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Variota

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Variota last won the day on December 19 2019

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About Variota

  • Birthday November 12

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  • Gender
    Male
  • Location
    The best part of Europe

NationStates

  • NS
    Variota
  • Capital
    Ferrefaaierhafen / Grootwaterflakte
  • HoS
    Dina Diva / R. Hiltgaar / Gillofan V / G.R. Reierfer
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    Dina Diva

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  1. Variota

    The Great Eurthican FAQ

    Welcome! Located within this article are a variety of questions that have been asked before or that are seen as important enough to list off. These questions range from certain restrictions to basic questions about real life equivalents. In case you feel that there is a question missing, feel free to put it in #helpdesk on discord or send a message through the forum's messaging system. GAMEPLAY I want to join! How do I do this? Wow! That's great! In this case, follow the instruction presented at the Front Desk of our Academy. How many nations can I have? You can have one nation and one nation only. That's not to say that you can't have, as an example, various groups or autonomous states within your nation as a way to switch things up. I have elves and dwarves, is that okay? No. Eurth is a human-only non-fantasy region. Realism is the key word. Could you have an elite that gets their ears cut through plastic surgery as a way to adapt to some weird body ideal and look elf-like? Sure, so long as you keep in mind that this has disadvantages. Surgeries can go wrong, ears can get infected, not everyone will want to do it, other nations and cultures will find yours weird, etc. Similarly, dwarves... Could you have a nation with a higher than normal rate of dwarfism or a shorter population? Sure. But keep in mind that you're not going to have a nation only made up of these people. Keep in mind that dwarfism leads to a whole variety of health issues, among other issues. MAP & CARTOGRAPHY How can I get on your map? Candidates will have to go through the Academy first. Once you graduate, the path to map-hood is open. To help things along we've also included some nice and easy to understand instructions on applying for the map. If you feel unsure about any of these, please look around at some earlier applications to see how they were handled and answered. Can I be on the Europa continent? No. This is a legacy area and is locked to new players. Other continents were added to increase the possibilities. To paraphrase Arthur C. Clarke: "All these continents are yours except Europa. Attempt no claim there. Use them together. Use them in peace." HISTORY & CULTURE Is there a [add name of messiah] equivalent on Eurth? Eh, yes and no. Here's the thing: We try to get everyone to be as creative as possible, to move away from real life. In some ways, this has succeeded, in some ways, it hasn't. In reality, a discussion on the history of Christianity and Judaism ended in limbo and the main nations having Judaism and involving Judaism turned out to be one of the many personalities of the person that made the first question of this FAQ extremely important. Similarly, none of the Muslim nations are active and their lore hasn't really been fleshed out. It's all a bit scattered and in limbo as people claim to have their own, non-affiliated churches and religions; although the discussion on the history of Christianity and Judaism did help in that regard to get people to consolidate and associate a bit more. Is there a Roman or Byzantine Empire? There was a Byzantium-like area in Europa called the Aroman Empire. Similar to the RL Roman Empire, it crumbled into various nations, the most important of which are Adaptus and Tagmatium. Tagmatium is a great and active staff member and would love to explain more to you if you need specifics. Another great place to start in regards to the Aroman Empire is the iiwiki page on it. Can I claim a global religious leader ? Maybe, depending on the religion you wish to lead. Have a look at our IIWiki article on existing religions on Eurth first before starting this OOC discussion. Can I claim my nation is populated by neanderthals or other variants of humans? Listen, you can claim almost anything. You can claim the people in your nation are some special type of homo whateveris. Hell, I made a news post where phrenologists were mentioned. You're more than allowed to have pseudo-science reign your nation if you wish to do so. Realism, obviously, dictates that these claims hold no factual proof and aren't true but that could be the whole fun of it, roleplaying a nation where scientists, politicians and whomever else do their best to fudge results and more. Just think of North Korea and some of the great claims they released at times. TECHNOLOGY Can I have nukes? Short answer? No. Long answer? Theoretically, it's possible for a nation to develop nukes. It'd require a lot of roleplaying, a lot of time, etc. And there are specific guidelines/rules in the works which may end up changing this answer to include more/specific instructions. But what you really want to ask yourself is: Why do I want nukes? Do you want them for historic reasons? Do you want to have them in modern times? Having nukes as a historical plot point while not having them in modern times is far more acceptable, for example, albeit still something you should discuss with the mod team; your nation getting close to developing nukes could be the last reason needed for a hostile power to start a war, invade you or otherwise seek to disrupt that progress. That, of course, also goes the other way around. However, what we often see is that people seek nukes for two reasons, either they want nukes to be the cool kid on the block that has all the nifty gadgets (the Rule of Cool comes to mind in that regard) or they seek nukes to become impregnable, a power right from the start. Please don't try to be either one of those two because you're going to have a bad time here in/on Eurth in that case. Can I have Thorium? Eurth has the rule that only proven technologies can be used on Eurth. This means that, while you can have thorium research centers, as that's been done, you can't have thorium energy plants, as they haven't been done. That's the general rule of thumb for everything, what's been done can be done. In doubt? Discuss it with a member of the mod team. Can I have a space program? Yes, provided you complete the necessary steps for developing one. Going to space is expensive. Some steps on the ladder require that you cooperate with other players. This will increase your enjoyment.
  2. I do, actually. The pre-written parts of my history fit even better now. Lukinagrad was the capital of a reasonably sized empire and had been so for a couple of hundred years by then. The empire situated there, even if their fleet could have been defeated, would have won if we had attempted to invade it. The founding of ex-Saale would serve as an additional reason for us to attempt the Treaty of Ferrefaaierhafen, which ensured neutral waters in the Keelpijp and would lower the burden of both defending the colony and its trade. Similarly, the Lukan Empire's golden age was stopped by the Treaty as they declined signing it. Frijkaapers, our version of filthy pirates/gracious privateers, harassed Lukan trade and patrols so much that the empire ended up signing simply because the lack of trade increased unrest so much that they either had to sign or face massive revolts. In the end, the loss of ships and the existing unrest meant that the empire still saw the start of a decline that only ended when Lukinagrad had lost pretty much everything. Now, with these colonies being a breadbasket, it'd additionally explain the Frijkaapers. With other means of food coming in, there'd be a lesser need for ships to fish, etc. as well as spurring on population growth; plenty of food means there's one less worry for families so they might as well get a kid or two extra. Which, in turn, would end up as young adults looking to make their fortune on the ships that are now available due to a lesser burden on the fishing industry. In addition, it'd also exist as a reason why we never hopped over later on. Doing so would risk tearing up the Treaty, which was seen by Variotans as greatly beneficial throughout history.
