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Found 2 results

  1. BIG EDIT : The topic's name has been changed from "Climate Map Rework" to "Eurth Map Rework", as this has become a much larger discussion on the map and changes that could be made. Hello everyone! I'm Creaturae / Gene, and I was told that it'd be a good idea to bring the conversation of a reworked climate map to the forums. So, here it goes! It's fairly obvious that the current climate map + ocean currents of Eurth are lacking when compared to other in-depth projects. Just compare the current climate map of Eurth to that of Earth. It's a fairly large gap in quality (though that is to be expected, as I don't believe anyone here is a professional cartographer nor has a team of scientists to back of the research of the climate map). So, what can be done to change this? That's where this forum comes in! I (until Orioni or any of the RP mentors tell me otherwise) will and have started work on a reworked climate map for Eurth. Now obviously, reworking the climate of the entire world can leave some nations in a difficult situation where their nation is suddenly in the middle of the desert or they have a climate akin to that of Siberia or Northern Canada. That's where this forum also comes in handy. If you have any problems with the climate that have been assigned, please let me know immediately so I can find some way around it, realistically or otherwise. To give an idea what this new climate map will look like, here is something I worked on before. Please note: this map is incorrect in multiple ways and I am in the process of remaking this again. Only use this map as a reference for the climate that you DO NOT want your nation to have. For what each color represents and what type of climate it is, please reference the Köppen climate classification Wikipedia page. And again, if you have any questions or general feedback about the climate map, please let me know! I'm not an expert on climates either and am getting all of my information from Artifexian videos and Wikipedia.
  2. (This factbook is a modification of the one available on the NS forums here: FB This version is with a reduced population figure, and has a more MT approach) Welcome to the fact-book dossier on The Sovereign Imperium of Machina Haruspex. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the Ministry of Foreign Affairs. The flag of the Haruspex is to portray what has happened and what will happen. The red shows the blood of the Haru that died protecting the Imperium. The black arrows and outline mean death of enemies that will spread like a plague. And the white outlines show the Haru spirit and honor. Another meaning for the white colors outlining the black arrows mean that the Haru are responsible for their enemies death. First we start with a simple basic list on the country. It will continue with an overview of how our Government works. From houses to the advisory council and that of the Emperor. Full Name of Nation: The Sovereign Imperium of Machina Haruspex Short Name: Machina Haruspex Local Name: Haruspex Central Aeroport for Immigration and Visitation Prathen International Aerodome National Flower Trillium erectum of the Melanthiaceae family, from the order of Liliales (monocotyledonous flowering plants) Government Type: Imperialist Military Autocracy Ideological Stance: Neo-Epicurean Language: Haru-Dakat, English Religion: Dualism. Two faith types, that of 'Tyng Sudran' and 'Dra Crehehk Cuh' are used to form the chosen religion of the Haru-Dakat people. Race: Haru-Dakat (Homo seelie sapien) Nation Leader: * Kira'Karn Elemmiire - The Empress, Matriarch of the Nation. Senior Councilor: * Kaorin Huat Jargo Vlos - Advocate of the Emperess, Zero Circle - [HIS - Haru Intelligence Services] Council of the Nine, Heads of Government, Advisory to the Empress: * Thei'de Kantra Velven - Eighth Circle [MRAA - Ministry of Religious Affairs and Applications] * Ajax Hur Elemmiire - First Circle [FTA - Ministry of Foreign Trade Affairs] * Kaorin Renor Vlos Elemmiire - Second Circle [SCMCC - Military Command and Control], and the [NIRC - Northern Imperial Military Command] * Tihun Xun - Fifth Circle [NCAC - Naval Command and Control] * Yasa Elemmiire Orn II - Sixth Circle [IOESM - Industrial Oversight and Environmental Services Ministry] * Sias Hu'yan - Third Circle [FAM - Foreign Affairs Ministry] * Aria Hallas Zun - Fourth Circle [MTSM - Medical Technology Services Ministry] * Ria Mel'Ana Velven - Seventh Circle [ECC - Imperium Security Services] * Beira Vek Elemmiire - Fifth Circle [SHPSM - Social, Health and Population Services Ministry] Judicial branch: Tribunal of Atonement (Supreme authority of the Tribunal is appointed by the monarch after designation by the council; all other officers of the Tribunal are appointed by the council) Government Addendum The Imperium is managed due to it's size of population, a traditional government would be overrun. As such, the many wards are in themselves overseen by a minor lord of the court, usually a Duke or Baron, and in turn each ward has a district which is overseen by either a high ranking House Minor Lord which is usually equivalent to a Count or a senior military officer. Each Ward comprises a hundred districts, and generally a city state has ten wards. While the city thus looks whole it is actually split into individual sections with each adding to the flow with their own agencies all working as one for the appearance and function of one entity. (Districts