ANDALLA CAN INTO EXPANSION!!!
Now before anything crazy happens, let me first explain. Yes, actually I did realize that this was a bit too long...
Andalla will be claiming the only island north of Flau, as shown in the map below. This island shall be known as Giokto (short O please).
The islanders' culture will be based off the Hokkien (Southern Min/Min Nan) culture of China, especially Philippine/Taiwanese Hokkien (As the translator website I use was created by a Filipino-Hokkien). The people inhabiting Giokto are known as Lan-nang ("We People") or Lanska in Andallan. In Anglish, well, let's just say "Giokton".
"Giok-to" means "Jade Island". The single large mountain in the center of the island is seen as a symbol of Giokto and is known as "Giok-soa" or "Jade Mountain" (a play on Taiwan's Yushan).
The Giokton people are descended from an ancient Alharun civilization that split in half, becoming @Fulgistan and Giokto, respectively (EDIT: Huang Civilization). The half that would become Giokto settled near along the southern coast of the Cashari peninsula. Internal strife caused the people to separate into several groups, and over time, migrating across the sea in numerous waves, landing on the island. Eventually these waves grew into city-states and kingdoms constantly competing for land, as the island was small and rich in resources. For most of its history it was divided into such kingdoms which, after the internal strife problem somewhat died down, formed two major alliances that often fought against each other whether in large-scale battles or skirmishes. The two alliances were known as the Northern (北 Pak) and Southern (南 Lâm) alliances. Soon enough, the South was able to establish friendly relations with the neutral then-kingdom of Andalla, which agreed to assist them in their fight against the North. However, for most of the Warring Kingdoms period the North held a firm rule over most of the island, resulting in a stalemate. The South, though assisted by Andalla, was never able to defeat the North; on the other hand, the North was never able to defeat the South due to their powerful ally.
A notable event during that period was when the North established friendly relations with the city-states of @Selayar in the mid-1600s, augmenting their superiority in resources. Several years later, one of the Northern kingdoms drew up plans to begin colonizing Selayar so the flow of resources could be regulated to only the North. The plan was not well-received as it was believed that sending soldiers overseas would reduce the number of defending soldiers on the island. In the end, only two kingdoms were willing to colonize Selayar, and so they did.
In the mid-1700s, as the Andallan economy grew rapidly, trade between Andalla and the South prospered. Throughout the rest of the 1700s and early 1800s, it allowed the South to slowly amass a much larger military force, eventually resulting in an arms race between the North and South. Tensions between the two sides also increased dramatically during that period.
The spirit of war was once again awakened after 2 centuries when a land dispute between two mountain kingdoms from opposite sides escalated into battle and later war, as the two kingdoms rallied their allies to attack. The North once again assumed the offensive stance, while the South, after unfruitful attempts at offense, put up a brutal defense against the advancing North. It was then decided that a detachment of forces would be gathered to also attack Selayar, and after a months-long campaign, Selayar fell to the South. But on the mainland, the South were slowly being softened by the regular attacks until they were unable to defend. One by one, the Southern kingdoms fell to the North. As each kingdom fell, allied troops there would evacuate to another kingdom or risk getting captured. This issue was solved when Andalla and the North signed an agreement granting allied soldiers in surrendering kingdoms to escape unharmed if they promised a cease-fire there. Though it was not implemented successfully as some soldiers from the surrendering kingdom would disguise as an allied soldier, tens of thousands of lives were saved because of the agreement. In the end, only two Southern kingdoms and Andalla remained, both of which announced unconditional surrender as Northern troops slowly surrounded their capitals. At the same time, virtually-untouched Andalla proposed a cease-fire with the North, on the terms that Selayar would officially be ceded to the Andallans. The treaty was accepted, effectively ending the "Great Giokton War".
A second war broke out in November 1941 when the Giokton submarine I-23 sunk the SFS Teuvo Anttonen, an Andallan troop transport ferrying soldiers to Giokto. The ship sunk with the loss of 1,452 lives, and the beginning of a war that would last 6 long years, span 3 continents and cost millions of lives. The war saw three major alliances: the Andallans and their allies, Giokto and Selayar, and the Sunset Sea Islands and allied separatist groups. Meanwhile, the main battleground was the island of Giokto itself. The Andallan military, secretly assisted by underground Giokton rebels, led the assault on Giokton and Selayari forces on the island. Battles raged on, on land, sea and air. Both sides fought to the teeth with all their might; the far larger Andallan military equally-matched with the Giokton's advanced technology and knowledge of the topograhy.