  3. With the new map update, Saale and Pallamara have been assigned to me. In order to ensure that IP doesn't become an issue and so that it's fleshed out a bit more, I've planned this OOC thread so I can pull in people when needed and keep everyone (including myself) in the know in regards to how it's going. I might also leave some things open to the opinion of the general community. So, first things first, the easier/harder one: Saale. Saale is easier because there's been very little written by Saale but at the same time, that also makes it more difficult. Basic Saale info: Population: 11,008,652 Area: 171.546 km2 Density: ~64/km2 Now, that's about it in regards to basic info about Saale. I had to calculate the land area myself and there's nothing about the economy. If I read the climate map correctly, Saale falls under a humid continental (?) climate. This makes it somewhat similar to Eastern Europe, which fits with Argis. With the density of the area being lower than Variota proper, I'm thinking of perhaps making the area the breadbasket of the nation. Its location could also mean that it exports to Argis, although the nations there are generally lower income so I'm not entirely sure how much they'd be importing. Saale had it written down that the nation was mostly Salish, about 95%. I think that's a bit too high for the area, even with integration/assimilation and general murder or death of the original inhabitants. Variot colonizers would have preferred to work with the local population and wouldn't have stopped immigration from other areas so long as they'd behave and pay their taxes. For now I'm thinking of: Variot 70% Girks 5% Valacians 10% Limonaians 5% Random Slavs ('original inhabitants') 5% Ivericans/Beleareans 5% The larger amount of Valacians, about one million, would be due to the close proximity of the nation and the relative instability found there. With Valacia not being active, this would be somewhat of a gamble and I'm not entirely sure if it's worth the risk even if it makes sense. If I end up not using Valacians, I'll probably up the other groups equally. Now, for the name of the land, I thought about looking to Argis and the meaning of the word but seeing as Argis means white... Whiteland or something like that just ends up sounding unintentionally offensive for a place not in an arctic climate. Keelpijpkolonie (Keelpijp Colony) sounds reasonable with the location of Herenthem being where it is, although I feel like that's a bit impersonal; after all, I don't expect people to live in a place for hundreds of years without wanting their own name. This could be circumvented a bit by just naming the area the Keelpijpkolonies and having smaller areas get their own names; this would also allow certain areas to get more foreign-names as places could have been founded by the other ethnicities. That'd also be somewhat close to what Saale intended for his nation, as far as I can tell. In regards to history, I'm looking at the area being colonized relatively early in my history. This would be driven on by the rapid expansion of Variota proper, mostly along the coast as they'd have less experience working the land, and the influx of new clans and what not; the Keelpijpkolonies would serve as a way to get new fishing grounds and a way to trade for produce and other needed goods from the inhabitants. This goal of the Keelpijpkolonies serving as the breadbasket would continue on to modern times. Beyond that, I feel that genuine integration of the area as an equal part of the nation instead of a colony would come after Klan Reierfer was integrated. Potentially, the start of the industrial revolution and such could be a reason for this as well; with Variota proper moving more towards urbanization and industrialization, the area's breadbasket status would become even more important. Their status would probably be semi-autonomous, higher than the various provinces but lower than, say, Lukinagrad or the Klan Reierfer If anyone has any interesting ideas, feel free to mention them. I'm open to brainstorming in that regard. Also tagging @Valacia, @Girkmand, @Limonaia, @Iverica and @Beleareas in regards to their people being named as part of the area. In case you don't want any of your people in my lands, just say so.
  4. The Thalassan-Europan-Alharun-Argic-Aurelian-Marenesian Institute, often simply called Team, is a Variota-based not-only-for-profit organisation aimed at funding and participating in projects throughout the world, primarily in the developing world, through investing funds from their members. Membership within the TEAAAM Institute is open to any business maintaining sizable offices within Het Huisselant, so long as they pledge to invest atleast one-tenth of their profits each year, as well as individuals living within Het Huisselant that pledge a minimum of one-million Waarttemun. Each participant receives a share equal to their investment. Team operates offices throughout the world, where individuals, organisations and governments can apply for funding and/or other aid. The most popular method of funding projects is to provide a long-term loan free-of-interest in exchange for a share in the venture; the longer and larger the loan, the bigger the share. This method of operating, pioneered by Team, has been hailed as unique, innovative and fair towards the developing world. Team, as the investor, gains an active share in ensuring the project succeeds, loan payments stay low and the project enters the Team network, where the various projects can seek out each other and their benefactors, potentially lowering prices and allowing for greater possibilities than what would otherwise be available. Through their handler, which each project receives, the Team website and the Team app, the various participants can stay in contact, provide knowledge, seek out deals with each other and provide status updates. Team operates as a not-only-for-profit, it seeks to improve the lives of citizens throughout the world through its participation in projects but, in addition, still seeks to earn profit through its established projects. Half of the profits made by Team are reinvested into new projects with the other half being paid out to the various investors, ensuring that those that have seen success through Team fuel new development. Team operates according to the strictest Variotan economic laws and has received labels and quality marks from respected sources such as the Asosiasjie fan Oliefaaier, allowing both potential projects and investors to apply and invest while knowing Team's intentions and methods are both fair and worthwhile for both sides. Prominent investors: Ranje Konsorsjum (Agriculture) Heerefal Casino Resorts (Tourism) Vooters Food Group (Hospitality) M.M.C.-fan Gautfanger (Mining) Lintfelt, Santflakte & Knallerheere (Pharmaceuticals) Prominent successful projects: TBA
  5. So, with the wiping of Rihan and his posts, the former wiki pages thread has also been lost. Seeing as it's useful to have a thread for everything wiki, as well as spur on development of the wiki, here's a new thread. Now, first things first, a Q&A: Q: Should I add my things to the regional pages and lists? A: Once you've passed the Academy, go ahead! Passing the Academy means your nation becomes canon within Eurth. It's best to wait with things that might be better fleshed out when you know your position on the map, for example exports. Q: Can I just mention nations without asking them first? A: For the basics like geography, sure. A nation isn't suddenly going to drift off and if you border someone, feel free to mention them. Similar situations might include visa rules, where you might mention that your nation excludes communists and thus nation so-and-so citizens need a special visa. When in doubt, ask. It's better to ask ten times and have no complaints than ask no-one and have someone complain. Q: I've made a couple of wiki pages about the area I want to expand to. That counts as an expansion RP too, right? A: No. Wiki pages can certainly help others and yourself get a feel for the area. They can be used to support your RP by allowing you to write about secondary things, etc. However, wiki pages will never count towards or for expansions. Q: I want to help out with the wiki work! A: Great! Obviously, when people have questions in the #wiki channel, feel free to answer them. In time, we might even ask for those wanting to join in with wiki work to work on certain pages, etc. My own recommendation is to check out the various pages we have in our template and add yourself to it. Beyond that, you can obviously seek out cooperation between nations, such as myself (Hi!), to find new avenues to write about. In case there are any new questions, they'll be added on here. Now, to start things off, I'd like to see some activity spurred on. If anyone has a good idea, feel free to post your idea here. For today and tomorrow, I'd like to promote a very short, very simple to do page: Mains electricity in Eurth. (Found here: https://iiwiki.us/wiki/Mains_electricity_in_Eurth) While it's been done by a couple of our members, I still see some names missing and this is something that can be done in two minutes. How will it affect things? Probably not a lot but it can give you a small thing to discuss in RPs or what not, with your citizens needing a different plug. Maybe you'll be one of the few that uses 100V, meaning you might have originally imported your electric equipment from Orioni. In addition, I'd like to start a list of people that want to be notified whenever a new recommended page to do has been selected. For ease, I'm going to ask one of our Admins to set up a role on discord that I can use. You're not going to be forced to do anything but it might just be a way to notice a page you might not notice otherwise.
