This is a framework that can be used to understand the concept of culture.
This is a framework that can be used to understand the concept of culture.
Located within this article are a variety of questions that have been asked before or that are seen as important enough to list off. These questions range from certain restrictions to basic questions about real life equivalents. In case you feel that there is a question missing, feel free to put it in #helpdesk on discord or send a message through the forum's messaging system.
I want to join! How do I do this?
Wow! That's great! In this case, follow the instruction presented at the Front Desk of our Academy.
How many nations can I have?
You can have one nation and one nation only. That's not to say that you can't have, as an example, various groups or autonomous states within your nation as a way to switch things up.
I have elves, dwarves and orks. Is that okay?
No. Eurth is a human-only non-fantasy region. Realism is the key word. Could you have an elite that gets their ears cut through plastic surgery as a way to adapt to some weird body ideal and look elf-like? Sure, so long as you keep in mind that this has disadvantages. Surgeries can go wrong, ears can get infected, not everyone will want to do it, other nations and cultures will find yours weird, etc. Similarly, dwarves... Could you have a nation with a higher than normal rate of dwarfism or a shorter population? Sure. But keep in mind that you're not going to have a nation only made up of these people. Keep in mind that dwarfism leads to a whole variety of health issues, among other issues.
How about human-only meme nations?
No. We're aiming for realism. That excludes meme-nations based on a joke. This stems from a strange interaction with Kendrickianna, a meme-nation based entirely on animated GIF's of the RL entertainer Anna Kendrick.
MAP & CARTOGRAPHY
How can I get on your map?
Candidates will have to go through the Academy first. Once you graduate, the path to map-hood is open. To help things along we've also included some nice and easy to understand instructions on applying for the map. If you feel unsure about any of these, please look around at some earlier applications to see how they were handled and answered.
Can I be on the Europa continent?
No. This is a legacy area and is locked to new players. Other continents were added to increase the possibilities. To paraphrase Arthur C. Clarke: "All these continents are yours except Europa. Attempt no claim there. Use them together. Use them in peace."
HISTORY & CULTURE
Is there a [add name of messiah] equivalent on Eurth?
Eh, yes and no. Here's the thing: We try to get everyone to be as creative as possible, to move away from real life. In some ways, this has succeeded, in some ways, it hasn't. In reality, a discussion on the history of Christianity and Judaism ended in limbo and the main nations having Judaism and involving Judaism turned out to be one of the many personalities of the person that made the first question of this FAQ extremely important. Similarly, none of the Muslim nations are active and their lore hasn't really been fleshed out. It's all a bit scattered and in limbo as people claim to have their own, non-affiliated churches and religions; although the discussion on the history of Christianity and Judaism did help in that regard to get people to consolidate and associate a bit more.
Is there a Roman or Byzantine Empire?
There was a Byzantium-like area in Europa called the Aroman Empire. Similar to the RL Roman Empire, it crumbled into various nations, the most important of which are Adaptus and Tagmatium. Tagmatium is a great and active staff member and would love to explain more to you if you need specifics. Another great place to start in regards to the Aroman Empire is the iiwiki page on it.
Can I claim a global religious leader ?
Maybe, depending on the religion you wish to lead. Have a look at our IIWiki article on existing religions on Eurth first before starting this OOC discussion.
Can I claim my nation is populated by neanderthals or other variants of humans?
Listen, you can claim almost anything. You can claim the people in your nation are some special type of homo whateveris. Hell, I made a news post where phrenologists were mentioned. You're more than allowed to have pseudo-science reign your nation if you wish to do so. Realism, obviously, dictates that these claims hold no factual proof and aren't true but that could be the whole fun of it, roleplaying a nation where scientists, politicians and whomever else do their best to fudge results and more. Just think of North Korea and some of the great claims they released at times.
Can I have nukes?