And now, as other countries get involved, I no longer know what happens. The Sunset Sea Islands looks on as Andallan and Giokton forces slowly deteriorate from battle, then takes its chance. Suddenly, both Andallans and Gioktons see lightning-speed assaults on their shores and, being unable to defend as their troops were on the front lines, had large parts of their territories taken away by the Sunset Sea Islandian empire. The war between Andalla and Giokto turns into a three-way war, with the Sunset Sea Islands (Err, everyone's enemy) and Andalla's allies entering the scene.
The Giokton military was forced to surrender in 1947, granting Andalla the control over Giokto. Throughout the 1950s, the new government began extensive projects to rebuild and modernize the island, and by the 1970s, Giokto became an important financial center. Today, Giokto is highly-developed; it is evident in the bustling skyscrapers of Giokto's cities.
The entire island and its surroundings form the Republic of Giokto. The state is in a formal association with Andalla, with Andalla providing defense. Initially, Andalla also oversaw Giokton foreign relations; however, in recent decades the nation has been taking diplomacy into its own hands. The Giokton government functions much like the Andallan government, with a president, vice president, and a unicameral Congress. The Giokton capital is known as Saipuo.
The color green symbolizes Jade (a symbol of Giokto, referring to Gioksoa) and the island's rich nature. Yellow symbolizes royalty, alluding to the history of Giokto. The three blue bands represent the sea and the three faces of Gioksoa: the north, south and west faces.
I'd like to expand into the former territory of Beautancus. He left around the same time as I did, and to my knowledge is not active within the region or even a nation on NS any longer. I have considerable history however with that area from previous role-plays in the archive and so forth.
I will begin a role-play concerning it as well leading up to it, from the current diplomatic thread here:
As some of you might know, I have decided to start a clean slate because I find that the previous idea of Selayar is unworkable on my end. So i'm moving map spot to better fit my new idea for this country, and here's my new form:
Nation in Europa: Selayar
Capital name: Wanaperaʻa
Capital location: In the gulf area (see the map of claim)
Factbook link: https://iiwiki.us/wiki/Selayar
Culture: Insular Southeast Asia (Austronesia) without Indian influence along with pseudo-Polynesia linguistic influence and a mix of other Asian cultures. It will be a matrilineal rice-growing riverine culture in the lowland. It will also be multiethnics so there will be some variations present. I'm also planning to construct an entire language family that might be indigenous to the area around Manamana Bay.
Climate: Tropical rainforest (Af) with pockets of tropical monsoon (Am)
Location: Northeast Aurelia, near the Manamana Canal on the southern coast of Manamana Bay
History: The Manamanan culture arose around the 3rd century BC, with the domestication of animals and cereals, most importantly rice (or a local variety thereof) around present-day Mananaman canal (parallel to Neolithic China). This later followed by other cultures that led to the creation of kingdoms (and most of the time queendoms due to the matrilineal culture) by 1st century BCE. The following period, around 6th century CE saw the breakup of the centralised state as it splintered into small queendoms or chiefdoms, and regression of culture and technology. Only in the 14th century CE did the First Reyan Empire united what is now the territory of modern Selayar. The Second Empire follows as it reached its territorial height in 17th or 18th century, shortly before meeting with the 'foreign' colonies in Shffahkia (?), and starts the 'Contact Period'. A now-famous explorer reached the depth of the Empire's territory and recorded stories that now is well-known (?). A vassal kingdom in the heartland of the Empire rebelled and won control of Selayar, and paved the way for the modern state of Selayar as it absorbs more and more foreign influences. A revolution at the end of 19th century saw the establishment of constitutional monarchy that lasted till this very day.
With this request, i will also request the removal of my old spot in the islands east of Giokto. There might be a possibility of holding Taiwan-Chinese like RP there, but in the meantime, it'll be better for it to be removed before i can run such a roleplay. And thanks before! If i missed anything, please tell me and i will fix it as soon as possible.