  6. Variota

    Doom of Ceris

    Kleintje Feelfaaier was a story on his own, even though the lad had only turned 23 a month back. The child of a Lukan mother and a Variotan Reisiger father, he had been shunned by both cultures. The Lukan family of his mother had disowned him and her almost as soon as they had heard of the pregnancy, his mother declared a prostitute for fornicating with gypsies, while his father's clan, the Feelfaaiers, felt nothing for the bastard son of an already married man and a non-Reisiger woman. While the irony of being shunned by a group that was generally shunned themselves wasn't lost on Kleintje in his later, adult years, the beginning of his life was thus sealed as difficult, poverty-stricken and centered around ingenious ways to survive. While his father did move both him and his mother into a trailer in one of the Feelfaaier camps, his mother was restricted in what she could do without being thrown out, fulfilling menial tasks for the other residents in order to eek out an existence. School wasn't easy either for the young boy, as the Reisiger-led schools only allowed him to take certain classes; classes such as clan traditions and music, required for following higher education within the Reisiger schools, were denied to him. And yet, the last of the two, music, would be the one to lead him to a better life. When one of the music teachers, taking pity on the boy, allowed him to partake in a lesson, it was found that he had a natural talent for singing, a skill highly favoured among the Reisiger clans. His father, smelling opportunity, had the kid running the local club circuit at ten years old, signing at folk evenings. Not that he was singing Reisiger songs, mind you. The boy was still far too much of a foreigner to teach him the songs of the clan and thus, he was forced to bring Leeffessang songs following Reisiger tunes, tunes that the background band was able to play. His father had arranged for the background band, all mates of his that were able to play some basic tunes. You see, his father was a crook, like most of the Reisigers. If you asked some unorthodox university professor, they'd probably tell you it's in their blood, a primal part that helped them when they were still sailing around, selling subpar goods to needy villages and double-crossing bosses. And as such, the background band was part of various schemes. If you sing and dance long enough to keep an eye on your band once in a while, you pick up a lot. And when 'uncle' Piet asks you to pass along a package to some shady looking man often enough, you learn even more. At the age of 13, Kleintje struck out on his own. Having gathered his own background band, or gang depending on who you'd ask, from his school, he started circling the circuits himself. His mother became their manager, moving out of the shabby trailer that they'd lived in for so many years and into a newer, if still well-used one. Things were starting to look up as the gang's side jobs made them all a fair bit of money. Occasionally, they'd even have a small hit which made it so that they could earn their money solely through performances. Of course, all good things tend to come to an end. In the case of Kleintje, it happened to be when they took up a job that 'was sure to earn them a heap'. One of those types of jobs where questions being asked is a faux pas and answers are rarer than a drug-free Variotan nightclub. Usually given by a man with a vague reputation and a strange nickname like 'Nico No-Nose'. Grab a package, deliver it in the club before you perform. Easily enough, right? Until the package turns out to be four times the size and weight they said, badly concealed and the club you're planned to perform at seems eerily empty. You didn't have to be a rocket scientist to know that something was up and Kleintje thought the same. As the rest of the band was relaxing near the bar of the club, he went to explore the rest of the club and, thanks to that, probably saved the entire band from being executed by Het Apparath agents. Turns out that that nice man that wanted them to earn a heap had previously worked with Het Apparath, although he didn't know that, but now refused to give them their cut. And while not paying your partners was a bad choice when it came to criminal gangs, it was an even worse choice when your partner turned out to be a well-armed, ruthless, morally-grey intelligence agency. But what do well-armed, ruthless, morally-grey intelligence agencies love? Well, they love it when the couriers of their enemy offer to lure said enemy out into the open. They even love it more when you offer to work for them, giving them a way to launder their dirty money, smuggle people and perform wet work when needed. The rest of the band would never know how close they'd been to horrible, horrible death. For Kleintje, though, this was a rebirth of sorts. He'd been lucky, very lucky. Not a lot of Het Apparath operatives would have allowed a 17-year-old to speak about making a deal, let alone accept it. Anton, as the agent in charge called himself, was an old school man, a man that still appreciated the unofficial gentlemanly code that had been devised among agents to keep Het Apparath from becoming completely void of morality and values. And one of those unwritten rules was to respect your opponent and their skill set. In this case, this brat, the wannabe gypsy pop star managed to sneak past all his men, standing in front of him waving a shabby pistol around. Could he have smacked the gun out of his hands and make the boy regret his decision for the rest of his short life? Sure. But if the kid could do this, get this far, what could he do when properly trained and motivated? These Reisiger bands could get enormous, imagine what you could do with fifty of these men. A hundred, even. And when the kid made a good offer, Anton couldn't do anything but accept his offer. Kleintje and his band would work directly for Het Apparath, although only he'd know the true nature of their employers. In return, they were paid handsomely, were given a stipend to make a new CD each year and their side businesses were left alone so long as they didn't push it too far. Kleintje himself had ensured that his mother was well taken care of, getting a luxury apartment in Reierferplattoterp as well as a monthly stipend. His father was also taken care of, but in a totally different manner. He's currently serving twenty-five years in the hardest Werklaagher of Het Huisselant, courtesy of Het Apparath. Every so often, at a random enough pattern to make him constantly wonder when it's going to happen next, he gets a highly invasive cavity search. And that moment, that deal was what brought him and his band, now indeed numbering one-hundred as Anton had once envisioned, to Zaspa. Standing on the deck of his ship, the Symphony, Kleintje looked at everything surrounding him. Zaspa and it's similarly named capital had been offered a substantial sum to join Het Huisselant. And