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Creaturae

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Creaturae last won the day on September 3

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About Creaturae

  • Birthday December 22

Profile Information

  • Gender
    Male

NationStates

  • NS
    Creaturae
  • Capital
    Confugerunt
  • HoS
    Flavius Sanguine Valerius

Contact Methods

  • Discord
    Gene#3072

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  1. Nation in Europa: Creaturae Flag: (Better quality at https://i.imgur.com/HOPxr7M.png) Capital name: Confugerunt Capital location: [Inland with river access] Factbook link:http://www.europans.com/topic/5507-wip-de-legatis-foederationis-creaturae-factbook-megapost/?tab=comments#comment-40014021 Newsroom link:http://www.europans.com/topic/5508-academy-rp-et-quotidie-verbo/?tab=comments#comment-40014027 Culture: Creatum (Aroman mixed with continental native culture) Climate: Mediterranean / Oceanic Location: Anywhere in the "new" world History: Creaturae was originally settled by native tribes-people over three-thousand years ago, inhabiting much of what is modern-day Creaturae. After the arrival of the first Advenae in the year 102 C.E., the natives were either killed off from plagues and illnesses they had no immunity to, relocated to make room for more settlers or integrated into the Creatum society. The latter option became quite popular in the 2nd and 3rd century after the Natives had developed immunity to the Europan diseases, many Advenae welcomed them into their society. The natives' spiritual believes influenced the major Creatum religion, de Cultu Deorum, and those influences can be easily seen when comparing even modern-day purists of the two beliefs. Following the collapse of the Aroman Empire with Creaturae nearly joined them. Many died during the Great Suffering, as lack of imports meant that there wasn't a constant influx of food and other materials required to sustain the start of a colony. Miraculously, the Advenae recovered from the famine and elected the Colonial overseer, the Caesar-appointed colonial manager, as their temporary leader. This would end up becoming a permanent position in the Creatum government. After being cut off from their only trading partner and without the resources or luxury to create their own ships, Creaturae was completely cut off from the sea and, by extension, Europa. Knowledge of Creaturae disappeared completely. It was only in the 15th century, over 13 centuries later, that the Europans rediscovered the old colony, now only vaguely similar to the once-mighty Aromans. Now, in the modern era, Creaturae is relatively uninvolved in international affairs. Their main influence over other nations is their large influx of tourists and immigrants, as well as their significant population and protection of Native-peoples (larger than other Europan colonies).
  2. Creaturae General Factbook (Temporary, will edit overtime) Etymology: The nation's name comes from the Ancient Aroman word for "Creation." This was decided by the first group of Aroman colonists settled on the Eastern coast of the southern peninsula. They had created their new home and had expanded the Aroman Empire across the Adlantic and onto yet another continent. Following the collapse of the Aroman Empire in the early 2nd century, the people of Creaturae became known as the Advenae (which roughly translates to "immigrants"). And soon afterward, Creatum society became noticeably distinct from their homeland, only retaining some of the core elements of their ideals and mannerisms, as well as language. The exact reasons as for why have been speculated for centuries, though many historians now believe it to be, in part, the acceptance of the native people into their settlements. The shift in identity and culture has since been named the "Reidentification of Creaturae". The Creatum flag contains the national animal of the nation, the Argic Hawk, to represent the nation as free from their colonial roots and can now soar to their full potential. The laurel wreath is an Aroman symbol that the Creatum used to mean peace between their people and the natives who lived here. The red and gold color scheme represents the red and gold colors found in the sky during the sunsets, as well as the gold representing the desire for wealth and power. Geography: (I will update actually fill out after getting a place on the map) History: Creaturae was originally settled by native tribes-people over three-thousand years ago, inhabiting much of what is modern-day Creaturae. After the arrival of the first Advenae in the year 102 C.E., the natives were either killed off from plagues and illnesses they had no immunity to, relocated to make room for more settlers or integrated into the Creatum society. The latter option became quite popular in the 2nd and 3rd century after the Natives had developed immunity to the Europan diseases, many Advenae welcomed them into their society. The natives' spiritual believes influenced the major Creatum religion, de Cultu Deorum, and those influences can be easily seen when comparing even modern-day purists of the two beliefs. Following the collapse of the Aroman Empire with Creaturae nearly joined them. Many died during the Great Suffering, as lack of imports meant that there wasn't a constant influx of food and other materials required to sustain the start of a colony. Miraculously, the Advenae recovered from the famine and elected the Colonial overseer, the Caesar-appointed colonial manager, as their temporary leader. This would