Short answer? No. Long answer? Theoretically, it's possible for a nation to develop nukes. It'd require a lot of roleplaying, a lot of time, etc. And there are specific guidelines/rules in the works which may end up changing this answer to include more/specific instructions. But what you really want to ask yourself is: Why do I want nukes? Do you want them for historic reasons? Do you want to have them in modern times? Having nukes as a historical plot point while not having them in modern times is far more acceptable, for example, albeit still something you should discuss with the mod team; your nation getting close to developing nukes could be the last reason needed for a hostile power to start a war, invade you or otherwise seek to disrupt that progress. That, of course, also goes the other way around. However, what we often see is that people seek nukes for two reasons, either they want nukes to be the cool kid on the block that has all the nifty gadgets (the Rule of Cool comes to mind in that regard) or they seek nukes to become impregnable, a power right from the start. Please don't try to be either one of those two because you're going to have a bad time here in/on Eurth in that case.
Can I have Thorium?
Eurth has the rule that only proven technologies can be used on Eurth. This means that, while you can have thorium research centers, as that's been done, you can't have thorium energy plants, as they haven't been done. That's the general rule of thumb for everything, what's been done can be done. In doubt? Discuss it with a member of the mod team.
Can I have a space program?
Yes, provided you complete the necessary steps for developing one. Going to space is expensive. Some steps on the ladder require that you cooperate with other players. This will increase your enjoyment.
Pixar's 22 Rules to Phenomenal Storytelling, originally tweeted by Emma Coats.
Hello and welcome to our community. So you're interested in RP. That's great. Are you completely new to writing? Or do you have years of experience? This Academy is where everyone starts. We can't wait to see what you have in store! Be sure to put your best foot forward. The point is to help you become a better story writer and guarantee a good experience for everyone.
You already have a writing sample?
That's great! Be sure to share it. An example of your talents will make it far easier to estimate your skills.
You don't have a writing example?
Not a problem. Our dedicated staff is here to help. With easy writing prompts and relevant feedback, you will be guided towards completing your candidacy.
What should you write?
Some writing prompts are listed here. Each RP in the Academy can be rated using the stars system. You will be expected to write your first RP on your own. This should serve as an introduction to your nation and/ or main characters. Staff and mentors will also share guidance to help you improve.
A change in leadership. This can come in many forms: a peaceful election including debates; the death of one and coronation of another monarch; a revolution and overthrow of the government; etc. A tourist visits your nation and describes the sights and experiences. What is there to see? What are the people likes? Which cuisine do they enjoy? A snapshot into a citizens life. What a person in the country does. Y'know, what do they usually eat? Where do they work? When do they sleep? How are their relationships handled? etc. For a place like Derthalen, he could write about the peasants, the slaves, the nobility, and the lack of technology and attitudes towards family would be obvious very early on. For a place like Iverica that's more normal this prompt can kinda suck but people watch reality television so obviously there's people into more mundane situations. A cultural event is happening. People are invited. What is happening? Where is it taking place? How are people behaving? Is there any media reporting on the event? Shopping. Your character goes to buy something. How does this work? Who do they talk to? How is money exchanged? What should I be aiming for?
Good writing is a combination of quality and quantity.
About quality: it’s important to give a strong sense of the place and offer a landscape of the imagination that sweeps the reader into the world. A focus on worldbuilding adds depth and meaning to your writing, is a great way to brainstorm within your writing, and helps you forge deeper connections to the world on the page. And therefore, your readers will too.
About quantity: I can already hear you think "how long does my text need to be?" Too short will be, well, too short. Aim for something between 500-1000 words. Here are some examples:
list of links 3. Graduating
How does graduation work?
Each RP in the Academy can be rated using the stars system. If a minimum of 2 staff members support your writing, then your candidacy will be approved. This means you graduate to become a full member and can join our larger community.
How long does someone remain in the Academy?
Depending on the quality and feedback they can graduate to become a full member. An already experienced player will have no problem writing their way through this trial. Graduating will grant access to the main RP areas, where more interaction is possible.
What happens to the RP's in the Academy?
These RP's are not directly part of our canon, but they can be promoted if the community agrees the quality is good enough. This means your academy writing are moved into the main RP forums and become part of our shared stories.
