War to replace the old and outdated version that was in use since 1055. This new statute is seen as a more extensive and detailed version on what the Federal and Regional Governments can and cannot do. Many have speculated that the change in the Statute has to do with the recent aggression displayed by Anglia in eastern part of the Wurld, under the new statute the Federal Government is able to draft Articles of War or Neutrality that it deems necessary to pass. in association with the Statute of Peace & War an Act will be passed in conjunction with the Statute as well as followed by another Act. These two Conjunction Acts will detail the responsibilities allotted and powers allowed to the Federal and Regional Governments. In other news, the Federal Government has released the decision to hold a referendum this Saturday that would last to Sunday with polls closing Sunday evening at 20:00AST. This referendum is in association with the Acts of Re-Unification of the Grand Duchy of Elde and the United Kingdom of Ahrana, if this referendum passes the Act then the Ahranaian Government will ratify the Act as Law and will ask the Grand Duchy to do the same thing in response after their Referendum. The Federal Government has also stated in a office release that the Executive Government is looking at the possibility of raising the alert status of the Federal Military from Green to Orange Status or from Level 1 to Level 4. What does this mean? The Executive Government is siting recent aggression of Anglia in the East and foresees a situation coming to the Argic Continent that will draw in all Nations that call Argis home including Ahrana. In additional News the Federal Government is looking to petition ATARA for full membership status in the organization, currently the Kingdom of Ahrana is an Observer to the Organization. The reasoning behind this status change is the possibility of gaining benefits from the status change. At the same time the Federal Government and the Diarchs still promote the idea of a Wurld Organization to be created to help bring all the Nations of the Wurld together to better communicate and create bonds that would be helpful to many. That is all for todays edition of Ahrana Today.
    4 points
  48. I'll admit that the Long War thing is a bit of a ballache. In its original form, it was a fumbling and now embarrassing RP that was probably far too large in scope for us to do, back in like 2000s. And probably even now. It never got where it was meant to go and makes a lot more sense in the context of the map looking like it did back then. For instance, Adaptus was nowhere near Tagmatium, so the interactions in that thread are a bit wonky, I think. My attempt to recast it as more of a Central Europan Seas war was to make it more relevant and easily steerable for me, since going all the way around the north of Europa made a lot less sense in the more modern context of our new map, as well as Communism being much less of a threat, and to also give the ongoing hostility between Arome/Volsci a more modern historical context. The flashpoint of the Hexanesa would provide a reason for them to go to war and it'd then pull in the various other powers in the area. It was also going to avoid hijacking IP, after the unpleasantness that involved a likely fanciful threat to sue. But since we've kind of moved beyond that, I'm not sure where it stands. I realise @Orioni said that he needs it for his own lore on that side of the continent but I'm just not sure that some large conflict that looks like a beefed-up version of the Allied intervention in the Russian Civil War works for me so much any more. As an aside, on the IIWiki page for Qubdi, the country is listed as "largely Coptic Christian, mixed with local worship and Salamic influences", which I've taken to mean as being majority Christian. That doesn't necessarily erode the idea that it has a "Salamic" sect of Islam there, just that it wouldn't be the majority religion of the country.
    4 points
  49. YOUR RP NATION Full Name of Nation: Andalusia-Francien Government type of nation: Dual Monarchy | Constitutional Monarchy Culture/ethnicity of your nation: Southern Iberia | Northern Iberia ( AKA spain culture group) | Frankia (France culture Group) | Normans | Bretton Give us a short description of your nation: Andalusia-Francien is a Dual Monarchy lead by 2 big culture group of Francia and Iberia. Unlike most of the wurld United kingdom where one of the nation is a lesser personal union, Andalusia-Francien have equal representation. but because of the 2 big culture group, it hard even for the Royal to maintain stability and many concession have been given. Due to it massive culture group, many area are lead by their own Provincial Governor that give it oath of loyalty to the Royal Family. The Government are a bit of centralized even with the concession to each region it give with many policy are standardized, while most economic and industrial are in the hand of private investor and magnate. Do you have an IIWiki page?: no WRITING EXPERIENCE How would you describe your level of experience in regards to roleplaying? i have done some but i dont know if it good. How would you describe yourself? i dont know, i think i am quite stubborn on some idea and i think i am friendly enough. my only problem is time, and sometime writing a long rp feel like a hassle when i dont have a good idea how to continue it. RP/Writing samples (if available already): idk what is this so i said no i dont have any Do you wish to have a mentor assigned to you to help guide you through the start of your time here? i like new friend, it would be nice. NATIONSTATES Why do you want to join this region?: good representation on the region announcement. i always check most of the recruit telegram and their discord if any, and only join the friendly and organized one. Have you ever had trouble with any moderators?: no, i am good noodles. Do you have any prior experience on NationStates? If so, give a brief accounting of it. I have one old Cted nation from my younger days, the region is active and i am really active in helping to solve some problem and minor RP. i said it minor cause there no rp post like nowadays only background lore thrown around in the region. but then i remembered this site again after i already interested in RP, have some experience in several other region. have good rp on some, and the bad one too. i just recently join again cause i have some new rp idea. Are you currently or do you plan to be a member of the NationStates wurld Assembly? idk, sometime it a hassle caring for ns wa Anything else?: no Providing any falsified or deliberately misleading information will result in your application being rejected and your access to the forum revoked. By submitting this form, you are indicating that you agree to abide by the community and RP rules of this community. Any breach thereof may result in disciplinary action including but not limited to revoking of forum posting rights, banning from the forum, removal of regional citizenship, and ejection from the region.
    4 points
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