end up becoming a permanent position in the Creatum government. After being cut off from their only trading partner and without the resources or luxury to create their own ships, Creaturae was completely cut off from the sea and, by extension, Europa. Knowledge of Creaturae disappeared completely. It was only in the 15th century, over 13 centuries later, that the Europans rediscovered the old colony, now only vaguely similar to the once-mighty Aromans. Now, in the modern era, Creaturae is relatively uninvolved in international affairs. Their main influence over other nations is their large influx of tourists and immigrants, as well as their significant population and protection of Native-peoples (larger than other Europan colonies). Government: (Will update later) The government of Creaturae has existed in many forms over its nearly two-decade-long history. Starting as a mere extension of the Aroman Empire, to establishing the first national Vilicus, nearly becoming a theocracy, and steadily introducing more and more democratic elements to the system. The modern government of Creaturae consists of one Vilicus, # Principes Provinciae (number will be updated after location is decided and provinces are drawn), and several dozens of lesser Ambactuses. The Ambasctuses are not represented in higher government and cannot create laws or officially voice their opinion on anything political. Their only obligation is to collect the taxes of the people and carry out that which the Principes Provinciae and Vilicus have decided. Military: (Will update later) The Creatum military consists of an entirely volunteered force. There are three main sections of the military, the marine, navy, and air force. The budget for Creaturae's military is extremely low, sitting at only 0.9% of the nation's GDP or 2.700.000.000⊂ Economy: (Will update later) The main industry of Creaturae is tourism, as the nation holds many historical landmarks that relate to the Aroman Empire. The currency of the Creatum government is the Creatum dollar (is subject to change) and is represented by the ⊂ symbol. The Creatum dollar is backed by the government and has no inherent worth. Demographics: (Will update later) Creatum (76.5%) Natives (14.2%) Other (9.3%) There are three main beliefs of Creaturae: de Cultu Naturae (the native beliefs), de Cultu Deorum (a sect of the Aroman religion), and agnosticism. Culture: (Will update later) A blend of ancient Aroman, Native, and international ideals and behaviors. The Aroman influence on Creaturae has waned significantly after their collapsing, though relates itself in the language of the Advenae and the general's spiritual views. Nationstates Factbook: https://www.nationstates.net/nation=creaturae/detail=factbook/id=1252900
  3. HOME │ CREATURAE │ WORLD │ FINANCE │HEALTH │ ENTERTAINMENT │ SCIENCE │ SPORTS │ CRIME Just How Accurate is DOMINICUS (2019)? By: Aquila Severus, EQV (EQV) - Last weekend, DOMINICUS (2019) released in theaters nationwide. The film was met with praises by critics and audiences alike, both impressed by the level of detail and historical accuracy the film presents. But how accurate really is DOMINICUS? That's what we at EQV decided to find out. At the start of the movie, we're introduced to the main character, Dominicus. In the first scenes, Dominicus is shown to have a great interest in the discovery of the New World, as well as a ship being sent there to colonize the region. We then meet his parents, who don't approve of his dreams and say that it is not his fate to leave. Dominicus does anyway, but soon regrets that, as the journey is long and leaves him with a great sense of guilt. So, did any of this actually happen? We researched everything we could that had to do with the first Advenae, the creation of Creaturae, and the old Aromans. What we found was that yes, it is accurate! There has been multiple historical documents found from this time period, including a letter from Dominicus himself (and him writing it does also make it into the film)! But what about the people who died on the Rimor? Again, another historically accurate fact, as there were three documented cases of the passengers dying on the journey to the New World. So again, quite accurate! One minor detail that has been brought up by critics is that the Rimor was a twin-sail boat, not a tri-sail. But when you look at the film overall, it's clear that the writers and director Publius Horatius did their research! Now, after the Rimor crashes up against the shoreline, Dominicus is... For access to our newsletters, please sign up and join our ever-growing user-base of over 300,000!
  4. HOME │ CREATURAE │ WORLD │ FINANCE │HEALTH │ ENTERTAINMENT │ SCIENCE │ SPORTS │ CRIME Sanguine Valerius: Nearly Twenty-Two Years of Service By: Septima Lucretia, EQV (EQV) - In a little less than 2 weeks from now, the nation will be celebrating twenty-two years since the inauguration of Flavius Sanguine Valerius, Creaturae's Vilicus. To honor the occasion, we've written up a summary of the (mainly) ups and downs of Sanguine's rule. Starting on the Vilicus' inauguration day, many may recall that the leader was late by a whole 47 minutes! After hurriedly giving his speech and being inaugurated as Vilicus, the ceremony ended without the traditional Five Minute Cheer. As it would later turn out, that wouldn't be the only tradition the new Vilicus would be changing. In an interview with Sanguine, was quoted as saying "You wouldn't believe the traffic on the roads! It took me nearly an hour to travel from one end of the city to the other. It's time to change that." In a