Effective Onboarding Program
Onboarding is a key to retention
Onboarding is a systematic and comprehensive program to integrate new members within the community and its culture. It gives the new members the tools and information to become a happy and productive member of the community. It’s about making a great first impression that leaves your users satisfied and wanting more. Onboarding should be a strategic process that lasts at least one month to ensure high retention. But how do you go about achieving this?
There are several methods you can employ to onboard new members. We chose to focus on these three:
Walkthrough. The walkthrough method is about guiding members through the features of the community and explaining the benefits of using these features throughout the walkthrough. Its purpose is to eradicate any confusion from the beginning on. It can be executed in lots of different ways, and you should be careful that your explaining texts don't get too boring or repetitive. You don’t want users to rush through the process without them learning anything substantial. This holds true for all methods and not only this one. Learning-by-doing. Let your members do what you want to teach them instead of telling them how it is supposed to be done. For example, create a demo roleplay. In this demo, they can practice first without having to worry about doing it right. Guide them through the process so they learn how to do it on their own. This way users become more confident when actually writing something. This might take a little more effort from the member. However, if it’s done in an easygoing way then users will enjoy it and learn more. Don’t worry if you think this would make your onboarding process too long. The solution is simple: split it up into multiple parts. Have an interactive checklist so users can start a tour whenever they feel like it.
Mentor onboarding. This process means taking the time to get in contact with your members and helping them personally. This term can be explained fairly simply by using a concept you’re already familiar with: an educational mentor. A mentor’s job is to attend to a member’s potential and development (within reason, of course). Do you have a question about the community? Would you like to understand how to use a feature? The mentor is there for you.
Effective onboarding brings big benefits
One study by the Dartha Research Group from @Rihan shows that:
86% of respondents felt that a new member’s decision to stay with a community long-term is made within the first month of membership. 66% of regions with onboarding programs claimed a higher rate of successful assimilation of new hires into community culture. 62% had higher time-to-productivity ratios, and 54% reported higher community engagement. Start early and assign a mentor
83% of highest performing regions began onboarding on the first day of the new members' arrivals. Also, high-performing regions are 2.5 times more likely than lower-performing regions to assign a mentor during the onboarding process. The end of the first month is traditionally marked by onboarding transitions from mentor-assisted training to individual autonomy.
Every story features at least one character, and this character will be the key to relating your audience back to the story. This component is the bridge between you, the storyteller, and the audience. If your audience can put themselves in your character’s shoes, they’ll be more likely to follow through with your story.
Character Creation 101: Better Characters are a Click Away! Roleplaying Tips and Suggestions Creating a Successful Villain Non Playable Characters (NPC's): What's they're really about and more Mapmaking (cartography)
Nice mountains in Photoshop (should work in GIMP too, I haven't tested it yet) One page from there in particular, with useful mapping resources The famous Climate Cookbook First tutorial on applying the CC to a world Second tutorial on applying the CC Some other climate-related tips that I had bookmarked for some reason NASA's very own g-projector, for converting between map projections Software to develop climates based on terrain - there is a free version Designing continents from scratch A diagram for determining climates the easy way Possibly the single best page on the internet for designing a whole planet A collection of map tutorials, as well as some biome guides A satellite map tutorial for Photoshop A guide to rivers Relationship between geology and civilization (Songs of the Eons) Worldbuilding
A load of questions to consider to help you develop your nation Various useful things from the Worldbuilding School r/worldbuilding's resources list Tutorial on good country design Same site, dealing with cities And currency... Guide to a Wiki-Style Factbook, Embassies, and Consulates Generators and tools
Random generators, though more tailored to a medieval/fantasy setting Parliament diagram maker Conlangs
Grammars of not one, not two, but 1,362 languages Flagmaking (vexillology)
Flag designer, browser-based or downloadable for free with more features Guide to good flag design A collection of logo design tutorials Source: Worldbuilding resources for fun and profit (by Vrnallia)
All our Moderators come from a community of volunteers who help support the community mission. This article will explain the guidelines that apply specifically to our Forum Moderators. The forum moderators are hand-selected members of the community who are here to help us maintain a healthy and collaborative community environment in the forums. We spotted them by noticing their love for learning, collaboration, community, and teaching.