Het Apparath wanted it to succeed. And what is a better way to secure a small nation surrounded by enemies than by sending an armed gypsy band and an armed merchantman? Please send your answers to Het Apparath HQ. The Symphony and its crew had been armed to the teeth with the ship itself receiving mounted machineguns and a pair of ship-to-ship missiles disguised as shipping containers. The missiles were a last resort in case the ship ran into any genuine military vessel, not that the Symphony would have lasted long in such a case. His band had been hired to perform at one of Zaspa's larger venues. This would allow them to stay for a week, a short amount of time, before they'd get questions from authorities about their ship not leaving. The concert was mostly a smokescreen, the organizer being the sole agent of Het Apparath in the entirety of the nation. Not even an agent from an interesting bureau, able to kick ass and murder the anti-Variotan part of the Zaspan parliament while on a cocaine binge. No, an agent from Bureau 68, the Legal Economic Development Department. A LEDD, only the ICD’s of Bureau 30 were worse, often seen and used as passport checkers and sometimes condescendingly called ‘watermark autists’. The LEDD’s were agents that set up businesses to bring in legal funds. Most of the time, these would partner with an agent from bureau 69, the Economic Tricks and Deception Department, the ones that would arrange cover stories for other agents, launder money and smuggle goods from and through these businesses, the cool agents. The Bureau 68 agent would be kept in the dark to maintain deniability, keep interrogations under control and ensure the business could go on, either by taking the fall or by getting acquitted, depending on the situation unfolding itself. And in reality, the only reason why there even was an agent in Zaspa was because he had retired there. Similarly to gangs, no one generally left Het Apparath; an agent could retire from active duty but was still able to be activated for certain situations. In this case, the Variotan offer had reached the shores of Zaspa pretty quick and two sides had formed. Obviously, Het Apparath had one side they wanted to win. The KRB Extravaganza, as they called themselves, were one of the options that Het Apparath had for situations where there were no real operational assets in play. The retired agent had greased enough palms of Pro-Variotan Zaspans to have the authorities wave the Symphony through without making a fuss. Not that this took a lot, piracy and resource shortages meant that the authorities welcomed any chance at commerce and foreign visitors. One-hundred-and-one men aren’t exactly cheap to maintain and, in a rare stroke of luck, this is where the experience of a Bureau 68 agent helped out. While the concert, their cover story, would most assuredly lose money, any funds made through ticket sales and merchandise were funds that could help mitigate the costs. Posters had been made and distributed and to gain hype, the band was to visit some of the more pro-Variotan establishments. Of course, the visits served more than one cause. Intelligence gathering, looking for opportunities, getting a feel of where to act. There’d been border conflicts, a famine in a nearby nation, piracy, all things that influenced the nation. Kleintje and the Symphony had met the last problem themselves when four small boats, badly disguised as fishermen, attempted to board them just outside the waters of Nesneubar. There are a few things that a pirate shouldn’t do and attempting to board an Apparath-staffed and armed vessel is one of them. Out of the four small vessels that attempted to get close, one was disabled by machine gun fire with the crew bailing out, one was sunk when a band member fired an RPG at it and the other two fled. When they fished one of the survivors out of the water, they heard him mumbling some borkbork language, similar to what one would expect from a Derthaler citizen. The reports would say that the man died shortly after from his wounds and water inhalation and that the Symphony couldn’t find any other survivors. Whether or not that was true, if there ever was a survivor they fished up or if the Symphony murdered any survivors that they saw in the water was a question that only a higher being or one of the band could answer; not that either one would do so. This too was something that could be used to sway opinion. After all, if a simple merchant vessel could resist, what could a proper warship from Het Huisselant do against these pirates? But for now, Kleintje was simply happy that they had arrived. Solid ground under his feet. Seeing his contact, the retired agent, walking towards the ship, Kleintje took a packet of cigarettes from his jacket pocket and lit one up. ‘One week, one week and this will all be our soil.’ was his thought as he walked off the ship. Patting his jacket, he felt his high quality, great to conceal Varinco-made PPP-99 pistol. A last resort, the pistol provided him with eight accurate shots, eight chances to save himself. Sometimes, Het Apparath would provide them with guns and weapons to use from local sources. Looking around, he was glad that they had to provide their own for this occasion. If he saw it correctly, one of the soldiers guarding the harbor was wearing a misfitting uniform and a rough looking AG-56. If the military was issuing their soldiers with that, nothing on the local market would be worthwhile. Of course, this also raised a question. With piracy being such a problem, why was the army sending their second-rate troops to the harbor? Because, even with the poverty of Ceris, Kleintje refused to believe that this was the best Zaspa could offer. Were the border issues taking up all the genuinely combat-ready troops? Were the tensions in Zaspa so high that the army had been called in?
  7. As said before, any puppets of Rihan will be scrubbed from the canon completely. I myself have been busy at removing mentions of Rihan from the wiki, which I'd guesstimate I'm about 30% done with, and while O merely marked his puppets, be assured that they will be removed from the map. The area where Rihan's nation was located will be changed up to accommodate an unrelated NPC, which will serve both as a testbed for a system under development as well as serve as a way for nations to maintain their interactions if they so wish in order to minimize the changes to canon needed. Should the nation not be wanted/needed after being a testbed, we can always see about deleting that too. Don't see a slow progress as 'not wanting to put extra effort' into it. However, everyone has lives too and work and/or studies have to come first. This also isn't the only thing we're working on as a team and it ties into multiple other things we're looking at improving, revising, etc. What I can say right now is that you can expect great strides on all fronts Eurth soon, not just on the removal of Rihan and his multiple personalities.
