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    • Morheim Trade & Industry Zone
      The Morheim Trade and Industry Zone is due to open in early 2019 and will be a new chapter in the trading relations of the nation of Morheim. The Zone will be open to any foreign company which is hoping to find a place to manufacture goods. It is based on the coast of Morheim some 25km from the Eastern border. The Zone is located in the town of Aisfeld which is a former Whaling Port which is currently capable of offloading container ships but will be expanded over the coming year to make it even more efficient and able to rival the port of Thale. Additionally, there are many different units that used to support the whaling industry that could easily be converted to manufacturing use. There will be benefits given to companies who wish to invest.
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    • 2018 ANAFA League Cup
      The Argic and Northern Alharu Football Association's League Cup begins! Eligible teams have been approved by the Authority and the schedule of matches have been locked. The first phase of the Cup will be a round robin competition, where every team will play one another once. The two lowest scoring teams at the conclusion of the phase will be eliminated and the eight remaining teams will move forward to a strict knock-out round. The Quarterfinals occur on 12/4, the semifinals on 12/12 and the final on 12/18. Participating Teams:  Iverica, Variota, Aluxia, Ahrana, Seylos, Limonaia, Fulgistan, Prymont, Derthalen, Soreana. Good luck to all the teams involved!
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    • The Eagle and the Leopard
      Two men were in the control tower of a Ralaarihsein base, one standing with binoculars, the other seated in front of a radar screen. Both had earpieces. The weather outside was warm and wet. Most of the traffic that was picked up by the pair were commercial aircraft flying south from Alharu to Dartha's main international airport which would use it as a refueling point before continuing their flights into the vastness of Thalassa. However, something else came up.
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    • Mystery In the Dolch See (Europa Halloween Special)
      Captain Clive Martin wrenched open the door the bridge, fighting against the wind from outside. He closed the door behind him with another spray or water hitting him in the face just as it closed. He turned around with a sour look on his face and stumbled a little bit against the rocking ship towards his navigator. "Give me an update on the storm."

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    • A Change in the Wind
      Aluxia: one of Eurth’s last remaining autocracies. It had survived for hundreds of years, largely ignored due to its backwards mentality and its lackluster economic prospects. The current Emperor, Davros XXII, was with the assassination of his father, Ravon XI. The ruler himself was rather handsome but his attitude and his warped perspectives could not be hidden behind his well-trimmed beard. He was married to Renna. Although the official record would say that their marriage was one of love and passion. For it was neither, it was one of traditional obligation. Neither liked the other but tradition dictated such arrangement, and that of bringing a plausible heir to life. A son would be born: Kravos.
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    • Vardin El Al hadn't canceled flights to Aluxia's capital since the civil war had erupted. Four Shai operatives had been assigned to make their way to the territory held by the Free Aluxian Army and to provide their 'services.' The plane had landed at Vardin's modest airport - it didn't see many flights daily. On their plane alone, there were only a handful of people - exactly 10. Some in the airline business would say that operating such flights were unsustainable but the Government mandated the company continue its schedule on an illusion of confidence in the current Imperial throne and to 'be prepared for further activity' should the need be required. The head of the operation was an experienced agent by the name Raphael Bauman, who had shown talent in basic training to be given an opportunity to serve his country in the reconnaissance squad of the elite 1st Golani Division of the Army. Following several successful operations, the nation's intelligence bureau, the Shai, heard of his talents and had him brought off the front lines and to work from the shadows. His instructions were quite explicit: connect with the Free Army by whatever means. It wasn't the first time his superiors had given him no guidance whatsoever. The Aluxian officials glanced at his passport with considerable care. Clearly, there were tensions and they were not as much to do with the war as it was from where he was coming from, let alone his own appearance. Despite this, the Aluxian inspectors had bigger fish to catch than cause an incident with him and so let him on his way. He emerged from the terminal building and witnessed the first hints of concern in Vardin. Soldiers were everywhere. From the building entrance to the gates of the entire airport. The reigning monarch didn't take anything for granted. He may have controlled the capital but fighting a civil war in this day in age was far different than if it had occurred at the turn of the last century, or even further back in time. Due to the war, travelers were light and there was all but one car waiting out front - it was for him and his colleagues. "Your friend Uri sent me to collect you," said the driver. Raphael nodded and nodded to his fellow operatives and all got into the car. Just as they exited the airport, they were halted by soldiers. "Where are you going?" asked the commanding soldier. "Tikva Mission, Embassy Quarter." The squad of soldiers eyed them and returned their gaze to the driver. "These two trucks of men will escort you," the commanding officer said. The driver nodded and turned back to his passengers. "Paranoia over rebel attack," he said, "has them all on edge." Bauman didn't respond and thought to himself particularly because the rebels were hundreds of miles away and wherein no position to assault the capital anytime soon.  