later statement, the Vilicus proposed completely reworking the road system of Confugerunt, a city that was nearly as old as the calendars! Skeptics of Sanguine's progressive ideas and policies began to force their concerns, as did we in a previous article; New Vilicus, new roads for Confugerunt? Though the proposal to rework the entirety of Confugerunt's road network was quickly shut down by the Principes Provinciae, Sanguine's push for reworking the infrastructure of Creaturae didn't stop there. After many similar pushes to redo some of the nation's infrastructure, the Vilicus made a new push to invest in public transportation. Specifically, the Vilicus proposed a complete transformation of the centuries old railways to accommodate the trains of the future. While many doubted the idea would gain any traction after the Vilicus' repeated flops, the Legatis Foederationis ended up voting in favor of the proposal. The project budget given to the Department of Public Transportation was the highest in the history of Creaturae (at the time) at a whopping 680.000.000⊂! Not too long afterward, Sanguine was again pushing for another infrastructure reworking, this time on the nation's water and electrical systems. By now, Sanguine had become infamous for his reinfrastructuring, as it began to be known as. So another proposal did not come as a surprise to many. And, despite previous criticisms and skepticism, the Creatum people were beginning to get on board with their Vilicus' plan to transform the country. Though the proposal was again denied by the Principes, the idea of restructuring the nation was on the minds of the Creatum people. Many reforms began to be proposed on a local level to the Provinciae governments, where most of the reinfrastructuring took place from then onward. Sanguine let the Creatum people decide what was best for them and what they wanted and focused on the issues facing the international community... For access to our newsletters, please sign up and join our ever-growing user-base of over 300,000!
  5. “CELERITATE. SAGACITER. VERITAS.” HOME │ CREATURAE │ WORLD │ FINANCE │HEALTH │ ENTERTAINMENT │ SCIENCE │ SPORTS │ CRIME TRENDING: Sanguine Valerius │ DOMINICUS (2019) │ Eagles v Chariots Welcome to Et Quotidie Verbo, Creaturae's number one source of fast and reliable news! Rated number one by the not-for-profit organization, NewsAdvisor, we provide engaging and factual articles on the happenings of the world. With centuries of experience, we at EQV knows how treat our readers with the respect and professionalism we know they want and deserve. With roots dating back to some of the first messenger companies in Aroma, EQV is the only one who can give you the Fast. Reliable. Truth! For access to our newsletters, please sign up and join our ever-growing user-base of over 300,000!
  6. Reserved (will be link to nationstates, iiwiki, and serve as a table of contents)
  7. Already said this on the Discord but I'll say it again in case people don't check there. That's just my old alt.
  8. A man spoke over the mumbles in a poor whisper to a woman sitting next to him. "What is this?" "What?" The young women didn't look away from the screen, not wanting to miss any of the details. "What is happening right now?" The woman reached into a bucket of popcorn and took a large handful out, stuffing bits into her mouth before eventually responding. "He's praying for forgiveness, isn't it obvious?" "Just sounds like mumbling to me." Another man sitting next to the first turned his head towards him, rolling his eyes. "This is why we don't invite you to movies, Appius." "Oh shut up Max!" At this point, Appius' volume had increased a significant amount and was now being shushed by other moviegoers near him. He slumped in his seat, looking back at the large screen and taking a sip of the large soda in the cup holder next to him. "And this guy's supposed to be the first Vilicus? What a softie!" Appius was shushed again, now by many more people. The woman, now over looking at Appius, retorted. "You obviously don't understand anything about Dominicus or the founding of Creaturae. Why did you even want to watch the movie if you don't even care?" Appius put his feet up on the seat in front of him, around the head of the person sitting in it. "Cause, I thought there'd be a lot more action. Romance. Not some depressed guy praying for forgiveness about something stupid." She rolled her eyes and looked back at the movie, which had transitioned to a new scene. Now, Dominicus was atop the deck and looking at the land, tears in his eyes and a wide smile across his face. She could feel herself starting to well up when she saw the joy in his expression. She couldn't help but clap along with several other members of the audience. Nearly two hours later, the trio left the theater, throwing out their popcorn, drink bottles, and candies they had eaten. Appius yawned, stretching his arms and legs. He put his hands into his pant pockets, shrugging his shoulders back. "Alright, I admit, it wasn't that bad." "Thank you!" "It wasn't great, either, to be fair." Max interjected; "Oh hush, we both know you secretly liked it. I saw you crying when Dominicus' wife died!" Appius just walked off to the bathrooms, ignoring the two's claim that he enjoyed "The First Vilicus: Dominicus". It was a pointless movie, in his opinion. The Max and woman thoroughly enjoyed the film. They were deeply interested in the history of Creaturae and Aroma, being historians themselves, and the movie was quite historically accurate!
  9. I'm doing pretty good, thank you!
  10. Creaturae