  8. Can twerking be weaponized? Variotan military strategists say 'Yes!' Military strategists from the Huisselikke Aanfals en Proteksiemagt have released a statement, granting us insight into this generation's biggest question; Can twerking be weaponized? And, according to these strategists, the answer is yes. The Propagatie en Morraalmagt, from which the strategists hailed, was quick to state that the science behind weaponized twerking was still very much in its infancy but additionally mentioned that the possibilities are, potentially, endless. A spokesperson belonging to Het Fullermagt, a Folke Milisie belonging to the East Variotan Association for Adult Entertainers and Actors, was quick to applaud the out-of-the-box thinking of the Variotan military, stating: 'I can see how the possibilities for such a skill can be endless. Even just among our own association, we have men and women with buns of steel. If we could harness those buns of steel into literal buns of steel, able to ricochet bullets... Well, I think we can all agree on how great and life saving that would be for our soldiers. With the right training and equipment, who can say what the limit is on twerking away bullets? We could have squads of professional military twerkers that spank away tank rounds. After all, it might come from a tank but it's basically just a massive bullet. When people say it's insane, I point them to computers, to antibiotics. Did the people 50, 100 years ago think that those things would ever exist? Of course not. Yet they do and they enrich our life. Twerking is the same, it's here to enrich our lives. And as it turns out, protect our lives too.'
  9. Variota

    Doom of Ceris

    An open letter to the citizens of Zaspa from Heere fan'es Oferheit and Minister of Foreign Affairs Reemy Loopentlant Dear citizens, Rest assured that your plight, your issues, your virtues and your dreams are seen by powers beyond your government. The citizens of Het Huisselant, the freighters, the businesses and anything in between that has visited your nation has extolled its virtues and the untapped potential that can be found throughout the land and within you, its proud citizens. Not even the many issues from outside your borders have stopped you from growing and developing. Yet, that potential, that growth could be stimulated far more, nurtured by a power greater than your own. A power that has a long history of nurturing and fostering growth, freedom and potential throughout history. A power like Het Huisselant. And thus, we come with an offer that is unique for your situation, your nation, your people. An equal seat within Het Huisselant, a proper place in a regional power. A place within a brighter, more prosperous future. We understand that the proper procedures have to be followed within a proud republic such as Zaspa. And we understand that its difficult to decide without something tangible, something that you can hold and use. Thus, Het Huisselant offers you, if you decide to accept our gracious offer: An immediate cash injection of ₩185.000.000, equally divided among the men, women and children of Zaspa, to be claimed from, to be founded, offices of the Ministry of Zaspan Integration in the form of a voucher. These vouchers will be redeemable at Variotan banks or Zaspan banks that handle Waarttemun. An additional cash injection of ₩185.000.000, five years after the inclusion date of Zaspa within Het Huisselant, to be divided and claimed in a similar fashion. The ability to invest the vouchers of children into an education-intended savings account at any of the major Variotan banks with the government of Het Huisselant doubling the initial amount. This monetary injection into the nation will be able to be spent however you see fit. Whether your house needs a new roof, you seek to expand your business, seek to treat yourself or something entirely different, Het Huisselant will not judge you. But these are not the only benefits that you will gain from participating within Het Huisselant. Representation within the Parliament of Het Huisselant, on an equal or better basis as currently exists. The maintaining of current governmental institution at an equal or better level within the framework of Het Huisselant. Full protection of freedoms according to the constitution and laws of Het Huisselant. You will not lose your voice. Multiple people and governments maintain their independence within Het Huisselant, their voice not only carrying weight within their own territory but also for the greater good of Het Huisselant. The Zaspan culture and people will be fully protected within the warm embrace of Het Huisselant. And speaking of protection: The immediate establishment of a Zaspan command, to compliment local forces. This command will be staffed first by proper and vetted personnel from selected Folke Milisies and Varinco Security, one of Het Huisselant's premiere PMCs and part of the world-renown and world-wide GFWFA Varinco, until a time when a detachment of the HAP can take its place. The importation of new, proper armaments from GFWFA Varinco to arm the Zaspan forces, Het Huisselant paying for half of the costs while financing the other half, to be paid once the Zaspan nation is bearing fruit of our unification. No longer will you fight alone against piracy and outer influences, Het Huisselant will stand with you. Yet, I can see some of you thinking already, what good is a secure nation if we're still going to suffer from issues such as shortages, unemployment, poverty? Immediate expansion of Variotan business operations within Zaspa through a varied means of economic stimulation as put forward by the Ministry of Economic Issues and tweaked by the, to be founded, Ministry of Zaspan Integration to further suit the local situation. Improvement of Zaspan businesses and their competitiveness on the international market through similar means. The establishment of a Zaspan work program through the Ministry of Zaspan Integration, allowing currently unemployed Zaspan citizens to fulfill open positions in other parts of Het Huisselant for fair wages and benefits, under fair circumstances. The integration of Zaspan equivalents into the Variotan welfare program as put forward by the Ministry of Welfare and Personal Growth, allowing Zaspan citizens to enjoy the security that is granted to citizens of Het Huisselant. Het Huisselant has a plan, our people are ready and able to aid you, the proud Zaspan people, within the shortest amount of time possible. You deserve the best you, you can be. Het Huisselant can give you that. Write your representatives, write your leaders, hold a meeting at your parliament, rise up if all else fails if you seek to accept our offer and loving embrace. So long as my cabinet remains in power, the Zaspan people and the Zaspan nation will always have a place within Het Huisselant. - Reemy Loopentlant, Heere fan'es Oferheit & Minister of Foreign Affairs of Het Huisselant
  10. July, 2018 ''So what am I looking at here?'' ''Well, you know that they're housing asylum seekers throughout the nation, right.'' ''Yeah.'' ''So, the Ministry of Welfare and Personal Growth wants to take in more of those people. Het Apparath say that war is basically unavoidable throughout the world and we should prepare.'' ''Okay, doesn't answer my questions.'' ''Well, we need to make room for them, don't we. So we've been mass murdering the elderly. Orders from Het Apparath.'' ''What? What the f*ck are we doing?'' ''Don't look at me like that. We're not murdering the useful elderly. Just, you know, the infirm and such.'' ''You... Wha... I... Fuuuuuuuuck. How am I going to explain this? Shit.'' ''Basically, we just line them up on the ground, ten or more and then those vehicles drive over them. The normal ones get driven over by the left one but when you get those fatties or those in like an iron lung or wheelchairs, we use the right one. It's heavier so it crunches better.'' ''Crunches better? Crunches f*cking better? Are you on crack? That's bloody people you're talking about!'' ''You can say that again, they end up pretty bloody! Haha! I think the record is thirty people in one go!'' ''I... I. I. I've got to stop this. I can't believe Het Apparath would be involved in this. f*ck, who am I kidding? Of course they're involved.'' ''Reemy...'' ''Who can help me before I end up getting whacked? Maybe I can try Dina Diva, they can't keep her broadcast from airing, it's live. Maybe I can get Aleiksander to mobilize the Folke Milisies. I know where his files are buried away, that should give me leverage. If it fails, it's not like him disemboweling me is any worse than what Het Apparath would do.'' ''Reemy.'' ''What? Don't look at me like that, smiling! YOU! You made me find this