are numbered after specific ward, so if one were to visit. Their family or friend would say, I live in Chel de'Yorn Ward Hattusa, District 9 and then a numbered address within.) Chel de'Yorn Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end) Wards of Chel de'Yorn 1. Hattusa 2. Nemrut Dağı 3. Pamukkale 4. Xanthos 5. Letoon 6. Hierapolis 7. Merv 8. Urgench 9. Kunya 10. Nisa Horus Industries: (Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, medium to high technology research and development) Wards of Horus 1. Khiva 2. Samar 3. Parth 4. Kala 5. Hui 6. Nha-Ke 7. Khaeng 8. Huai Kha 9. Ayutthaya 10. Khao Perya Industries: (Naval Industries, Heavy Port Industries, Shipyard Construction, Logistical and Transport Services, Weapon Design and Research facilities, Kelp Farming and Growth Industries) Wards of Perya 1. Polon 2. Naruwa 3. Sigi 4. Riya 5. Anurad 6. Hapura 7. Altai 8. Baikal 9. Alin 10. Vigan Prathen Industries: (Hydroponic Development, Poppy Production, Nuclear Power Research and Development, Hydroelectricty, General Agriculture, Heavy Industry. ) Wards of Prathen 1. Miag 2. Thatta 3. Uvs Nuur 4. Orkhon 5. Yasavi 6. Nikkō 7. Nara 8. Svaneti 9. Dja (pronounced Daa-sha) 10. Nijia Osiris Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.) Wards of Osiris 1. Tso (pronounced Tssh-o) 2. Como 3. Tai 4. Kahuzi 5. Biega 6. Okapi 7. Salong 8. Virun 9. Aksum 10. Fasil Ninas Terath Industries: (General Agriculture, Heavy Industry, Aerospace Industries, General to High end Scientific research and development. General to High end technology industries.) Wards of Ninas Terath 1. Amhar 2. Harar 3. Omo 4. Tiya 5. Okand 6. Volta 7. Accra 8. Central 9. d'Ivoire 10. Djenn Asake Industries: (Hydroponic Development, Nuclear Power Research and Development, Hydroelectricity, General Agriculture, Heavy Industry. ) Wards of Asake 1. Askia 2. Ghat 3. Aapravasi 4. Mauritius 5. Twyfel 6. Ar 7. Tnrai 8. Osun 9. Ossus 10. Osog Na'Kem Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.) Wards of Na'Kem 1. Djoud 2. Gorei 3. Niok 4. Koba 5. Kuro 6. Saleria 7. Vymsa 8. Cdnega 9. Narius 10. Nious Nal'Chek Industries: (General Agriculture, Heavy Industry, Aerospace Industries, Naval Industries, Kelp Harvesting Industries, General to High end Scientific research and development. General to High end technology industries, Oil Production.) Wards of Nal'Chek 1. Kara 2. Nain 3. Syious 4. Lanias 5. Hallas 6. Daist 7. Balon 8. Kos 9. Ekatrina 10. Kero Hades Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.) Wards of Hades 1. Aldabra 2. Sterk 3. Swartkr 4. Krom 5. Draai 6. Klasies River 7. Richter 8. Sveld 9. Draken 10. Vredefort Khurba Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Rubber, Steel, Iron, Oil Production.) Wards of Khurba 1. Kili 2. Kondoa 3. Ngor 4. Selous 5. Seren 6. Zanz 7. Kouta 8. Bwindi (literally Be Windy) 9. Ruwen 10. Zori Komsomolsk-na-Amure Industries: (Finance, Hydroponic Development, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.) Wards of Komsomolsk-na-Amure 1. Tunya 2. Mosi 3. Trint 4. Kastra 5. Perafita Valley 6. Madriu 7. Claror 8. Sanahin 9. Hallstatt 10. Dacht Harkon Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron.) Wards of Harkon 1. Salzka 2. Graz 3. Wach 4. Lake Neus 5. Mir 6. Nias 7. Vizh 8. Struve 9. Solvay 10. Mons Tver Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Oil Production.) Wards of Tver 1. Mostar 2. Mehmed 3. Pasa 4. Vi?egrad 5. Madara 6. Boyan 7. Nese 8. Kazanlak 9. Pirin 10. Rila Taganrog Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron) Wards of Taganrog 1. Svesh 2. Tari 3. Dioc 4. Tian 5. Dubro 6. Rovnik 7. Basilica 8. Trogir 9. Siben 10. Trogna Yaris Industries: (Synthetic Coolant Industries, Oil Production, Rubber, Steel, Iron, Textiles, General Meat Growth Industries) Wards of Yaris 1. Choiro 2. Koitia 3. Paphos 4. Krumlov 5. Telč 6. Kutn? 7. Kroměř 8. Litomy 9. Olomouc 10. Runic Ulan-Ude Industries: (Tourism, General Meat Growth, General, Refined, High Grade Agriculture, Synthetic Foodstuffs, Heavy Industry, Light Manufacturing.) Wards of Ulan-Ude 1. Rosk 2. Ilide 3. Kron 4. Helsa 5. Tallinn 6. Linnen 7. Suomen 8. De'Wyren 9. Shade 10. Schellsea Tambov Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron) Wards of Tambov 1. Yorn 2. Scara 3. Aiikon 4. Kelbast 5. Joor 6. Petaja 7. Verla 8. Jaala 9. Kvarke 10. Amiens Belaya Industries: (Synthetic Coolant Industries, Oil Production, Rubber, Steel, Iron, Textiles, General Meat Growth Industries, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture) Wards of Belaya 1. Arles 2. Arc'et'Senans 3. Stanislas 4. Carrire 5. Tau 6. Lyon 7. Provins 8. Perret 9. Skheta 10. Skekzi Tiksi Industries: (Rubber, Steel, Iron, Textiles, General Meat Growth Industries, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, Mineral Industries) Wards of Tiksi 1. Svaneti 2. Aachen 3. Speye 4. Delphi 5. Athos 6. Delos 7. Mystra 8. Hosios 9. Nea Moni 10. Aegean Disputes - international: The sovereignty dispute over the lands of Zharr, Ishakor, and the Midlands known in the Imperium as the "Western Territories" and in the Occident known as " Marmakite Territories," occupied by the nomadic tribes in 1980, now administered by independent factions and claimed by Machina Harusepx, remains the primary sticking point to signing a peace treaty formally ending hostilities; Machina Haruspex's unilaterally declared exclusive economic zone in the Ranke Sea, the site of intensive hydrocarbon prospecting.
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