    The Front Desk

    CREATURAE Full Nation Name: Legatis Foederationis de Creaturae Government type: The government of Creaturae has existed in many forms over its nearly two-decade-long history. Starting as a mere extension of the Aroman Empire, to establishing the first national Vilicus, nearly becoming a theocracy, and steadily introducing more and more democratic elements to the system. The modern government of Creaturae consists of one Vilicus, [#] Principes Provinciae (number will be updated after location is decided and provinces are drawn), and several dozens of lesser Ambactuses. The Ambasctuses are not represented in higher government and cannot create laws or officially voice their opinion on anything political. Their only obligation is to collect the taxes of the people and carry out that which the Principes Provinciae and Vilicus have decided. This is the basics of what the government is like, though I do realize a few details are missing, such as justice system and the specific duties of the Vilicus and Principes. If those are needed, please let me know (though I will 100% be going over them in the factbook I eventually write up). Culture / Ethnicity: The majority of Advenae are descendants of or are somehow related to the original colonists from Aroma. Therefore, they share many cultural and ethnic similarites. For example, they both share olive-colored skin and dark hair and eyes. The major religion in Creaturae is a RL variant of Roman Mythology. While it is the major religion of the nation, it is not practiced the same as it used to be. Blood sacrifices have fallen out of style, though some cities do still hold animal sacrifices on ancient holidays as a tourist draw. Short Description: Creaturae is a former colony of Aroma, sharing many cultural and societal similarities. The two are still quite distinct from one another, however, as the expensive and grandiose marble buildings were not practical to build. Instead, buildings made from the local rocks and wood. Though the buildings don't match the look of the Aroman ruins, the architecture and remnants of the culture are enough to bring tourists from around the world to their oldest cities. Do you have an IIWiki page?: No, but I plan to make one and update it regularly. WRITING EXPERIENCE RP Experience: I've always had a passion for writing and making stories, I even wanted to grow up and become a professional writer. When I was just a little kid, I used to roleplay on Roblox, as cringy as it sounds. After a few years of that, I eventually found myself in the Undertale RP and NationStates communities and my ability to describe my thoughts and ideas began to mature. I've spent about 3 years of free time roleplaying as either individual characters (UT + NS) or news agencies / governments (NS). Writing Samples: I didn't have one I could easily access, so I thought it'd be best to write up something with (Flavius) Sanguine Valerius—the current Vilicus. I would also like a mentor, if it's no trouble, for nation writing. I have some experience with nation-building and writing things up as a government / news agency, but I am much more experienced with character writing. NATIONSTATES Reason for joining: I added this region to my dossier while looking for potential RP regions. The amount of detail in the worldbuilding impressed me. So, for reasons I don't want to get into, I have tons of free time and looked back to NationStates to be the time vacuum I needed. I remembered Eurth / Europa and decided to try and join. Have you ever had trouble with any moderators?: The moderators and other users have been welcoming to me and very helpful. Summary of my NationStates experience: I first discovered NationStates about 2 years ago, when my writing / roleplaying experience wasn't anywhere near what it was today. I stayed and roleplayed in what I can only describe as a low-effort RP post-modern region. After an extended break from the site and community, I returned for a month or two and dabbled in several different RP genres. Past Tech, Fantasy Tech, FTL. Most of my experience is with PT, but I'm excited to try something more modern. Are you currently or do you plan to be a member of the NationStates World Assembly?: I am and have endorsed Orioni 2. Anything else?: Nothing, I don't think, but do tell me if there's something I'm missing. By submitting this form, I am indicating that I agree to abide by the community and RP rules of this community. Any breach thereof may result in disciplinary action including but not limited to revoking of forum posting rights, banning from the forum, removal of regional citizenship, and ejection from the region.
  11. Hey everybody! I've already joined the Discord server under the guise as "Jargoon" which I already know is a pretty dumb screen name, so some of you may already know of me. But none of you guys really know me yet and I can't wait to start remedying that! A quick summary of who I am, to get started: I have been roleplaying on NationStates for 2 years, usually for a few months at a time before a long break (though I hope to stay here much longer than that) I have almost no experience in modern tech roleplaying And I really like spaghetti I can't wait to get to know all of you guys and start roleplaying here!
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