1 Moderator Guidelines
Our community of Forum Moderators volunteer for an active writing community. Moderators are the leaders and main contributors to the stories and discussions. Although they help us all maintain a safe, fun, and productive learning environment, their primary purpose is not to police others, but to take an active role posting relevant content and contributing to discussions as role models for all users.
Here is a general overview of the guidelines that all Moderators agree to before stepping into this role:
2 Moderators will:
Be reasonable and use their abilities responsibly Be respectful and sensitive to learners of all backgrounds and abilities Help new learners feel welcome Lead by example Uphold and encourage the Community rules Give explanations when content is not approved Report abuse Communicate with each other and staff Reach a consensus before speaking “officially” to members Remove profane or hateful attacks toward individuals or groups of people Remove personal information (when reasonably deemed inappropriate or dangerous) 3 Moderators won't:
Delete discussions before confirming they break the guidelines Delete threads or discussions based on personal views or dislikes Delete threads just because they are critical Ban or request a ban without evidence of the member breaking a specific guideline Speak “for” the entire community without confirming information about to be released Go overboard with the number of sticky comments Publish private correspondence, screenshot, resources, etc. before obtaining permission from all involved—community members and/or staff Every member has a Moderation History, which stores all the administrative actions taken against said member. This can include a given user’s track record of informal notices, informal warnings, formal warnings, account restrictions, bans, ban lifts and unban requests.
4 Good to know
Moderatorship is not a trophy Moderatorship is not an entitlement Moderatorship is not diplomatic immunity Moderatorship is not a game Moderatorship is not for sale 5 Mentors
Roleplay mentors are members who, through consistent high-quality RP posts, have earned the distinction of being named an RP Mentor.
6 Want to become a moderator?
As a Moderator, you are volunteering to become a leader and contributor to within this community. Your primary purpose is not to police others, but to take an active role posting relevant content and contributing to discussions in order to set the tone for the types of conversations you yourself would like to see more of. Some elements that might increase your chances to become a forum moderator are:
Be super helpful, respectful, welcoming and polite in the forums. Mods keep an eye on caring and knowledgeable community members and remember them when new moderating slots open up Be an active member of the community Be a calm and positive participant in conversations Be considerate when it comes to username, wording, avatar, bio and other choices associated with your account Create interesting and relevant forum posts regularly, or help answer questions within the course You can also contribute to a guide if you want to help out with a particular topic Now if you think you'd be a great moderator, all you have to do is to share your full application in the main technical forum. Please copypaste this text and include your answers.
7 Complaints Regarding Moderation
Complaints against staff action should not be voiced publically and doing so may result in a formal warning or account suspension.
In the event that you feel staff have misjudged a situation and/or unjustly removed a post, or otherwise acted outside of what would be permissible for staff based on our rules and guidelines, you are free to submit a report to the Admub Team by via the contact page.
Please, be aware that reports against staff are treated very seriously. Misleading and/or fraudulent reports of staff action are considered severe infractions of our guidelines and will result in respective administrative action against the user filing the report.
Our staff and moderators have the right to carry out their duties enforcing our Terms of Service without harassment, insult or hassle. If a user attacks a member of the moderation team in any way they will be banned from our service and may forfeit any right to appeal the decision.
Users who wish to reactivate a previously suspended account may file a one-time unban appeal which will be reviewed by staff and may, or may not, result in the reactivation of the account, at the discretion of staff. Unban requests require the approval of at least 3 moderating staff members, and we discuss each unban request in detail before making a decision. This can take several days. Please be patient during this time. If you make a new account to try and circumvent your ban then it's extremely like that we'll find out about it and enforce your ban with an IP ban as well.
WIP: Here is more inspiring content still to process and integrate
How to be a good forum moderator (contains more practical guidelines) Discourse moderation guide (advice on how to deal with difficult users) Forgive fast, block even faster (especially the list with "Rules for Online Sanity")
1 Getting started with Worldbuilding
Worldbuilding is the creation of an imaginary world. Sometimes this is also called a conworld ("constructed world"). If this is your first experience with worldbuilding, you might feel a bit overwhelmed. If you don't quite know where to start, this guide will help you move forward and create your own world.