out!'' ''It's a joke.'' ''What?'' ''It's a joke. Do you seriously think we'd mass murder the elderly?'' ''I mean... Het Apparath...'' ''We're the bloody army. We're not going to be killing innocents... Atleast not Variotan innocents, am I right? Haha. Haha. Come on Reemy, smile a bit.'' ''You just tried to convince me we were murdering the elderly by driving over them in these... What the f*ck are these anyway?'' ''Varinco's new models. Project 18. The Light and Heavy Tank to fulfill the needs of the new generation of warfare or something like that. I was pretty high when the salesperson came round, to be honest. I almost ate some custard cakes they brought, it looked so good.'' ''I'm going to have you murdered if I ever end up governing.'' ''Now, now. That's a bit of an overreaction to a little joke, especially when I've managed to get you an amazing deal.'' ''Just like those bloody elderly of yours, crushed by a tank. I could make it look like an accident, I bet.'' To: atoirav@varmail.vr From: johanjannatter@hap.vr Regarding: Meeting Brother, Support has been arranged for upgrades, just as mother wanted. We need the support of Auwe Kar though. Support cannot go through without delivery of test run amount at low cost, however. Unable to offer much from current position beyond last year's model as a trade-in. Rumors say AK wants to upgrade his bang-bang puppets into proper boomers. Idea? - J.J. To: johanjannatter@hap.vr From: atoirav@varmail.vr Regarding: Re: Meeting Brother, You bring these words to me like it's a success while we all know it's a failure. Your support has been talking about the 'joke' you played. Should the choice come between losing that support or losing you, do not trust on you safely returning to mother's embrace. You've been warned before. Rest assured for now, however. Your failure has a chance of succeeding with mother's other wants. - W15-34 To: J.D. Karrewasser, Chairman of Varinco From: atoirav@varmail.vr Regarding: Mother's well wishes My dear friend, Mother has told me that you are a dear friend of the family. I'm the newest of her sons that you will be dealing with, I hope I can assume you know what the procedure is to verify this. I'm contacting you in regards to mother's wish. Mother's wish is one of mutual benefit to us, as you assuredly know already, and it so happens that we need a battalion of your newest Grootfegtfoertuigen delivered at a price that, I cannot lie to a dear friend, barely covers material costs. I've been given the power by mother to give you some leeway to arrange this. We can offer you an equal amount of last year's model for your forces, straight from military stocks. We know you seek to upgrade your forces without drawing attention. - W15-34 To: atoirav@varmail.vr From: J.D. Karrewasser, Chairman of Varinco Regarding: Re: Mother's well wishes My friend, Your verification checks out. You're talking about me taking a hit of several million Waarttemun, double digit millions. Mother knows my loyalty to her but I'm not going to commit economic suicide to fulfill her wishes, nor do I believe mother would want that. As you are new, I'm going to give you some leeway. I'm not one you should test the patience of, however. Next time, forget about giving me a shit deal. My best offer to fulfill mother's wish is last year's model, arranging for the quick grant of certain licenses my forces need and a steady supply of candy. And if you come at me with a monthly delivery of Snelkoop snacks, I'll personally make you swallow so much candy that even the dogs at the Bogd Gioro airport will be able to smell you. And they're hungry enough that you can easily smuggle a kilo or two so long as your arm pits are smeared with barbecue sauce. Of course, I know mother won't accept that without something to wet her appetite. Tell her my forces will see her as their mother too. She will understand what I mean. - Karrewasser February 2019 Teil-Geen'raal J.J. Natter of the 'Fontein's Fegtfantomen' Armored Division discovered as the person found crushed at parade! Authorities within the HAP have released the identity of the serviceman found crushed under a military tank at the recent Ferrefaaierhafen military parade. Teil-Geen'raal J.J. Natter, leading the Fontein's Fegtfantomen armored division was found dead before the start of the second half of the parade. Found by Folke Milisie members that had just finished their route, identification was difficult due to the removal of all facial features by the weight of the vehicle. While authorities could not explain how this wasn't noticed by other personnel, it seems that most of the personnel in the area had been temporarily distracted by the generosity of a local ice cream truck, giving out free ice cream to soldiers. Teil-Geen'raal Natter stayed behind as he was extremely lactose intolerant and digestion of the ice cream would have led to violent bouts of explosive diarrhea according to family. The investigation into the matter was led by Chief Boofenheufel of the Provincial Police Force. Working in unity with military police units, it has now been deemed closed. In a statement released by Chief Boofenheufel, it appears that the tank suddenly started rolling without Natter noticing and this led to his death; his head and upper body crushed by the weight of the tank. Ironically, the tank in question was one of the new Grootfegtfoertuig 18's that Natter's division was first to receive and would be showing them off to the public. The manufacturer, Varinco, has offered their condolences yet assured the public that this was not the fault of the tank but rather of Natter himself; a statement that was quickly supported by Chief Boofenheufel. While international orders haven't been released by Varinco, unofficial sources say that there have been multiple interested parties for the two new models.
  11. As before, Sjaak raised his cane and waited until he had been granted the permission to speak to the General Assembly. The refreshments had given him new energy. Of course, refreshments here would never be as good as those available in Variota but luckily, this proposal sought to lower the existing hurdles that kept Variotan refreshments from conquering the world. That having been said, it all depended on the answers delegate Bendtsen would give. ''The delegate of Het Huisselant Variota requests clarification in regards to the proposal 'General Common Tariff Scheme Agreement' as put forward by the delegate of the Commonwealth of Andalla. Namely, Article 2, section 3 states 'Any product shall be considered as originating from ATARA member states, if at least 45% of the product's total content originates from a certain ATARA member state.'. Does this delegate understand the meaning correctly by stating that this means that a product has to originate for at least 45% from one singular ATARA member state? Article 4, section 4 states 'Any additional fees or charges other than those connected to the taxation of imports and exports shall reflect only the approximate cost of the services rendered (e.g. Customs inspections).'. One may, quite correctly in this delegate's opinion, associate the example given by the proposal, customs inspections, as a service connected to the taxation of imports and exports; after all, such inspections serve not only the public's safety but additionally allows for monitoring in regards to the actual value of the goods compared to what has been listed by the importing or exporting party. This is, obviously, relevant for the taxes levied on these products. Other delegates and governments may hold an entirely different definition of what falls under this category. Is the delegate from the Commonwealth of Andalla intending to put forward an addendum to this proposal at a later date to include a list of agreed-upon non-taxation connected fees and charges? Article 4, section 5 states 'The provisions of each member state's tariff reduction scheme shall be made known to the general public quickly, honestly and efficiently, by means of publishing in conspicuous places in at least four (4) newspapers of general circulation within said member state, on or before the 11th of July 2018.'. This time-frame leaves member states with less than one month after the end of this meeting to investigate and vote on the best course of action for their situation as well as, afterwards, arranging for publications in four newspapers. This delegate finds this time-frame to be rather unforgiving and seeks clarification on the consequences for member states that find themselves unable to maintain it. That marks the end in regards to what this delegate seeks at this moment. This delegate wishes to thank the delegate from the Commonwealth of Andalla in advance for the clarifications given.''
