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  1. Almost a year ago, we launched the first season of NationStates Trading Cards. Now it's time for Season Two! Yes, soon you'll be finding sleek new-season cards when you open packs. For the next five days, you can get a sneak peek at what the cards look like. And, during this time only, you can update your card before it becomes permanently inscribed! To update your card: Set your nation's flag, slogan, etc, just the way you like in your Settings. Go to Your Deck and click View Card: (Your nation). It's on the right-hand side of the page, near the top. If you're looking at your own Season Two card, just above it, you'll see a special Season Two Preview notice that invites you to inscribe the card using your nation's current state. Do that! Only nations that existed at the time of the preview have Season Two cards—if you temporarily exited the world, you won't have a card for this season. At the end of the preview period, all newly opened packs will contain Season Two cards. Almost all packs, anyway. You never know when an old card might find its way into production through some manufacturing snafu. But like 99% of the time: new cards. Update (December 3, 2019): Season Two is upon us! Cards can no longer be inscribed. View the full article
  2. Almost a year ago, we launched the first season of NationStates Trading Cards. Now it's time for Season Two! Yes, soon you'll be finding sleek new-season cards when you open packs. For the next five days, you can get a sneak peek at what the cards look like. And, during this time only, you can update your card before it becomes permanently inscribed! To update your card: Set your nation's flag, slogan, etc, just the way you like in your Settings. Go to Your Deck and click View Card: (Your nation). It's on the right-hand side of the page, near the top. If you're looking at your own Season Two card, just above it, you'll see a special Season Two Preview notice that invites you to inscribe the card using your nation's current state. Do that! Only nations that existed at the time of the preview have Season Two cards—if you temporarily exited the world, you won't have a card for this season. At the end of the preview period, all newly opened packs will contain Season Two cards. Almost all packs, anyway. You never know when an old card might find its way into production through some manufacturing snafu. But like 99% of the time: new cards. View the full article
  3. As previously mentioned, the World Census occasionally changes the way it measures things—usually because of flaws discovered in the old methodology, as revealed by a few extreme cases. These recalibrations are posted for public preview ahead of implementation on the World Census Beta page, so that nations can provide feedback. A batch have completed this process, and will go live in the next few days! Beta 004 affecting Weaponization Beta 005B affecting Black Market Beta 006 affecting Lifespan Beta 008A affecting Income Beta 010 affecting Agriculture-based Industry Beta 015 affecting State-Owned Industry Beta 016 affecting Economic Efficiency Most nations won't notice any change. But you might, especially if your nation is very unusual. In those cases, you will see an abrupt change in some of your World Census ranking scales as the new system is adopted. If you're interested in what might be coming down the pipeline, a new round of betas has also just been made public! Previews are now available for: Beta 012 affecting Tourism Beta 014 introducing a new ranking, Generosity Beta 017 affecting Civil Rights Beta 019 introducing a new ranking, Patriotism Beta 020 introducing a new ranking, Hunger Beta 021 introducing a new ranking, Food Quality Beta 022 introducing a new ranking, Ease of Commute View the full article
  4. Whew! I know I say this every year, but this was one of the most lethal zombie apocalypses yet. A mere 15.8% of the global population survived, with corpse numbers waaaay up on last year. I'm not sure what that says about the world we live in today. That there are a lot of dead people in it, I guess. Survivors 107.9 trillion 15.8% Infected 181.5 trillion 26.7% Dead 392.7 trillion 57.6% Final standings from the Z-Day Tally Board: Most Survivors: The North Pacific Most Survivors + No Infected: NationStates Most Survivors + No Quarantine: Equilism Most Infected: The Rejected Realms Most Dead: The Rejected Realms And on the individual scales: Most Survivors: @@JGConfig::nice_name("Kyupaa", 4)@@ Most Zombies: @@JGConfig::nice_name("Afi-Aftos", 4)@@ Most Dead: @@JGConfig::nice_name("Democratic Colonies", 4)@@ Thank you for doing your part to rid/fill the world of/with zombies. Happy Halloween! View the full article