The first step is always the most difficult. Your experience in this community will be reflected on how much you put into the development of your nation and how much you participate. Deciding where to start can be a challenge. We advise small steps. Take your time. For starters, here is an example of what your first weeks could be like.
Day 1. Read some of our existing articles and roleplays. We're an old community, with loads of history. To not be overwhelmed by everything that's going on, take some time to inform yourself. Feel free to post your first "hello" message in the appropriate subforum. http://www.europans.com/forum/3-hello-my-name-is/ Day 2-3. Figure out your nation. Everyone here is in control of their own nation. This includes the national leadership, business tycoons, entertainment superstars, top athletes, and any other character you can think of. These people belong to a nation. And by controlling your characters, you can control the events that occur, which in turn shape your nation. Try and explain all of this in a factbook about your nation. Guidelines on how to create a factbook are explained below. And remember: it's okay if you don't have all the answers right away, you can always keep refining and updating this factbook. Day 4-6. Tell us about your world with a news update. What is taking place that's important in your people's lives? By writing a news article you can help others to understand what's going on. Guidelines on how to set-up a news agency are shared below. Day 7. Now that your nation is explained in a factbook, and the first news articles have attracted attention, it is time to claim your spot on our world map. A map will serve as a visual aid in your work. It will also help explain who your neighbours are. http://www.europans.com/map/ Week 2. Interact with your neighbours. There are loads of possibilities to do so. Pay them a state visit. Open an embassy. Have some tourists visit for sightseeing. Play a friendly sports game. Week 3. Look into existing international organisations. Most will allow newcomers to participate via observer status. If there's a good fit, you can apply for full membership. Week 4. Celebrate your first month as a new member of the community! 2 Create your own new nation or country
This is usually one of the first ways other players learn about what your nation is all about. If you've ever seen an existing Wikipedia article about a nation, this framework will be very familiar.
Etymology. Where does your nation's name come from? Most RL national names come from a small variety of choice. Some examples: land of a tribe (ex.France, Persia, Mongolia, Russia), characteristic geography (ex. Netherlands, India, Morocco), an old ruler or religious figure (ex. Philippines, San Marino, Europa, Saudi Arabia), the Latin description of a place (ex. Australia, Argentina, Liberia). How is the name pronounced? How is it translated into other languages? Geography. Where exactly is your nation compared to others on the global map? Describe the landscape, plants and animals. Which mountains and rivers are important to include? Describe are the climate and seasons? How does geography determine where people live? Are there areas separated from one another? How about cities? This will greatly help you with the next part of history. History. How did your current nation come to be? What were its previous incarnations? Was it part of a union with a neighbour? Which events shaped the way it is today? Politics. Government. Separation of powers. How rules, how, and for how long? What levels of government exist? How about the local level? Who makes the laws? Who deals out your justice? Which government services exist? What is the name of your police? How are the armed forces organised? Foreign affairs, alliances, membership of international organisations. Economy. Exports and imports. International partners. Currency. Energy. Transportation. Science & technology. Unemployment numbers. Tourism. Society. Demographics. Ethnic groups. Social classes. Language. Education. Marriage. Religion. Healthcare. Diseases. Culture. Cuisine. Art. Architecture. Entertainment. Music & Radio. Television. Local customs. Clothing. Morality. Sports. Stereotypes. Your national symbols such as the flag and national anthem. Public holidays and festivities. Many writers have already come before you. Feel free to browse their creations for additional inspiration. http://www.europans.com/forum/145-factbooks-and-national-information/
3 How to create a fictional News Agency and articles
Every day we are constantly bombarded by news about ongoing events. This information comes from a news agency, with articles written by journalists, to inform a broad public. Here is how you can create your own news agency to communicate with the wider world about what's going on with the people in your nation.