The now-convoy of vehicles made their way towards the center of the capital. Driving through the suburban ring and into the center, soldiers were ever-present. "Martial law is in effect," said one loudspeaker they drove past. "Please comply with all regulations." The driver remarked, "it's been like this for nearly two weeks. Won't be changing anytime soon." Soon enough the vehicles reached the barricaded Embassy Quarter where hundreds of Aluxians were arguing with soldiers and law enforcement personnel to get through - all of whom wanted to escape the country and the chaos unfolding. Their escort peeled away and returned to the airport while their car slipped through the gates and approached the Mission. Ambassador Asimov was waiting for them outside. "Brothers and sisters, I am happy to hear that you made it," he announced as the group of four got out. "We have much to talk about it, Bauman," the ambassador paused, "I have a gift for you in the basement, I will have Aram bring it up." The group of five moved to Uri's study to begin their meeting. Idle chit-chat while Aram brought Raphael's 'gift' upstairs. He placed it on the table in front of them, "thank you, you are dismissed." He took his leave. "Now, let's get right to the chance. We do not have long. You might have gotten into Vardin, getting out of it is incredibly difficult," he paused before continuing. "I have some items that may aid your mission including a rough sketch of the Vardin sewers compiled by some...contacts I have within the Imperial Security units here. I recommend you use it to guide yourselves through to the outskirts of the city. I have some burner phones with pre-paid cards for inter-team communications. I have also placed in a small directory of essential numbers. Do not lose it under any circumstances. Eat it if you must, but memorize first." "Along with the standard gear you'd probably need. I've also managed to sneak you a few weapons that I purchased on the 'grey' market. Ammo is also included. Be careful with your supply. I am aware of your brief mission getting in contact with the FAA. It is much too challenging to go straight across the country where the fighting is stewing. Instead, there is another location that may be far easier to liaise with them. Make your way north to Chukba. I hear they are making a push there in the very near future." The ambassador scanned the room. "Any questions?" "What about the 10 million Shekels we're contributing," said one of the four operatives. "I've already taken care of it. Do not worry about it. You have more important things that concerning yourself with the disbursement of dark money." Seeing no other inquiries, he concluded his conversation with the group, "stay here in the embassy this evening, and make your way to the sewer grate in the back of the compound after midnight. You have to be out of the sewers by sunrise." Each operative shook his hand and got up. Raphael was the last to stand up and shake Uri's hand. He was pulled in closer. "You have to hurry and get to Chukba. I haven't heard from Kuzha Yosef Khaimov and Mikel Levitin in five days." Bauman nodded. "We'll find out what's going on." Uri escorted him out to his colleagues. "Feel free to use the third-floor guest rooms to prepare."
    • The Kirvinska counterpart to the Rihannsu and Shffahkian plans of expansion on Aurelia, Blood in the Snow, takes the form of the unfortunate meddling and panache that could come from only one man: a young son of an old Duke's Musketeer, set out to a border province on word of a possible commission. The hot-blooded energy of his youth drives him to actions that any other man would have ignored, and through a series of unfortunate duels, the status of the Cagora valley is suddenly thrown into jeopardy. The once self-sustaining river valley, robbed of its leadership, is driven into the arms of its former overlord- the newly ascendant Kirvina, bolstered by its new status as a member of a powerful League- the Aurelian League. Blood in the Snow plays out in five acts, the first introducing the young man driving its events and the unfortunate mission which took him to Cagora to begin with. It is not an eventline which directly affects most of you out there, but is simply a narrative adventure for your literary pleasure, and should be treated as such: a window into the flair and flamboyance of a culture long gone. Through it one may hear the stories of things lost to the past- duels, noble love, and ultimately the fate of a Duchy. I am open to take any questions about it, the way and timeframe in which it will be completed, and the nature of the political climate surrounding it. Barring any changes, the current completion date for this expansion will be MARCH 1, 2019. The layout of the Cagora river valley is placed below for your convenience. Moderators Involved: @Sunset Sea Islands Players Involved: @Rihan @Shffahkia List to be updated at leisure.
    • @Orioni, I have taken some time to think about the map placement and this is probably the best option as I can justify the Samarran Valley right on the southern border. Plus even if Cashar is 'dormant' no harm in at least having someone share a border with. If this is the ultimate placement, then placement of cities remain except that Harel is at the confluence of the river and the sea, Katzilya is to its right, and Adora further to the right a third of the way to the eastern edge. Ayalon would be placed inland, rather central on the image above. I think adding any other cities to this plot would make it too busy. Let me know if there is anything else you need.
    • OVER 3,000 TROOPS OCCUPY VIBURK OUTSKIRTS: EMERGENCY COMMITTEE INSTILLS CITY-WIDE CURFEW Pictured: Since Friday, hundreds of trucks have been moving through the city day and night, dropping off supplies and men into the suburbs of Viburk. Thousands of army personnel have occupied the suburbs of Viburk in preparation to return order to the city. The SEEC has additionally declared a city-wide curfew effective immediately from 7:00 PM to 8:00 AM. The committee hopes that this will put those not responsible for the rioting out of harm's way when the military and the police will inevitably move in to stop the anarchy within the city. At this point the property damage done to the city is reaching numbers as high as $700,000. Multiple stores and buildings have been looted. Several fires have been reported since the start of the rioting, but the crowds have been compliant with allowing the fire department through their various checkpoints to put them out. Similarly the city's emergency services have been allowed passage to tend to the wounded, which now number somewhere around 1,000 in total. The first deaths were reported on Saturday: three people perished to severe injuries caused by a malfunctioning tear gas grenade which exploded violently and struck several bystanders with shrapnel. Pictured: Idling troops in the suburbs. Military authorities report that their welcome has been rather "lukewarm". No hostilities have occurred, but the presence of the troops is certainly creating tension on both sides. Locals often ignore the soldiers or glare at them from afar. "There have been people, mostly older citizens, who have come to chat with us, but they are in the minority" one Private said. The response to the military inside of the city is expected to be much colder. -David Fitzgerald  9 December 2018, Federal Herald  
    • You can have that island, with the guarantee, that no advances on land are to be made by the Bugenstazi people, beyond the 28th Easting in the westerly direction. I still maintain the position that the Bulgenstazi government has no rightful claim to that island, but am willing to compromise to avoid sending the region into a conflict.
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