  5. Whew! I know I say this every year, but this was one of the most lethal zombie apocalypses yet. A mere 15.8% of the global population survived, with corpse numbers waaaay up on last year. I'm not sure what that says about the world we live in today. That there are a lot of dead people in it, I guess. Survivors 107.9 trillion 15.8% Infected 181.5 trillion 26.7% Dead 392.7 trillion 57.6% Final standings from the Z-Day Tally Board: Most Survivors: The North Pacific Most Survivors + No Infected: NationStates Most Survivors + No Quarantine: Equilism Most Infected: The Rejected Realms Most Dead: The Rejected Realms And on the individual scales: Most Survivors: @@JGConfig::nice_name("Kyupaa", 4)@@ Most Zombies: @@JGConfig::nice_name("Afi-Aftos", 4)@@ Most Dead: @@JGConfig::nice_name("Democratic Colonies", 4)@@ The Most Zombified @@JGConfig::nice_name("Testlandia", 4)@@ Thank you for doing your part to rid/fill the world of/with zombies. Happy Halloween! View the full article
  6. Hey, guess what? We finally got our N-Day4 results back. Remember N-Day4? With the nuclear launches and whatnot? Well, somehow the final tally got caught up in some red tape, and anyway, the point is, you would not believe how fast rampaging zombie hordes cut through red tape. So if you can take a moment from your current desperate struggle to survive, here's a wrap-up of what went down during N-Day4! Final Leaderboard Two-time reigning N-Day champs Augustin Alliance went in looking to make it three in a row, and boy, they put up a hell of a fight. It's not easy to be the champ. Everyone is looking to nuke you. And this time, the 500 or so plucky AA nations had to settle for third. The new dominant faction was Horsemen of the Apocalypse from Hell, who pancaked all challengers en route to racking up a truly massive score of 332,564—almost double the previous record! I'm given to understand that the Horsemen maintained a solid lead throughout most of N-Day, then cemented their position by backstabbing partner faction UPPERCUTS in the most brutal, radioactive way possible. Faction Score Nations Region 1. Horsemen of the Apocalypse 332,564 3,730 Nations Hell 2. Canopy 64,286 1,774 Nations Forest 3. Augustin Alliance 54,869 581 Nations Augustin Alliance 4. The Minotaurs 18,629 219 Nations The Labyrinth 5. Fuster Cluck Coalition 12,184 200 Nations Northern Ocean 6. IRMA Alliance 5,204 11 Nations Melayu Archipelago 7. The E Team 3,352 27 Nations Equilism 8. Mars Colonies - School Class Region 2,594 33 Nations Federation of Martian Colonies 9. Ousted Regions Against Liberals 1,313 32 Nations New Yellow Empire 10. Warschauer Pakt 1,082 38 Nations Warschauer Pakt In global nuclear stats: 574 factions were created. 17,126 nations joined a faction. 1,709,829 nukes were targeted. 1,408,747 nukes were launched. 470,754 nukes were shot down. 938,148 strikes occurred for 774,901 radiation. Most of these are new all-time records! It's good to know that nuclear warfare is healthier than ever before. Your Permanent N-Day4 Archive View the full article
  7. Good news! The undead have basically run out of live victims and begun starving to death in most regions. On the downside, 85% percent of the global population is either dead or infected. But the number of survivors has stabilized, so if you're still hanging in there, I think you're going to make it! Unless, you know, some zombie exporter slips into your region at the last minute. Zombie apocalypse ends in: As I write this, the Z-Day Tally Board tells me that: The North Pacific has Most Survivors NationStates is top for Most Survivors + No Infected Equilism has the Most Survivors + No Quarantine; and The Rejected Realms is a hellscape of corpses and roaming zombies. View the full article
  8. Wow! It seems like only yesterday that the undead began periodically rising from the grave to feast upon the flesh of the living. But no: Zombie scientists have confirmed that for the eighth time, the world is expected to undergo a horrific apocalypse. Zombie apocalypse begins in: You might be like, "Well if these zombie scientists can pinpoint the start time so accurately, maybe they should put a little effort into finding a permanent cure." But that's because you misunderstand the term "zombie scientists." They are literally zombies. They wear little white lab coats and sleep most of the year but once they start to get twitchy, we know the apocalypse is coming. What You Need to Know The zombie apocalypse will begin @@JGConfig::time_ago(1572465600, 1)@@ (click for local time) It will run for 33 hours, ending @@JGConfig::time_ago(1572465600 + (33 * 3600), 1)@@ Zombies move between nations in the same region. This makes it important to be aware of what your neighbors are doing, as will be difficult for an individual nation to hold out in a heavily infected region. Each region will report its infection rate so that residents can make an informed choice about which are relatively safe and which are basically pools of pandemic-level z-virus. You have three options: Exterminate the zombies with military force. This converts them into dead citizens, who pose no further risk to the living. It is very effective when you have lots of survivors and few zombies, and less effective when your military forces have mostly been eaten. Research a cure, which helps to lower your region's infection rate. Enough nations