Media company. Your very first article will usually be about the media company itself. When was it founded? Where is it located? How many readers or viewers does it have? Is it part of a larger group or holding? Who is the managing editor, the person who gets in hot water when a controversial story is published? The 5 W's. Any news story should at least include the 5 W's. These 5 W's are: who, what, when, where, and why. Or to give you a more elaborate answer: what happened when and where, who did it, why did it happen? People. Who are the main actors involved with this story? Did they say something in public which you can quote a response? How about a person or group on the opposite end? Are there any random witnesses who can tell their own story? Our newsroom is one of the most active areas of this forum. Feel free to look around! http://www.europans.com/forum/93-the-newsroom/
4 Character development in story writing
Personal details Physical description Personal history, what's going on right now in their life, and what happened before Use free stock images or AI generated https://generated.photos/ Occupation, education, hobbies Good and bad qualities, quirks and flaws Drives, wishes, hopes and fears, beliefs Family members, parents, children, love interests, relationships Loyalties and enemies https://www.nationstates.net/page=dispatch/id=519192#europa
Why do we exist? Our purpose is to connect, facilitate and inspire a community of worldbuilders and roleplayers.
How do we do this? Our mission is writing the stories of nations and the journey of their characters across time, space, history, and politics, with a focus on how they’ve transformed (themselves, their people, their neighbours) as part of the process. We help each other improve through storytelling and character development.
What do we hope to achieve? Our vision is to build a thriving community that connects a number of quality writers, artists, and storytellers together to help them realize, build, rethink, and grow the next story of their fictional nation.
(The purpose is why we exist. The mission is what we're going for and how we’re going to do it. The vision is where we want to go.)
Whether planned or not, all communities have a culture. Culture is a set of shared beliefs, values and practices. Our culture code is the operating system that powers the community. This culture doesn't just help attract amazing people, it also amplifies their abilities and helps them do their best work. Because talented people are more easily attracted when a great culture is present.
Where we come from
Established on January 9th 2004, Europa is a colourful mosaic of diverse nations and players, based on the ideals of freedom and democracy. We enjoy a realistic RP with Modern Tech, and offer a welcoming community spirit. Good writing is appreciated and we are proud of our solid history and lore. We are originally based on the game of NationStates. This is probably where you found us in the first place, right?
Is this community for you?
Worldbuilding is not for everyone... but it might be for you.
You are someone who likes to imagine alternative worlds. With characters who resemble real-life, but different. You've always wanted to be the leader of a nation. You like showing off different points of view. You have a thorough grasp of what it takes to create a realistic setting. For writers, artists, philosophers, and wannabe politicians alike: the creation of new worlds and new universes has been a key element of fiction writing.
If you've answered yes to most of these questions, then you might be into worldbuilding.
» Get started with: Worldbuilding for Dummies
As our service provider is based in the US and we serve individuals within the European Union, we will, from 25 May 2018, be bound by the General Data Protection Regulations (GDPR, Regulation (EU) 2016/679). The GDPR will apply to this website as a Data Controller.
Our lawful basis for processing data is consent. All users are required to agree to terms and conditions prior to registering for the forum, and we provide an EU cookie notice at the first contact. Our terms and conditions will be updated in due course to fully comply with GDPR requirements.
Following the GDPR, each individual has the right to: be informed, access, rectification, erasure, restricted processing, data portability and object. This article will outline how we intend to allow members to exercise their rights under this Regulation.
Quote from: Your rights
More information on your rights can be found here. https://ico.org.uk/for-organisations/guide-to-the-general-data-protection-regulation-gdpr/individual-rights/
In accordance with GDPR, if we become aware of a data breach, we are obliged, within 72 hours, to notify any users involved. As we do not believe such a breach would result in a risk to the rights and freedoms of individuals, breaches will not be reported to the supervisory authority. Children
The GDPR contains new provisions intended to enhance the protection of children’s personal data. After consultations we will consider our approach to these provisions. Order Law
At present there is no community rule to deal with Data Protection, we will consider our approach and determine whether such legislation needs to be made. Other provisions
As our data processing does not possess a high risk to the rights and freedoms of individuals, we are not required to undertake a Data Protection Impact Assessment (DPIA), nor are we required to appoint a Data Protection Officer (DPO). We will consider on an ongoing basis all other requirements.