  12. So, I'm seeing some avenues for me to get active within this whole thing: Number 13 - Rewhain - mentions that they're frequently in conflict with their larger neighbor. Such a nation would, presumably, be very interested in acquiring weaponry to aid their defences. Issue remains that their small population figure and the fact that they're surrounded by their enemy, especially when combined with their limited economic size, means that their chances of pulling through any reasonably sized conflict are slim. One option for Rewhain would be to seek some form of military agreement with number 14, Stroyhein, as both of them have the same enemy. Chances of survival for them would still be slim but there's always more safety to be found together. Number 16 - Zespa - is in about the same situation but on a much smaller and more manageable scale, although its small size provides challenges as well. Alleviating their resource shortages by investing in local projects would certainly win us some influence and goodwill. In addition, we could obviously sell them weapons to resist Nesneubar, which seems to be its primary enemy. Of course, this also means taking on the piracy. Zespa itself is too small and relatively poor to do it on its own, as far as I can tell, so it'd need outside help to do so. Thing is, is it worth it to send out a flotilla to deal with it? Probably not. If it's a large enough issue there, I would assume cargo ships follow different routes already not to mention that there's a reasonable assumption that Derthaler naval ships would operate between Zespa and its own coast. If the problem is more localized, it could be dealt with by simply keeping one or two ships in the area but either way, there's always the chance of it being seen as an escalation by Nesneubar. Number 19 - Yosmein - is basically your 13-in-a-dozen corrupt democracy, which is something we can absolutely work with. But it's bordered by anarchy and communists, the communists being the biggest issue. With the right amount of influence and cheap arms, they could probably be led into pacifying atleast some part of the anarchy; the issue being that if they overstretch, the communists might attempt something. Now, Number 23 and 24 - Edrela and Ubraoria - are interesting because they're both probably suffering from Rusheau and its hostility. Now, my idea would be for them to be 'eased' into a federation to aid each other; a West-Ceriser Federation or something generic like that. The extremism of Edrela can be focused into paramilitary groups and an enlarged, unified military. The Ceriser minority of Ubraoria can be used to raise guerrilla groups among the Ceriser minority in Rusheau. Edrelan agricultural products could be bought through Het Apparaat and its funds to aid these groups while at the same time stimulating the economy, not to mention start up various business as Het Apparaat always does. Feed Rusheau cheaply made drugs? Yes please. If all else fails, the primary goal isn't even beating Rusheau or otherwise pacifying it, it could be as simple as just making these two nations difficult enough for them to set their sights on Ganlin; after which it's no longer their problem.
  13. Flashbacks to the election: Het Waarre Raket tells all you need to know With the election behind us, Het Waarre Raket fan het Noorten is giving you the only summary of the Variotan elections that you'll need to read - until our next elections, of course! If you're still under the impression Frits fan Soutlant leads the government, you're wrong and you should feel bad! Read this and afterwards, go to the Sausage Section and make yourself feel good again, knowing you've finally caught up on politics. The figures (Party name - previous seats - current seats) Koalitie fan het Huisselant - Disbanded after 2019 election result Laagher Partij - 18 - 7 Kaltoer Partij - 30 - 12 Partij fan'es Staten - 21 - 15 Previous seats: 69 | Current seats: 34 Roos-Rooie Koalitie Rooie Asosiasjie - 4 - 3 Sosjaale Partij Variota - 9 - 5 Sosjaale Partij Reierfer - 2 - 4 Sosjaale Partij Unie fan Kommunes - 3 - 4 Precious seats: 18 | Current seats: 16 Koalitie fan'es Waarre Folke Waarre Laagher Partij fan het Huisselant - 8 - 9 Feilig Frij Folke - 5 - 2 Kristelik Variota - 6 - 14 Foorste Walensiaanse Partij - 1 - 4 Frije Nieuw-Walensiaanse Partij - 6 - 11 Trots Regts - 12 - 10 Previous seats: 38 | Current seats: 50 Independent Parties (No Coalition) Liefte Frijheit Fooruitgang - 2 - 0 (disbanded) Partij fan'es Keelpijppassage - 7 - 3 Algemeiner Partij fan'es Minterheit - 5 - 1 Groep Tonny Linkefoet - 6 - 3 Konserfatief Kristelik Huisselant - 15 - 18 Previous seats: 35 | Current seats: 25 Frije Koalitie fan'es Lant: Asosiasjie fan Oliefaaier - 1 - 1 (12) Alharuns Belang - 4 - 23 (19) Alliansie fan'es Heer - 10 - 16 (14) Toekomst! - 1 - 35 (29) *Numbers in brackets denote the amount of seats before the allocation of surplus Asosiasjie fan Oliefaaier seats Previous seats: 16 | Current seats: 75 The voting on cabinets Round 1 - Vote on a fan Ferredaal (RA) cabinet - Roos-Rooie Koalitie For: 16 Against: 184 Result: Not Passed Round 2 - Vote on a fan Ferredaal (RA) cabinet - Roos-Rooie Koalitie in combination with tacit support from PfK, APfM and GTL For: 22 Against: 177 Abstain: 1 (Tonny Linkefoet Jr., reason: visiting bathroom) Result: Not Passed, Roos-Rooie Koalitie barred from putting forward further cabinet voting rounds Round 3 - Vote on a Wanneman (KKH) cabinet - Independent For: 46 Against: 154 Result: Not Passed Round 4 - Vote on a Wijnmaaker (KV) cabinet - Koalitie fan'es Waarre Folke For: 73 Against: 127 Result: Not Passed Round 5 - Vote on a Hartfelt (FNWP) cabinet - Koalitie fan'es Waarre Folke in combination with support from KKH and LP For: 75 Against: 125 Result: Not Passed, Koalitie fan'es Waarre Folke barred from putting forward further cabinet voting rounds Round 6 - Vote on a Lopentlant (TOE) cabinet - Frije Koalitie fan'es Lant with support from the Koalitie fan'es Waarre Folke and KKH For: 148 Against: 52 Result: Passed, Frije Koalitie fan'es Lant allowed to form the government; Lopentlant installed as new Heere fan'es Oferheit. Division of ministers in the Lopentlant cabinet The Lopentlant cabinet will expand minister numbers from 20 to 26. Nineteen ministers will be put forward by the Frije Koalitie fan’es Lant, six ministers will be put forward by the Koalitie fan’es Waarre Folke and one minister will be put forward by Konserfatief Kristelik Huisselant. In exchange for gaining ministers in the cabinet, the Koalitie fan’es Waarre Folke and Konserfatief Kristelik Huisselant offer their full and total support to each other, Toekomst! and the Loopentlant