working together can slow or stop the spread of zombies and even begin to turn infected back into survivors. However, this takes time and is most effective with test subjects and collaboration. Embrace the zombie hordes, becoming part of the problem as you spread zombies all around your region. Eventually, of course, your hordes may run out of food and starve. This option isn't for everyone. But there's always someone. Your nation may also unlock superweapons over time. Once built, they can be manually deployed against targets of your choice by visiting their nation page and hitting the appropriate button. Exterminating zombies develops Tactical Zombie Elimination Squads, who can enter other nations and kill zombies there. Researching a cure develops Cure Missiles, which can be launched at other nations in order to convert zombies into survivors. Embracing the undead develops Hordes, which can surge into other nations and infect their survivors. Superweapons can be deployed every 20 seconds. If you take a hit from a superweapon, the resulting chaos makes your own superweapon unavailable for a few minutes. The World Census will maintain some relevant zombie-related ranking scales: The Most Survivors The Most Zombies The Most Dead The Most Zombified (Note: Up to one hour delay is to be expected in the ordering of these scales.) During Z-Day, Founders and Delegates can close their region's borders at no Influence cost, sealing themselves off the from the world, and the plaintative cries of nations seeking refuge. It seems pretty harsh. You're just sitting there watching millions of people die. But zombie apocalypses demand tough choices. The Z-Day Tally Board will track global progress during Z-Day. Good luck! View the full article
  9. I have to say, I'm feeling a little, what's the word... Merkwürdigliebe Not to worry, I think plenty of you love the bomb. Your regularly scheduled toe-to-toe nuclear combat begins in: Click/tap here for your local time: @@JGConfig::time_ago(1569531600)@@ There's a handy manual: @@JGConfig::parse_nscode("https://www.nationstates.net/page=dispatch/id=874170", 2)@@ and a vibrant "Vault 41" discussion forum. Don't worry, as peace is our profession, you can always choose not to participate. Non-aligned nations (that haven't joined a faction) cannot be targeted or nuked. All previous Factions will be wiped shortly before the bombs start flying, so you maniacs will need to create new ones. You are allowed to use satellites puppets, but it will be a cumbersome process Good luck to you all. Update: When you play a game of nukes, you win or you fry, there is no middle ground. Update: Whew, that's all over then. There seem to be a lot more devastation this time around, though. Something to think about. View the full article
  10. I have to say, I'm feeling a little, what's the word... Merkwürdigliebe Not to worry, I think plenty of you love the bomb. Your regularly scheduled toe-to-toe nuclear combat begins in: Click/tap here for your local time: @@JGConfig::time_ago(1569531600)@@ There's a handy manual: @@JGConfig::parse_nscode("https://www.nationstates.net/page=dispatch/id=874170", 2)@@ and a vibrant "Vault 41" discussion forum. Don't worry, as peace is our profession, you can always choose not to participate. Non-aligned nations (that haven't joined a faction) cannot be targeted or nuked. All previous Factions will be wiped shortly before the bombs start flying, so you maniacs will need to create new ones. You are allowed to use satellites puppets, but it will be a cumbersome process Good luck to you all. Update: When you play a game of nukes, you win or you fry, there is no middle ground. View the full article
  11. I have to say, I'm feeling a little, what's the word... Merkwürdigliebe Not to worry, I think plenty of you love the bomb. Your regularly scheduled toe-to-toe nuclear combat begins in: Click/tap here for your local time: @@JGConfig::time_ago(1569531600)@@ There's a handy manual: @@JGConfig::parse_nscode("https://www.nationstates.net/page=dispatch/id=874170", 2)@@ and a vibrant "Vault 41" discussion forum. Don't worry, as peace is our profession, you can always choose not to participate. Non-aligned nations (that haven't joined a faction) cannot be targeted or nuked. All previous Factions will be wiped shortly before the bombs start flying, so you maniacs will need to create new ones. You are allowed to use satellites puppets, but it will be a cumbersome process Good luck to you all. View the full article
  12. I have to say, I'm feeling a little, what's the word... Merkwürdigliebe Not to worry, I think plenty of you love the bomb. Your regularly scheduled toe-to-toe nuclear combat begins in: Click/tap here for your local time: @@JGConfig::time_ago(1569531600)@@ There's a handy manual: @@JGConfig::parse_nscode("https://www.nationstates.net/page=dispatch/id=874170", 2)@@ and a vibrant "Vault 41" discussion forum. Don't worry, as peace is our profession, you can always choose not to participate. Non-aligned nations (that haven't joined a faction) cannot be targeted or nuked. All previous Factions will be wiped shortly before the bombs start flying, so you maniacs will need to create new ones. You are allowed to use satellites puppets, but it will be a cumbersome process Good luck to you all. View the full article
  13. The Challenge is over! Not in our hearts. There, it lives on forever. Also it is actually staying up. Look, it's right here. But there will no longer be a great honking banner on nation pages. Congratulations to the 32 special nations who scored over 100 on the Trivia Leaderboard, and in particular the five who managed to record the maximum score of 351, despite the frequent addition of new questions, at the close of event! Please accept my congratulations, and seek professional help. @@JGConfig::nice_name("kandorith", 9)@@ @@JGConfig::nice_name("zintai", 9)@@ @@JGConfig::nice_name("trotterdam", 9)@@ @@JGConfig::nice_name("luna amore", 9)@@ @@JGConfig::nice_name("lord dominator", 9)@@ Special thanks are deserved: This year the April Fools event was highly collaborative, with many people contributing quiz questions, and hard-working mods diligently fact-checking and compiling them. Also, of course, the whole reason we're able to have an event like this is because we have 16.5 years of built-up NationStates history created by people like you! I hope the Trivia Challenge has served as a small tribute to that. Because it's pretty amazing. View the full article
  14. Some people say they've wasted years on NationStates collecting useless knowledge, but now's your chance to prove it! We've assembled a devilish quiz to test your NationStates IQ with a series of ever-more challenging questions. From the simple and irrelevant to the obscure and equally irrelevant, the NationStates Trivia Challenge has questions for everyone!* Take the Trivia Challenge! Trivia Leaderboard (* Provided they have squandered their life on this site.) Update!: For forum discussion, we are pleased to offer Trivia Central! View the full article
  15. Sorry, that took slightly longer than anticipated. But now cards are available again! Yes! Trading Cards Finally cards have completed their transformation from a one-off April Fool's event into a permanent feature. Here's what's new: Issues New packs of cards are earned occasionally and randomly when answering an Issue, instead of being delivered on a regular timer. (You can opt-out of this in Settings.) Auctions Cards are traded through a Timed Double Auction, a system designed to reduce the ability of puppet nations to feed valuable cards to their masters. The main feature is a one-hour countdown timer that permits other buyers and sellers to jump in with a better offer, replacing one of the trading parties. Details! There's also a new ability to gift a card directly to a particular nation, for when you want to skip the auction, by paying a nominal amount of bank. Collections You can organize your deck into Collections, according to any scheme you like. One of the great things about the April event was how people set out to build different decks for different purposes—but those purposes could be hard to divine for anyone just looking at the cards. Collections allow you to bestow order and titles upon your purposes. Seasons The original set of cards was made from all nations who were active as at the start of April 2018. This is still the case, but these cards are now marked "Season One." At some unannounced time in the future, we will enter Season Two, at which point a new set of cards, marked "Season Two," will be created from active nations at that time. New packs always contain cards from the current season only. When a season ends, the cards remain, but no more of them will be generated. Cards are now snapshots of a moment in time, instead of changing to reflect the nation's current state. Cards for the same nation will therefore look different across different seasons. Season One cards are unusual in that they were generated in April 2018 but only converted to snapshots in December. This means that a Season One card only exists if the nation was active in April, but reflects the state of the nation in December. Market A new page offers a global overview of current auctions, top cards, and top decks, with multiple ways to keep your finger on the pulse of the marketplace. Assorted Changes New packs don't contain cards of nations that no longer exist. Cosmetic overhaul! Including a nifty zoomable graphical sales history. During the April Fool's event, each new pack had a high chance of containing a card of a nation in your region. This remains true, but the chance is much lower. The number of cards that can be held at once is now limited by Deck Capacity, which can be upgraded by spending bank. This limitation stems from the technical challenges of managing nations who hold extremely high numbers of cards. Nations with Site Supporter status from the Store have double normal Deck Capacity. For even more, there's detail in the FAQ! View the full article
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