cabinet, including but not limited to their Folke Milisies and other non-political support groups/constructions. A special ministry, the Ministry of Lukan Inclusion and Integration, is to be established in order to accelerate the final preparations of fully establishing Lukan parity within Het Huisselant as well as maximizing the potential of the Lukan territory. This ministry is to be manned by Dr. D.L. fan Boerlant-Varra, member of Toekomst!. Comments by domestic political leaders ‘’I, for one, applaud the election victory by my esteemed colleague Heere Oferheits Loopentlant. Similar to my own situation, he has managed to galvanize great political gain with his political bloc. We’re both at the heart of a type of government that our two great nations haven’t seen in a while. Lukinagrad, Lukansestatt, remains extremely proud to have been able to join Het Huisselant. The establishment of a special ministry to aid the warm welcome and embrace that Het Huisselant has shown us is a great sign, one showing the willingness of the new government to truly work with us to create a better, more secure future for us all. Lukans, Variotans, equal and stronger together in one prosperous homeland for all.’’ - Wiktor Nicolai fan Lukansestatt, Prime Minister of Lukinagrad and Sojuz na Vartotanski Imigranti party leader ‘’This government is a giant step back from the previous, centered cabinet. Regretfully, we weren’t able to change anything about the considerable right-wing influence that voters have chosen for. I think the entire Roos-Rooie Koalitie will be focusing on our internals, looking at our loyal members and asking them what they feel our direction should be. For now, though, our sheer minority means we’ll be doing what we’ve always done, be a voice of reason within the opposition.’’ - Rakesh fan Ferredaal, Rooie Asosjiasie party leader ‘’We have a clear government in the parliament now, one that has the seats, know-how and vision to swiftly and decisively make decisions that benefit the entire nation. I’ve already worked together with some of the great men and women in the new government, such as Quintana Wijnkooper, to get projects within my own Klan Reierfer Gebiet together. The previous government put their own personal pet projects before the Variotan values and ideals that we hold dear. I hope and feel that the new one will not be so soft, keeping our ideals and values close to their hearts and decisions as well as expanding their reach beyond our shores.’’ - Gerart Rinus Reierfer, Folke Heere fan’es Klan Reierfer Openingsspeech by Heere fan’es Oferheit Reemy Loopentlant We’re standing at the crossroads of an important time in history and the voters have chosen wisely. Away from the flawed mediocrity that centrism brought us, away from the intelligence-starved solutions of the ideological left and into the capable hands of us, supported by a great majority. It fills me with great pride and warmth when I see the large amount of experience, knowledge and innovation that can be found among the members of our government. We aim to ensure a more secure, more prosperous and more important future for all Variotans and Het Huisselant. No longer shall we accept mediocrity, the Variotan people take their rightful place as the leaders of Alharu; the guiding light for a continent that seeks and often needs it, a voice, a nation to follow. Yearn no longer, those without hope, those without future, those merely surviving but with potential for more. Het Huisselant embraces you, offers you the chance to take advantage of your potential. Yes, this will cost you for nothing genuinely worthwhile is free but Het Huisselant always proves an useful ally. Our hand of friendship further extends to other nations, those with hope, those with a future, those thriving. Cooperation that leads to mutual benefit is our goal; a more prosperous world. Those wanting to work with us, those seeking a better future for all, the diplomats of Het Huisselant welcome you with open arms. Those seeking to promote and those that work alongside those that seek to uphold values conflicting with ours and those similarly doing so with values that conflict with sanity itself, watch out. We have deep pockets, fargoing capabilities and a population that is fed up with the state of the world as it stands. To our voters, I sincerely thank you for your faith and trust in us. We’re going to prove to everyone the value of their vote, or in the case of our opposition, the votes of their fellow Variotans. We’re here to listen to your concerns, your situation. The only way we’re going to end up with the best future we can create is if we move, decide as one; one unified nation going forward. See Het Huisselant as a regular home and we’re the contractors, the renovation crew. We’re going to improve it, improve the value, improve the neighborhood. Us, together as one government, as one people, as one nation. We’re here for you.
  14. The issue with changes is that, when they go too deep, it essentially becomes a rewrite/do-over which we tend to irk away from. However, I think one of the things that benefit you, in regards to it being accepted, is that, while it goes deep, you're not moving locations nor changing the general geopolitical situation. Even more so, you're moving away from a culture that's generally assigned/intended/understood to come from a different area towards one that's arguably makes more sense (I do see Afro-Semitic Polynesian on the culture map from way back for that area but I'm not entire sure what that would entail). You could probably ask if your neighbors are okay with it but seeing as it should be a relatively straight-forward culture change, I can't see a blatant issue they could have beyond needing to change the Bulgenstazian minority in their nation if they have them. So, here's the thing though as I see it: We, as mods, would need to see the changes so that you're not suddenly pulling some creative writing, trying to justify you having the industrial revolution 150 years before everyone else or some such because the small size of your people and your culture should enable it. The easiest workable way to do this would be, as far as I can think it up within a couple of minutes, for you to make a google document where you list the things you want to change. Could be something as simple as listing the current situation and what you want to change it to. General culture, history bits, city names, etc. That way, once you feel confident that you've worked out all the changes you want to do, we can look it over in one go, agree or discuss changes or disagree, and have it over in one smooth go.
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